<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Behind the Scenes]]></title><description><![CDATA[Posts by cast, crew and contestants]]></description><link>https://www.knightmare.com/forum/category/8</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 08:02:40 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/category/8.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 29 Oct 2024 22:51:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Picking items when failing to obtain clue]]></title><description><![CDATA[In the early series, there seems to have been a definitive, specific, laid out path.  An item was used in a particular location and if you didn't have the item (for whatever reason) when it was needed then you died.
The problem is that this lead to the situation where you can do badly in the clue room and still get through the dungeon by being lucky with your selection of items.  On the other hand, if you did well, picked up exactly the right items, but missed a clue (or didn't understand the advice given) you were certainly dead.  So bad teams could progress and good teams could fail, and it wasn't necessarily clear why.
Later series seem to have eased up on this and there always seems to have been an alternative approach available for taking the wrong items (at least in level 1).
]]></description><link>https://www.knightmare.com/forum/topic/3433/picking-items-when-failing-to-obtain-clue</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/3433/picking-items-when-failing-to-obtain-clue</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Tue, 29 Oct 2024 22:51:15 GMT</pubDate></item><item><title><![CDATA[Blog post by Tony Lee Williams (Series 2 advisor)]]></title><description><![CDATA[I think you're right about us not having discussed those articles on the forum before, but there have been links to them on the website (Series 2 Team 5 page) since 2013/2014.
]]></description><link>https://www.knightmare.com/forum/topic/3325/blog-post-by-tony-lee-williams-series-2-advisor</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/3325/blog-post-by-tony-lee-williams-series-2-advisor</guid><dc:creator><![CDATA[Drassil]]></dc:creator><pubDate>Wed, 02 Feb 2022 01:21:24 GMT</pubDate></item><item><title><![CDATA[Interview with Anthony Haigh (Series 2 Team 11)]]></title><description><![CDATA[It's very good of Anthony to contribute his experiences. These recollections from behind-the-scenes are very interesting to those of us who only ever saw Knightmare from the sofa.
It's notable that he mentions problems with his earpiece. Several dungeoneers, particularly Ross in S3, seemed to have difficulties hearing their advisors.
]]></description><link>https://www.knightmare.com/forum/topic/3275/interview-with-anthony-haigh-series-2-team-11</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/3275/interview-with-anthony-haigh-series-2-team-11</guid><dc:creator><![CDATA[Morghanna]]></dc:creator><pubDate>Sat, 20 Mar 2021 13:09:32 GMT</pubDate></item><item><title><![CDATA[Unused, unseen quest plans]]></title><description><![CDATA[That looks very interesting. Wonder if some of that would be used in a new series if a new series happened. Would be cool to find out the plans that were in place if the teams were not killed off when they were.
]]></description><link>https://www.knightmare.com/forum/topic/2941/unused-unseen-quest-plans</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2941/unused-unseen-quest-plans</guid><dc:creator><![CDATA[Picklemyfav]]></dc:creator><pubDate>Wed, 28 Sep 2016 14:37:27 GMT</pubDate></item><item><title><![CDATA[Any past winners up for being interviewed?]]></title><description><![CDATA[Vice.com recently published an online article featuring interviews with Jason Karl (Series 2) and Oliver Hilton (Series 8 ), asking them how it felt to emerge victorious after appearing on Knightmare.
You can read the full article by clicking here:
http://www.vice.com/en_uk/read/meeting-the-winners-of-knightmare-the-dark-souls-of-childrens-tv-615
]]></description><link>https://www.knightmare.com/forum/topic/2910/any-past-winners-up-for-being-interviewed</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2910/any-past-winners-up-for-being-interviewed</guid><dc:creator><![CDATA[JamesA]]></dc:creator><pubDate>Mon, 15 Aug 2016 13:06:08 GMT</pubDate></item><item><title><![CDATA[Looking for episode where someone falls off bridge into lava]]></title><description><![CDATA[An episode of Starstrider can be seen here: https://youtu.be/zgGT_gKuakM.
Funnily enough, I had no memory of it when Canadanne mentioned it earlier, but I do now dimly remember watching a few episodes of it. At the time, I associated McCoy only with Tiswas and Jigsaw, so it had to be before he became the 7th Doctor, although I didn't recall the series being as early as 1984; if pressed I'd have said about 1986 or 87. Roger Sloman is the host, and you might recognise him from plenty of TV in the 1980s and 90s, especially playing bureaucratic, by-the-book types, or yokelly farmer figures. Remember Three Fingered Pete from the sixth episode of The Black Adder? "Good shot! Looks like I'm going to have to... cheat." That was him.
