Interactive Knightmare RPG - Season 2
Session 3 - 24.09.00

<Treguard> is the host (Adam Battersby)
Team 1:
<Rachel> <Alex--> and <Neil-> - continue their quest
Team 2:
<Jon_Harris> <Nicho> and <TonyH> - start their quest this session


<Treguard> Be gone vile crea…. Oh it’s you watchers. You should be careful not to sneak up on people like that. Many accidents have happened that way.

<Treguard> Well, I’m sure you’re here for your regular 1 hour dungeon fest. It’s week 3, and the first team is still in progress, so here’s a progress report.

<Treguard> Challengers, Alex, Neil and Rachel are on the go,

<Treguard> The cup is their desire, fear is their fo,

<Treguard> Into Level 2 they went, eager and bold, 

<Treguard> Merlin helped them or so I am told,

<Treguard> Through a maze they travelled,

<Treguard> And mysteries unraveled, 

<Treguard> They have got across the board,

<Treguard> And are at the point of a sword,

<Treguard> They need a word to get through,

<Treguard> Will they win? Well that’s up to you,

<Treguard> GAME ON!!!

<Treguard> You exit through the door. You emerge on a lettered causeway. Right, you remember the word causeway from before team don’t you? Right, well do it again! Time ticks away team!

<Neil-> or steps, rather

<Alex> Torment it is.

<Alex> I think.

<Treguard> Correct

<Treguard> You choose the correct word and make it across.

<Treguard> Evidently that was no problem

<Alex> Evidently not. :)

<Treguard> :)

<Rachel> we're amazing

<Rachel> even if we are about to die

<Treguard> well we'll see

<Treguard> You enter a small room. There is an exit at the back of the room, but guarding the exit is a Skeletron. “Password now. Give it to me, or you perish in total ignorance. Take your pick. Either way, you’ll become my supper!” 

<Rachel> What next...

<Alex> "Fuzzulating Meloderms"

<Rachel> Hmm... Alex, Neil, any ideas ???

<Rachel> No, lollipop

<Rachel> I like lollipop

<Alex> "Fuzzulating Meloderns"

<Treguard> What could this password be

<Treguard> hmm

<Alex> I LIKE CAKE.

<Rachel> NOOOO, LOLLIPOP

<Alex> I LIKE CAKE

<Rachel> LOLLIPOP's rule the world

<Alex> Uh, we don't have the password.

<Neil-> Please don't debate this here.

<Treguard> “Right, well I guess you’re not permitted to pass through after all. It was nice knowing you. Bye!!!” The Skeletron tilts back onto his foot, then swings forward lurching his sword into you.

<Rachel> Neil, what do you think?

<Treguard> Bad luck team, you just received a good stab that’s all. Now I must dismiss you the same way you dismissed my virtual dungeoneer. Spell Casting D I S M I S S. 

<Rachel> yay !!! we died

<Neil-> .....

<Treguard> I wonder who the next person to challenge my dungeon is

* Jon_Harris Jon Harris walks in.

<Treguard> hmm

<Treguard> goodbye team!

* Neil- waves

* Alex waves

* Rachel waves

<Rachel> Do we get scrolls ???

<Neil-> Uh, what are we waving at???

<Treguard> Ah sorry

<Alex> You promised me cake.

<Treguard> There you go

<Treguard> Scrolls of thickness

<Alex> Thank you.

<Treguard> seya

* Alex turns and leaves.

<Alex> Oi!

* Neil- runs away

<Treguard> So sad to seem them die like that

<Treguard> ah well

* Rachel runs

<Treguard> Enter Stranger

<Rachel> fast

* Jon_Harris walks in.

<Treguard> Hmm. You don’t look very tough; I just hope for your sake that you don’t meet anything, unpleasant in the dungeon depths. Please state your name and age please. 

<Jon_Harris> Jon Harris, Age 17.

<Treguard> And where do you hail from? 

<Jon_Harris> Plymouth.

<Treguard> I don’t think they have that many adventures there 

<Treguard> My what a dreary place 

<Jon_Harris> hmm...

<Treguard> And you go into the dungeon unaided? You must have 1 or 2 friends, please call their names now and loudly! 

