Slightly unusual in the Dungarth entrance, an ogre appeared! Vicki gave him the necklace, then made her escape while he was distracted! I think had they taken the STEALTH potion, they probably would have been able to use it to hide from the ogre (probably invisible, like the invisibility talisman to hide from the troll in Series 2)
Then sidestepped to the right quickly to avoid a giant lizard!
Found Fatilla the Hun guarding the wellway to Level 2. I liked him talking with his mouth full! He had a list of people who were allowed down the well, but he couldn't read so asked Vicki to check if her name was on the list. She lied and said 'yes' =P Also gave him the key, saying it's a magic key which could open any door. I liked them saying 'goodbye' to Fatilla as well!
Knice scene used for Vicki 'falling' down the well. Entered an unusual room with a waterfall and a pit in the middle, not used much in KM. Vicky VERY nearly fell down into the pit of water! Perhaps she did but got let off?
Encountered Gundrada who thought Vicki was a dwarf, and was about to chop her head off! After a bit of convincing, Gundrada guided Vicki out of the room and came along.
In the next room, they were faced with a bit of a dilemma! Mellisandre was in the stocks. Either they could free Mellisandre and go with her, or carry on with Gundrada and her sword. They decided to free Mellisandre, and Gundrada walked off in a huff
Mellisandre guided them through the next couple of rooms, after requesting that Vicki help her look out for that mad barbarian (Fatilla). Look out for the lightning conductor in the eye-shield sequence - probably didn't have them in medieval times
In another room they found Merlin writing at a desk. Merlin said everything opposite, including the riddles he didn't set!
They got all the riddles wrong, as they didn't grasp the idea of the backwards riddles - they thought they had to give their answers backwards as well! They also thought that 'falsehood' meant they got it right!
Merlin appeared to give them a SPRINT spell, but they didn't in fact get it (look at the spellbook on the status bar, it's empty) since they got the riddles wrong.
Then hit by a lower flying block in the Block and Tackle, and died. The SPRINT spell could have saved them, but they didn't earn it!
Next challenger is Dickon Hairs (or Hess). I wonder if they'll keep in the 'Dickon got the horn' line this time? =P
Chose the crown route on the Spindizzy place of choice. The crown symbol was obscured by that 'Game Show Gods' thing that Challenge put on the screen though
They got to the area with Dooris, the drawbridge/door monster. The mouth didn't seem to be aligned properly, it was too high! Pickle gave them the calling, and the question and answer session started. The voice was the higher 'female' voice.
Scored 3/3 on the True and False questions, and gained passage. But timed out as soon as the drawbridge opened!
Knice modified-color boat ride footage used under the credits.