The odd thing about Starstrider in this episode is that he looks like he's wearing Lord Fear's cloak, while, unfortunate sign of the times, blacking up as Ah Wok! Another sign of the times is the kids in the audience laughing much too loudly under clear instruction from the floor manager whenever something silly happens. Notice how the contestant on the bucking buffalo gets away with saying The Rocky Mountains are in South Africa, then changing it to South America, and she is still given the point, even though the Rockies are of course in NORTH America.
The only regular round I can remember is the one where the have to walk on the lit up slabs. Step on a pink slab you score ten points, step on a white one you lose ten.
The only other thing I very vaguely remember for some reason is a scene in one instalment where Wart (SlyMac's character) tries to find a purpose for a toffee apple, and Starstrider tries to explain that Wart has to "put it in himself," which seems decidedly naughty for a kids' show. They come from a planet where no one eats, where eating is a completely abstract concept, and so Wart spends the whole show experimenting with stuffing the stick up his nose, and in other places, before inadvertently eating the apple and finding he rather likes the sensation of taste.
In short, not a terribly good show. And no, getting actually to the point; I have no memory at all of ANY episode I saw in which someone fell into lava. But then I doubt that I saw all the episodes, it wasn't exactly the highlight of my viewing week.
]]></description><link>https://www.knightmare.com/forum/topic/2724/looking-for-episode-where-someone-falls-off-bridge-into-lava</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2724/looking-for-episode-where-someone-falls-off-bridge-into-lava</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Tue, 04 Nov 2014 22:47:28 GMT</pubDate></item><item><title><![CDATA[Episode Cast]]></title><description><![CDATA[Whoa, Canadanne! That's brilliant; way better than my feeble notes!
]]></description><link>https://www.knightmare.com/forum/topic/2553/episode-cast</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2553/episode-cast</guid><dc:creator><![CDATA[fluttermoth]]></dc:creator><pubDate>Wed, 14 Aug 2013 13:11:45 GMT</pubDate></item><item><title><![CDATA[Janet Lock: goblin and mireman]]></title><description><![CDATA[

She was a true gem! So lively and very very friendly.

Gems and goblins don't always go together, as a certain Series 3 team found to their cost...

That is very true. Still, one of my better memories from the con, if only because she caused a mild 'Oh my word, really?' reaction from me. I'm pretty proud that I didn't do my usual thing of freezing up and going all shy.
]]></description><link>https://www.knightmare.com/forum/topic/2529/janet-lock-goblin-and-mireman</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2529/janet-lock-goblin-and-mireman</guid><dc:creator><![CDATA[Gretel]]></dc:creator><pubDate>Mon, 29 Jul 2013 15:33:18 GMT</pubDate></item><item><title><![CDATA[Series 4 Team 7 & Gameplay]]></title><description><![CDATA[And a happy easter to you too sir
And indeedly so. I did feel they got handed it on a silver platter with not having the Block and Tackle obsticle. And compared to your experiences in the Corridor of Blades the technique Giles utilised halfway through is most likely the better way of surviving it.
Personally I have said before elsewhere that I reckon they should allow the last team from the previous one to return and have another attempt at completing the dungeon again. Only problems I see with that is, they'd have to do it all over again, and secondly you'd probably have fallen for what I've known it to be called "First Team Fever." I don't think I need to explain that terminology, I'm sure it's easy to figure what I meant
]]></description><link>https://www.knightmare.com/forum/topic/2434/series-4-team-7-gameplay</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2434/series-4-team-7-gameplay</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Thu, 10 Jan 2013 17:13:57 GMT</pubDate></item><item><title><![CDATA[Season 7 Prizes]]></title><description><![CDATA[That's what happens when you've been away from this place for too long  I know that for sure cos I started growing a beard  Fair dos man...
]]></description><link>https://www.knightmare.com/forum/topic/2343/season-7-prizes</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2343/season-7-prizes</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Wed, 23 May 2012 12:35:13 GMT</pubDate></item><item><title><![CDATA[Smirkenorff puppet]]></title><description><![CDATA[Mark Cordory, the man who gave us Smirkenorff recently posted on the Facebook page a link to his gallery of puppet creations, some of the shots featured display Smirky in action. The link below will take you to the relevant gallery:
http://www.markcordory.com/Site/Galleries/Pages/Puppets_%26_Costumes.html
Also, be sure to explore Mark's site in full by visiting http://www.markcordory.com
]]></description><link>https://www.knightmare.com/forum/topic/2211/smirkenorff-puppet</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2211/smirkenorff-puppet</guid><dc:creator><![CDATA[JamesA]]></dc:creator><pubDate>Wed, 13 Apr 2011 19:36:33 GMT</pubDate></item><item><title><![CDATA[Knightmare sound effects]]></title><description><![CDATA[During the scenes in Lil(l)ith's cavern I swear I can hear the sound of some of the computers in The Hitchhiker's Guideo to the Galaxy TV series.