<Jon_Harris> I SUMMON NIC!

<Nicho> erm... okay

<Treguard> Welcome to my humble castle. It isn’t much to look at from the outside, but I assure you, it’s quite cosy inside. You all look terribly cold. Here, come closer to the fire where it’s much warmer. Er, what are your names and where do you all come from? 

<Nicho> Nicholas, from London

<Nicho> Anyone else?

<Treguard> Oh you poor thing

<Treguard> Ok then; let’s get to grips with this adventure then. Firstly before you go on your travels into my dungeon, there are a few things that you should know. Firstly, the dungeon has gone through a tremendous change, so any knowledge of previous quests probably won’t be of any use to you. You will notice that I have a magic mirror (created by the almighty one who we all know as Forester. Who or what this being is we don’t know, but he ha

<Treguard> TonyH

<Treguard> join this team NOW!!

<Jon_Harris> Ah, thank you Treguard.

<Treguard> Tony

<TonyH> Me? Umm... OK

<Treguard> Right!

<Nicho> Thanks

<Treguard> The magic mirror will show you a view of the room that you are currently in. If at any time you enter a new room and the magic mirror doesn’t change, click on the REFRESH button. Located underneath the mirror is a panel which shows you your statistics, quest object, quest time, etc. 

<Treguard> Also watch the life force indicator sometimes in the top right corner of the screen

* Jon_Harris nods in understanding

<Treguard> This may prove useful as it also tells you what objects you carry and spells which you possess. In the game you can carry two objects, but a magician or some person of high magic, may give you an object to carry for them from time to time. Since this object will be magical, you will still be able to carry another two objects unless told so by myself or the magician. 

<Jon_Harris> Okay.

<Treguard> You can carry as many spells as you like, but as you use spells, you use your mana up. Mana is the magical force within which provides a source of energy necessary to create these spells. Because of this you only have enough mana to cast three spells in the game. 

<Treguard> So, choose wisely when the time arises. Also, IF YOU DO cast a spell, when the desired affect has finished, the spell could turn on you, to prevent this, you should say DISPELL and give the letters of the name of the spell but in the wrong order. Remember this!

<Treguard> If at any time during the adventure, you do an action such as cast a spell or exit a room, you may see the message “PLEASE WAIT” This is to give the magic mirror a chance to refresh and show you any changes that have been made to the room. In the magic mirror, you can see the room but not yourself, because of this I will take you through step by step on puzzles or complex rooms. 

Since there are now no dungeoneers, all of you three are merged together into one person (how frightening!) so any actions you make must be discussed and then decided on by one person only. If multiple, DIFFERENT actions are made, none of them will be taken into account and you could lose time for it. Finally, here is your equipment. Here is the knapsack for which you must put food into, to restore your energy. You energy status is shown in three stages. 

<Treguard> Green, where you are healthy, yellow, where you should be on the lookout for food, and red, where you are in grave peril and must find sustenance fast. The helmet of justice is no longer used and neither is the eye shield. Since everything in the dungeon is real and nothing is an illusion. Also, let me remind, you that you should be cautious of the object that you take. Don’t trust the weapons of your enemies. Right. Are you ready

<Jon_Harris> Yes.

<TonyH> Yes

<Nicho> Yup

<Treguard> You are sure that you want to do this? Voluntarily? 

<Jon_Harris> Yes.

<Treguard> How strange. Well then, face the dungeon door and take a brave step in the unknown. Good luck! 

<TonyH> Yes <looks worried>

<Nicho> ditto

<Jon_Harris> ./me walks forward

<Treguard> What is the object of your quest?

<Jon_Harris> What do you fancy advisors?

<Nicho> Umm... Sword

<Jon_Harris> Sounds Good. We Choose the Sword!

<Nicho> OK

<TonyH> <nod>

<Treguard> You are in search of the sword

<Treguard> Please wait for Forester to return

<Treguard> Anyway

<Treguard> while we're waiting

<Treguard> how is everything?

<Jon_Harris> I have your mug on my mirror!

* Jon_Harris chuckle

<Jon_Harris> ah.

<Treguard> We're back !

<Treguard> You emerge in a small woodland area. 

