Self-contained levels

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JoeGrocottJames
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Self-contained levels

Post by JoeGrocottJames »

It is mentioned in the History of Knightmare that the levels were self-contained? From what series would this apply from? Because in series 3, the 'step' clues used at Merlin's Throne Room in level 2 were earned in both levels 1 and 2. Also, in series 4, at the start of level 1, the team were set a task to find something which would be found at the start of level 3 (and here, they would get the Eye Shield).
Thanatos
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Re: Self-contained levels

Post by Thanatos »

Since Merlin's chamber was a feature of every quest, its assumption in Level One didn't matter. I'm not sure about the Eye Shield thing, though.
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Malefact
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Re: Self-contained levels

Post by Malefact »

The whole 'doing a favour for someone' thing in series 4 is much the same principal as the steps because it was also a feature of every quest. Every team would, of course, get the Eye Shield! I think it was a device to ensure that the team would get a spell of some sort to use in the Final Conflict.
Subject to change.
JoeGrocottJames
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Re: Self-contained levels

Post by JoeGrocottJames »

The whole 'doing a favour for someone' thing in series 4 is much the same principal as the steps because it was also a feature of every quest. Every team would, of course, get the Eye Shield! I think it was a device to ensure that the team would get a spell of some sort to use in the Final Conflict.
But surely the idea of the self-contained levels is that any level 1 can be used with any level 3. However, the item mentioned in level 1 (not the main quest item, the item that the character gets given the Eye Shield for agreeing to help) has to be there in level 3, so this changes things.
Dan
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Re: Self-contained levels

Post by Dan »

Yeah, but it's just the name of the item.  That's a pretty trivial thing to substitute in, and it's there in the room - not much difficult to say "ah, you have found my key" or "ah, you have found my gem" or "ah, you have found my bracelet".
JoeGrocottJames
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Re: Self-contained levels

Post by JoeGrocottJames »

Yeah, but it's just the name of the item.  That's a pretty trivial thing to substitute in, and it's there in the room - not much difficult to say "ah, you have found my key" or "ah, you have found my gem" or "ah, you have found my bracelet".
Agreed, except in the case of Dickon's quest, where he had to convince Brother Mace to drink a bottle of brandy, which happened in level 2. This would be more difficult to resolve if these levels were 'moved about'.
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