]]></description><link>https://www.knightmare.com/forum/topic/2003/knightmare-sound-effects</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/2003/knightmare-sound-effects</guid><dc:creator><![CDATA[Melusina]]></dc:creator><pubDate>Sat, 19 Dec 2009 17:08:07 GMT</pubDate></item><item><title><![CDATA[If it ain't broke...]]></title><description><![CDATA[
Yeah, that's what I was thinking. No going back but not jumping TOO far forward (Nice way of putting it 123pooka  ).
"Virtual Set" (IE entire room blue screened with motion tracked cameras) setups aren't the latest but would work perfectly in a situation like this. Because it uses existing technology as well, there'll hopefully be less of the technophobia that dogged KMs development in the past.
Evolution rather than Revolution. Knightmare and its formula won awards and gained the following it has for a reason and there's little need to mess with what works. Merely spruce it up a little for the modern audience but keep it old skool.
It seems that there's all kinds of remakes, revamps and "reboots" of old classic series happening these days. Most keep quite close to the originals for a while before developing characters beyond what we knew of the original. Maybe that would be best for KM? Give us a "Modern" series 1 with all it's back-to-back dangers and then develop much like the first run did?

Just as long as a modern series 1 gives us a revamp of the contest of insults, and some rooms which are more along the lines of later developments (The corridor of blades, for example). The vast majority of rooms, imo, should contain a challenge, weather that's a challenge intended to kill for failure or reward for success, and what form that challenge takes, should be open (although, as you said on another thread, a challenge that rewards for success but the reward is the only means of survival four or five rooms down the line makes the period between failure and death seem like filler in retrospect.)
]]></description><link>https://www.knightmare.com/forum/topic/1783/if-it-ain-t-broke...</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1783/if-it-ain-t-broke...</guid><dc:creator><![CDATA[Gizensha]]></dc:creator><pubDate>Sun, 09 Sep 2007 13:53:15 GMT</pubDate></item><item><title><![CDATA[Mark Cheetham]]></title><description><![CDATA[Good to see you on here Mark, you're still part of the legend! Only 8 series, 69 teams, so 276 kids on the show and you were one, I'm still jealous my mates couldn't book their holidays at different times and let us go on the show!
]]></description><link>https://www.knightmare.com/forum/topic/1674/mark-cheetham</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1674/mark-cheetham</guid><dc:creator><![CDATA[dontyoulikemypie]]></dc:creator><pubDate>Thu, 29 Jun 2006 22:14:41 GMT</pubDate></item><item><title><![CDATA[Dishing the dirt]]></title><description><![CDATA[I don't remember Giles falling off the Spindizzy, although it took around 5 minutes including Treguard's introduction and was drastically cut due to the timing on episode 14; I think Giles' recollection of being pulled up by the producer related to 'throwing a spanner in the works' when he lobbed the spanner across the studio at the last minute, as we were looking for the 'works' into which to throw the spanner.  That's when the producer said they always allow one 'Level one boo-boo'.  But on neither occasion were the rest of the team annoyed with Giles, or indeed at any other time.  It seems sometimes you were wrong for overthinking it on the game ('I don't think you'll find much help from the chest, Brett') while also sometimes wrong if you didn't think enough, or a very similar way to the author ... That's always been the trouble with all these games - role playing, text-based adventure games, as I see it.
]]></description><link>https://www.knightmare.com/forum/topic/1567/dishing-the-dirt</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1567/dishing-the-dirt</guid><dc:creator><![CDATA[s4t8brett]]></dc:creator><pubDate>Tue, 13 Dec 2005 20:43:50 GMT</pubDate></item><item><title><![CDATA[Own a winners trophy!]]></title><description><![CDATA[Thanks The Brollochan - much appreciated!