* Jon_Harris is ready

<Treguard> In front of you is a fence with a gate just at the end of it, and to the right are some trees. Welcome to Level 1 team. In this Level 1, yes there are many other types of Level 1s, but in this one lies the fishing village of Tamiharla. Travellers are welcomed in every doorway, and supplies are plentiful. But don’t let your guard down. I should try and find the clue rooms first as you will need some kind of possessions. Onward. 

<Jon_Harris> I think we should walk forward.

<Nicho> Yes

* Jon_Harris walks forward.

<Treguard> You open the gate and walk through. You continue to walk on and come across a path surrounded by trees. You decide to go down the path and at the end of it the path opens up into a small area with some ruins. 

<Treguard> There are two exits at the back. In front of you is an old woman walking around. The woman looks very old and has a dragging movement in her steps. 

<Jon_Harris> Does she pose any threat?

<Treguard> Team

<TonyH> Try talking to her

* Jon_Harris walks up to lady.

<Nicho> Say hello or something

<Treguard> You walk up to her and....

<Jon_Harris> Hello.

<Treguard> “Oh hello there dear. My name is Mrs. Cook. I am married of course. Have been for forty years! My husband is a bit of an invalid though but never mind. Most of his body still works, wink wink !!!! 

<Treguard> Anyway. I need a favour from someone who I can trust. If you do something for me, then I’ll help you get off this level. Death is having a day off today and the only way to Level 2 is by going through the Snake’s mouth, but of course that room is locked, and I keep the key for them. 

<Treguard> Normally I wouldn’t divulge this information, but The Unholy King is becoming too powerful in these parts and I want to help stop it. I have had word that a group are forming among the people to try and stop him. I don’t know any more than that, will you help me? 

<Jon_Harris> Yes.

<Jon_Harris> But only if you get us off this level.

<Jon_Harris> That seem alright advisors?

<Nicho> Go for it

<TonyH> OK

<Treguard> “Right, let’s get down to business. Basically, I’m a dab hand when it comes to natural remedies, and at the moment, at home, I’m brewing up a special foot powder to get help prevent people’s hands from dropping off. 

<Treguard> This seems to have happened a lot lately. Especially now that Level 2 is infested with zombies. They sometimes make their way over here, but we’ve only had 3 of them, all of which didn’t make it here in one piece. What happened to them, I cannot say, but I think it is the dark magic of the Black lake; which is found at the end of Level 1. Not a place you’d want to go. Anyway, I’ve run out of this herb, called Ground Bats Faeces.

<Treguard> Actually, come to think of it, I wouldn’t call this a herb at all. There is only one place you can find it. In a room, deeper into this Level lie 5 skulls. Each skull looks the same on the outside, except only one of them contains a bag full of this “substance”. 

<Jon_Harris> okay.

<Treguard>  The room that the skulls are contained in is an altar room, so you only have enough time to look inside 1 of the skulls before the god which the room worships finds out and destroys you. You will need a powder of spell of some kind which may reveal the correct skull. Either that, or take a complete guess. It’s up to you. 

<Treguard> I should go now if I was you, for you don’t look too healthy, and I think someone is after you. Go quickly! 

* Jon_Harris walks off to the exits, and waits for advisors to decide on route.

<Jon_Harris> left or right guys?

<TonyH> Right

<Nicho> yes

<Treguard> There is only one exit

* Jon_Harris goes to the right.

<Treguard> sorry no there are two

<Treguard> You go through the exit

<Treguard> That was Mrs. Cook

<Treguard> A friendly old c*w she is

<Treguard> You exit through the door and enter a small room on the outskirts of the ruins. 

<Jon_Harris> Okay, team, what's on the table?

<Treguard> There are two doors on the right wall, and a table in front of you with some objects on it. At the back of the room is a wall monster who is looking at you. 

<Treguard> “That’s close enough little thief. Take what objects you want after the questioning has finished. You will be given 3 questions.” 

<Treguard> “Listen team. With 2 correct answers you will get minimal information about your quest. With 3 correct answers you will get all information and after which you should call out “I command You” to receive a bonus. Score 1 and you will get no information. Score 0 and your quest will end sooner than you think.” 

