<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ægis Quest]]></title><description><![CDATA[The online live-action fantasy RPG produced by Alan Boyd]]></description><link>https://www.knightmare.com/forum/category/50</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 16:33:43 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/category/50.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 18 Nov 2015 21:40:57 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[2015 Update]]></title><description><![CDATA[Sounds like a lot of effort has gone into this. I'm looking forward to seeing this come to fruition.
]]></description><link>https://www.knightmare.com/forum/topic/2824/2015-update</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2824/2015-update</guid><dc:creator><![CDATA[pjmlfc05]]></dc:creator><pubDate>Wed, 18 Nov 2015 21:40:57 GMT</pubDate></item><item><title><![CDATA[AegisQuest: Series 1 Participants Needed (Second Call)]]></title><description><![CDATA[I've now sent out emails regarding details of the workshop.
If you didn't get it, then one of the following has happened:


You forgot to register your interest


I lost your email address


Your email account isn't working


You aren't interested in taking part (in which case, shoo!)


If you DO want to take part, it's not too late. Please get in touch asap!
]]></description><link>https://www.knightmare.com/forum/topic/2159/aegisquest-series-1-participants-needed-second-call</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2159/aegisquest-series-1-participants-needed-second-call</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Sat, 01 Jan 2011 13:27:59 GMT</pubDate></item><item><title><![CDATA[Series 1: Participants Needed!]]></title><description><![CDATA[After careful consideration of technologies required and practicalities involved it's going to be a 'no' from me unless you need any pre-filmed footage only. Best of luck with the project.
]]></description><link>https://www.knightmare.com/forum/topic/2116/series-1-participants-needed</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2116/series-1-participants-needed</guid><dc:creator><![CDATA[Mashibinbin]]></dc:creator><pubDate>Mon, 13 Sep 2010 16:19:30 GMT</pubDate></item><item><title><![CDATA[Pilot Episode Released]]></title><description><![CDATA[Having just watched the pilot, I do like the way the riddle is actually a riddle rather than a general knowledge question like the riddles always were in Knightmare. Good acting throughout, although Ward's delivery felt a little stilted. This may be deliberate, and his performance certainly wouldn't put me off watching the show when you manage to get things up and running.
Indicating who's talking, if the advisors are on set, it might simply be a case of 'point a camera at them and occasionally cut to them talking/putting an in-vision view of them,' not sure how that would work with the lore you set up, unless Ward's magic connection to the advisors is done by creating magic realm where they can see what the dungeoneer would be able to see... And if that sort of thing doesn't fit with the lore, it might improve the overall product if you bent the lore until it did - It might even be solved simply by having the dungeoneer name the advisors so that Ward can establish a connection with them.
"I can establish a connection to two people from your world, but you have to visualise them in your mind, and name them," that sort of thing certainly helps for figuring out who's who in audio podcasts, and should also helps establish a connection between Dungeoneer and advisors, even if no such connection exists in reality, which I suspect will help the lore of the show. Otherwise it's a bit of a case of 'who are these people Ward's randomly put the life of this unfortunate person in their hands, and why would the dungeoneer trust them' as far as the show's internal logic is concerned - This will also help establish a connection between the advisors and the dungeoneer in the viewer's mind, even if no connection exists in reality. This helps the verisimilitude of the viewing experience, which for semi-fictional sorts of things is probably more neccessary to help us buy into the fiction by making it easy to suspend our disbelief than pure drama. (As for them sounding a bit similar - I hadn't even realised there were two until reading this thread)
For darkness of environment being different on different computers, this both can't be helped but you can easily help deal with it. There are brightness/contrast callibration guides online, I'm unsure which are good and which aren't, but if you callibrate according to one of those, design on the assumption that the viewer will be watching standardised to it, and then provide a link to the callibration, that at least allows viewers to know how they should be adjusting their monitor settings for best viewing experience, even if they choose not to, a bit like a test card, really. (And, yeah, some people's monitor's factory defaults aren't that hot, and if they decide to adjust for your show, it might improve their computer experience across the board)
]]></description><link>https://www.knightmare.com/forum/topic/2091/pilot-episode-released</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2091/pilot-episode-released</guid><dc:creator><![CDATA[Gizensha]]></dc:creator><pubDate>Thu, 08 Jul 2010 10:36:20 GMT</pubDate></item><item><title><![CDATA[Maraki Teaser Trailer]]></title><description><![CDATA[I'm really looking forward to seeing what you've come up with!
]]></description><link>https://www.knightmare.com/forum/topic/2089/maraki-teaser-trailer</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2089/maraki-teaser-trailer</guid><dc:creator><![CDATA[Amorya]]></dc:creator><pubDate>Tue, 06 Jul 2010 18:34:37 GMT</pubDate></item><item><title><![CDATA[Ward Teaser Trailer]]></title><description><![CDATA[Hello,
In the run-up to releasing the pilot episodes, we're going to release a couple of teaser trailers.
The first is already available on the site, and is of Ward:
http://www.aegisquest.com/news/pilot/66-ward-teaser-trailer.html
]]></description><link>https://www.knightmare.com/forum/topic/2087/ward-teaser-trailer</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2087/ward-teaser-trailer</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Sat, 03 Jul 2010 17:12:32 GMT</pubDate></item><item><title><![CDATA[Characters preview]]></title><description><![CDATA[Howdy,
We're showing some sneak peaks of some AegisQuest characters over on the AQ website (www.aegisquest.com).
So far we've revealed Ward and Maraki. There are two more to be revealed, one on the 28th of January and one on the 4th of Feburary.
]]></description><link>https://www.knightmare.com/forum/topic/2017/characters-preview</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2017/characters-preview</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Sat, 23 Jan 2010 11:48:31 GMT</pubDate></item><item><title><![CDATA[Pilot Trailer Released]]></title><description><![CDATA[Tis a thing of Beauty and much Win.
or to put it another way
Very
LOVELY
]]></description><link>https://www.knightmare.com/forum/topic/2006/pilot-trailer-released</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2006/pilot-trailer-released</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Wed, 30 Dec 2009 10:24:15 GMT</pubDate></item><item><title><![CDATA[Website relaunch]]></title><description><![CDATA[Glad you like it!
]]></description><link>https://www.knightmare.com/forum/topic/2000/website-relaunch</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2000/website-relaunch</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Fri, 20 Nov 2009 10:12:47 GMT</pubDate></item><item><title><![CDATA[New forum]]></title><description><![CDATA[I felt somewhat obliged to create a new forum for Aegis Quest so as to not spam the rest of the board.
I've also put it in the "Reminds me of Knightmare" section, since it is not technically Knightmare.
]]></description><link>https://www.knightmare.com/forum/topic/1999/new-forum</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1999/new-forum</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Fri, 20 Nov 2009 10:10:46 GMT</pubDate></item><item><title><![CDATA[Mystara's Secret Project: KMV/Ægis Quest]]></title><description><![CDATA[Moved topic to its new home
]]></description><link>https://www.knightmare.com/forum/topic/1753/mystara-s-secret-project-kmv-ægis-quest</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1753/mystara-s-secret-project-kmv-ægis-quest</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Sat, 12 May 2007 19:40:32 GMT</pubDate></item></channel></rss>