Viccy
]]></description><link>https://www.knightmare.com/forum/topic/1453/own-a-winners-trophy</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1453/own-a-winners-trophy</guid><dc:creator><![CDATA[Viccy]]></dc:creator><pubDate>Sat, 07 May 2005 16:46:59 GMT</pubDate></item><item><title><![CDATA[original title sequence ...]]></title><description><![CDATA[Fascinating stuff
Always prefered the original titles
]]></description><link>https://www.knightmare.com/forum/topic/1330/original-title-sequence-...</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1330/original-title-sequence-...</guid><dc:creator><![CDATA[37Herbie]]></dc:creator><pubDate>Thu, 23 Sep 2004 23:58:58 GMT</pubDate></item><item><title><![CDATA[Bluescreen technology]]></title><description><![CDATA[How much would things like this cost to buy?
]]></description><link>https://www.knightmare.com/forum/topic/1244/bluescreen-technology</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1244/bluescreen-technology</guid><dc:creator><![CDATA[NYGuy322]]></dc:creator><pubDate>Wed, 07 Jul 2004 19:30:44 GMT</pubDate></item><item><title><![CDATA[Returning dungeoneer]]></title><description><![CDATA[Hehe, they must have edited that out. I imagine a few team-members over the series must have done the same.
]]></description><link>https://www.knightmare.com/forum/topic/1232/returning-dungeoneer</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1232/returning-dungeoneer</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Fri, 02 Jul 2004 23:41:31 GMT</pubDate></item><item><title><![CDATA[Anybody know what contestants are doing now?]]></title><description><![CDATA[Oh, how we suffer for our art...
]]></description><link>https://www.knightmare.com/forum/topic/1218/anybody-know-what-contestants-are-doing-now</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1218/anybody-know-what-contestants-are-doing-now</guid><dc:creator><![CDATA[Sai]]></dc:creator><pubDate>Fri, 25 Jun 2004 17:01:15 GMT</pubDate></item><item><title><![CDATA[Re:Mark Wickson]]></title><description><![CDATA[How long did it take to film the whole quest?
]]></description><link>https://www.knightmare.com/forum/topic/1196/re-mark-wickson</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1196/re-mark-wickson</guid><dc:creator><![CDATA[King_Gazz]]></dc:creator><pubDate>Sun, 20 Jun 2004 18:52:05 GMT</pubDate></item><item><title><![CDATA[Re:Bypassing levels *POSSIBLE SPOILER until Friday*]]></title><description><![CDATA[I found what alan boyd said to be very interesting.
it gave a really good insight as to the behind the scenes goings on and how individual quests were filmed and directed . It did this 2 a much greater degree than everything else i've read on this website so far- even the interviews with Hugo Myatt, D.Learner and T. Child.
Are there any more posts from any other past team members (apart from Ray Lockton and that Irish guy who never got on the show- i've read those). I would find this very interesting.
]]></description><link>https://www.knightmare.com/forum/topic/1135/re-bypassing-levels-possible-spoiler-until-friday</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1135/re-bypassing-levels-possible-spoiler-until-friday</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Wed, 02 Jun 2004 09:56:57 GMT</pubDate></item><item><title><![CDATA[Dungeoneers falling to their death]]></title><description><![CDATA[Tim Child (to dungeoneer): I'm going to demonstrate this strange block here, this is how I want you to fall off it...
Dungeoneer (Simon from series eight if you must): Whatever for?
Tim Child: For your death scene!
Cheers for telling the poor kidd how he is going to snuff it. At least in hostage situations you have a rough idea!
]]></description><link>https://www.knightmare.com/forum/topic/1000/dungeoneers-falling-to-their-death</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/1000/dungeoneers-falling-to-their-death</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Fri, 23 Apr 2004 15:32:36 GMT</pubDate></item><item><title><![CDATA[FrightKnight Trophy - Series 5]]></title><description><![CDATA[Yeah, in all the cufuffle of the bidding for a Frightknight then I forgot a formal introduction, I am Lord_Bob twelfth Knight of the forum. Stick around and enjoy the discussion.  ;D
]]></description><link>https://www.knightmare.com/forum/topic/859/frightknight-trophy-series-5</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/859/frightknight-trophy-series-5</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Fri, 23 Jan 2004 13:34:15 GMT</pubDate></item><item><title><![CDATA[Little Accidents...(Not that kind!)]]></title><description><![CDATA[I remember one in Season 5 where there was an advisor who was over-reacting a bit when a blocker appeared but if you listened very closely you could hear Treguard say "shut up" under his breath XDDDDDD
]]></description><link>https://www.knightmare.com/forum/topic/851/little-accidents...-not-that-kind</link><guid isPermaLink="true">https://www.knightmare.com/forum/topic/851/little-accidents...-not-that-kind</guid><dc:creator><![CDATA[shadow6162]]></dc:creator><pubDate>Mon, 19 Jan 2004 14:52:31 GMT</pubDate></item></channel></rss>