Level 3 of series 6 was achieved almost entirely using photography of real locations, particularly castle interiors and boats.

Dwarf Tunnel

Leading to a causeway and then the causeway itself.

Dwarf tunnel to causeway Level 3 Causeway

Ruins

Ruins; Level 3 Supply Chamber Eyshield sequence through ruins

The CloudWalker: Captain Nemanor's Ship

Nemanor's ship on the Great Ocean was accessed via Dwarf Tunnels. Teams might either encounter the Captain on the deck, or avoid him by entering on the stern. The exit was through a hatchway in the hull. On one occasion, Nemanor transports a dungeoneer to the Caverns of Gore.

Cloudwalker main deck Cloudwalker hull
Deeper on deck Chris recovers Lightning Rod
The Hatch

Ariadne's Lair

Only used once (Team 5), but part of a tough level that incorporated all the toughest challenges to date.

Ariadne's Lair Ariadne pursues

Examination

Hordriss' 'Level 3 Entrance Examination' after everyone had left. Old fashioned Knightmare level 3. Tough general knowledge: failure equals pending doom.

Entrance Examination

Corridor of Blades

Only used once this season (Team 6), and came as a surprise.

Corridor of Blades

Ritual Room

Familiar from series 4. Deep into level 3, Elita is doing a ritual.

Ritual Room

The Great Causeway

Used twice this season, claimed one team. Formidable causeway in three stages.

Great Causeway

The Caverns of Gore

Caverns of Gore

For more, see the Winners page.

Category: Series 6

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