Knightmare -
Commodore 64
(Ricochet
1988)
:
Text from the inside cover:
I place you somewhere in time, in a land where strangers are not welcome.
Search Damonia Castle for objects which may help free you from the clutches of
the dark castle.
Your advisors are two oracles. One is good, and often gives correct clues.
The bad oracle will do everything to throw the knight into danger, and death. By
studying the contents of both oracles statements, valuable clues may be
learned.
Your life force is represented by a candle at the edge of the page. It
will decrease throughout the game.
Despite the above obvious differences, you could cast various spells which
appeared in earlier series, such as Anvil and Casper (he was a key in the TV
series, but is a spell in the game).
You also get a chance to fight in the dungeon.