Series 3, Quest 6. Ross faces Morghanna on a narrow ledge.

Morghanna's Causeway

By Keith McDonald

This narrow causeway appeared only once but claimed one of the few teams to reach the third level in Series 3 of Knightmare.


This room is formed of a narrow and winding pathway across an abyss. It runs from the bottom-left of screen to a cave in the top-right corner.

It was only seen once (though it was used in the foreign adaptations of Knightmare, where dungeoneers could be replaced).

Morghanna's Causeway, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

Here, the sorceress Morghanna awaits the dungeoneer. She mocks him before sending a flashing axe to pursue him.

The team almost manages to escape but steps off near the end.

That's the trouble with Level 3, team. Every step spells danger.

Treguard

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Series 3, Quest 2. Following a DRINK spell, Cliff climbs down into an empty pool.

Team 2: Cliff, James, Richard and Matthew from Felixstowe.

Series 3 Quest 12

Series 3, Quest 12. Chris is pursued by four goblins across the corridor.

Team 12: Christopher, James, Alex and Tim from Bristol.

Skeleton Room

The Skeleton Room was often used at the entrance to Level 3. This variation is from Series 1 of Knightmare.

This room was a dark and sinister introduction to the third level during the early seasons of Knightmare.

See Also