<Jon_Harris> Ready, advisors?

<Treguard> “Are you ready? Well here is my first. 

<Jon_Harris> is ready

<Nicho> yes

<TonyH> Ready...

<Treguard> Enslaved by Egyptians, Desperate in need, One Jewish man helped them, His own people, he freed. But what was his name? 

<TonyH> Joseph

<Jon_Harris> Advisors, i reckon it's moses.

<Jon_Harris> No, joseph was the coat guy.

<Treguard> An ANSWER

* Nicho doesn't know

<Treguard> Hurry team. He's getting really pi**ed off!

<Jon_Harris> MOSES!

<Treguard> Truth Accepted

<Nicho> Well done

<Treguard> Here is my second. It goes up and down the stairs without moving. What is it? 

<TonyH> Carpet?

<Treguard> I forgot to mention. Select 1 person to give answers out

<Jon_Harris> Tony, you do it.

<Jon_Harris> I reckon Bannister though!

<Nicho> could be either

<Jon_Harris> Tony, do banister, carpet is every where.

<TonyH> OK I'll go for banister

<Treguard> Truth Accepted

<Treguard> Here is my third. Give it food and it will live, give it water and it will die. 

<Treguard> what is it?

<Nicho> hmm

<Jon_Harris> i don't have any idea..

<Jon_Harris> wait..

<TonyH> No idea.

<Jon_Harris> no, that won't work.

<Jon_Harris> Nic, any hopes?

<Nicho> sorry

<Treguard> AN ANSWER!!!!

<Jon_Harris> Tony, say we don't know.

<TonyH> We don't know

<Treguard> The answer I sought was FIRE

<Jon_Harris> ooh!

<Treguard> “An impressive score dungeoneer. Some knowledge is now yours. Conceal your true identity with caution.

<Jon_Harris> thankyou.

<Treguard> The monster sits back and goes to sleep

<Treguard> Well team. you can now look at any objects

<Treguard> but first...

<Treguard> .

<Jon_Harris> Any food there, guys?

<Treguard> On the table is a...

<Treguard> A Loaf of Bread, A Spyglass, A Scary Mask, A Fork shaped Stick, and a piece of Chalk.

<Treguard> Descriptions are available

* Jon_Harris takes the bread

<Treguard> you take the bread

* Jon_Harris and puts it in knapsack.

<Treguard> your life force is now restored

<Jon_Harris> ahh..

<Treguard> If you'd like descriptions simply ask

<Jon_Harris> okay, advisors, the monster said conceal your identity, i think the mask.

<Nicho> yes

<TonyH> yes

<Treguard> You take the Mask

<Treguard> one more object

<Treguard> would you like descriptions?

<Jon_Harris> we need more info. The spy glass?

<Jon_Harris> Yes, Treguard.

<Treguard> you pick up the spyglass

<Treguard>  “Yes I know, I know Blade. I hate the taste of barbecued dungeoneer too. They just don’t taste any good when they’ve been cooked do they.” 

<Treguard> “There is. Erm. There is a dungeoneer at the moment me thinks. He is somewhere in the first subsection of Level 1. Shall I get me guard to go after ‘im?

<Treguard> “Sire.” 

<Treguard> “Yes Skeletron?” 

<Treguard>  “I have a squad of 5. We should have no problem conducting a systematic wipe out of all like in Level 1. Do you wish to put this plan into action?” 

<Treguard>  “No. I’ve already lost Two EyeCU’s to the last dungeoneer, and I just don’t need to go around wasting precious life powder. I have a better idea. Blade. I want you to go to Level 1 and camp there until the dungeoneer shows up. Let them see you so that they get scared an p*ss themselves, then do you work. You know what I mean. 

<Treguard> “Yes. Indeed. Do you want sliced or diced? 

<Treguard> “Both if I have a choice. Now go on and do you stuff, and don’t fail me! Skeletron, you stay here. I want a word with you.”

<Treguard> “I want you to keep a close eye on Blade. He’s extremely scared of ghosts and things like that, so I would like you to make sure that he does his job. Understand?”

<Treguard> “Understood Sir!” 

<Treguard> “Go on then. Hmmm. Sounded like he was correcting me then. Oh. My. What is this? I do believe that it is a dungeoneer. I must have the place wired to prevent these spyings. Well, dungeoneer. You will now meet your doom!!!” 

* Jon_Harris drops spyglass.

<Treguard> You drop the spyglass

<Treguard> And not a moment too soon

<Treguard> 10 minutes to temporal disruption!

<Jon_Harris> Advisors, which object now?

<Treguard> A piece of chalk, and a stick are available

<Treguard> you can have descriptions if you wish

<TonyH> I assume the fork is some kind of divining rod

<Jon_Harris> descriptions please.

<Nicho> Describe the stick

<Treguard> I’m not sure what this is, but it is a stick which splits into two. It looks like the device used for finding water. 

<Treguard> hurry team!

<Jon_Harris> Advisors, if we have to go into an alter room, won't there be traps? we'd need to find our way out too.... I can't see an obvious use for the stick!

<TonyH> It depends if we need to find water...

<Jon_Harris> c'mon, quick...

<Treguard> well think team

<Treguard> Chalk = 

<Treguard> It is a piece of red chalk

<Treguard> Fork Shaped Stick = I’m not sure what this is, but it is a stick which splits into two. It looks like the device used for finding water. 

<Treguard> similar device

<TonyH> The chalk looks pretty useless

<Jon_Harris> it's red? i reckon the chalk guys, it's not normal to leave red chalk about..

<Jon_Harris> water... wait, the bat poo would have water...

<Treguard> What are you on about?

<Jon_Harris> and death's day off on the river...

<Treguard> ah

<Treguard> A monster comes

<Treguard> I;M SHIT*ING MYSELF!"!!!!

* Jon_Harris takes the stick

<Treguard> You take the stick and run 

<Jon_Harris> thank you treg - the others went quiet.

<Jon_Harris> and I got my fingers in a twist trying to type!

<Treguard> it's ok

<Jon_Harris> got the next puzzle.

<Treguard> You enter a puzzle room. The causeway in front of you have numbers of it. At the other end of the room is a door and just above it is the word “KNIGHT”. Some food is on the floor, which you automatically pick up.

<Treguard> This is a causeway team. To get across it simply call out the hexagon that you wish to step on next and then do the same again. You can move from hexagon to hexagon but only on those that touch each other. I wonder what they key to getting across is. Good luck. You are currently on 11

<Treguard> Whoops

<TonyH> Worked it out

<Nicho> go on

<Jon_Harris> okay... 11, 14, 9, 7, 8, so far...

<TonyH> Yes

<Jon_Harris> and the last is 20.

<Nicho> ah

<Treguard> You make it to the other side of the room

<Jon_Harris> yes!

<Nicho> good one

<Treguard> Temporal disruption imminent!

<Treguard> <<gggonnnngggg>>

<Treguard> Well it appears that time is frozen

* Jon_Harris pauses.

<Treguard> Yes. and so are you too.

<Treguard> I just get so annoyed at those time outs

<Treguard> It stops the fun...

<Treguard> when it's just hotting up

<Treguard> I can't wait for our next dungeon fest

<Treguard> Can you?

<Treguard> I know you can't 

<Treguard> Join us again for Knightmare

<Treguard> When the time comes again

<Treguard> I'll be waiting

<Treguard> Just don't disappoint me!

<Treguard> <<<theme plays>>>>

<Nicho> © Treguard 2000

<Treguard> END

<Treguard> FINE

<Treguard> Thanks

<Jon_Harris> phew..

<Alex> Narrowsword Productions?

* Treguard bows

<Jon_Harris> LOL!

<Nicho> hehe

<Treguard> Asylum Productions and...

<geekgirl101> Ha ha!

* Alex claps

<Treguard> Tigerfish productions

*** Neil- changes topic to 'Knightmare RPG Done For Today'

<geekgirl101> Well done Tony.

<TonyH> I expect the adverts start now..

<Sidriss> :)

<Treguard> STAY now for the CHAT

<Treguard> phew

<Alex> About the logs of the RPG ...

<Jon_Harris> what a game... a level in 30 minutes!

* Forester sings shake 'n' vac advert tune