<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Dungeoneers falling to their death]]></title><description><![CDATA[<p dir="auto">Apologies if this has been covered before, but how did the programme makers get dungeoneers to look like they were falling when they stepped off a ledge etc. to their death? Obviously, they weren't falling but do you think somebody standing slightly out of shot would tell them if they had died and to start flailing their aims about to make it look more convincing???</p>
]]></description><link>https://www.knightmare.com/forum/topic/1000/dungeoneers-falling-to-their-death</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 06:15:59 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/1000.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 23 Apr 2004 15:32:36 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 23 Jan 2009 15:11:14 GMT]]></title><description><![CDATA[<p dir="auto">Tim Child <em>(to dungeoneer)</em>: I'm going to demonstrate this strange block here, this is how I want you to fall off it...</p>
<p dir="auto">Dungeoneer (Simon from series eight if you must): Whatever for?</p>
<p dir="auto">Tim Child: For your death scene!</p>
<p dir="auto">Cheers for telling the poor kidd how he is going to snuff it. At least in hostage situations you have a rough idea!</p>
]]></description><link>https://www.knightmare.com/forum/post/37644</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37644</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Fri, 23 Jan 2009 15:11:14 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Thu, 15 Jan 2009 00:56:15 GMT]]></title><description><![CDATA[<p dir="auto">one thing that annoys me with knightmare when watching it now is the amount of times the camera cuts to the advisors at pivotal moments so we have no idea what the dungeoneer is doing.  That I reckon might have been due to some moments of editing and/or retakes as a lot of time it happens near death scenes.</p>
]]></description><link>https://www.knightmare.com/forum/post/37629</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37629</guid><dc:creator><![CDATA[chrysalis]]></dc:creator><pubDate>Thu, 15 Jan 2009 00:56:15 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sun, 04 Jan 2009 01:32:57 GMT]]></title><description><![CDATA[<p dir="auto">You can find all the episodes on YouTube if you search for GaryGarratt's account. It's not the same as seeing it on DVD of course, but better than nothing.</p>
]]></description><link>https://www.knightmare.com/forum/post/37613</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37613</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Sun, 04 Jan 2009 01:32:57 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sun, 04 Jan 2009 01:27:51 GMT]]></title><description><![CDATA[<p dir="auto">that sucks, i thought someone would have chucked them all on a dvd, i wanna show my son it.</p>
]]></description><link>https://www.knightmare.com/forum/post/37611</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37611</guid><dc:creator><![CDATA[patrick_bateman]]></dc:creator><pubDate>Sun, 04 Jan 2009 01:27:51 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sat, 03 Jan 2009 01:55:50 GMT]]></title><description><![CDATA[<p dir="auto">You can't. Please read this...</p>
<p dir="auto"><a href="http://www.knightmare.com/forum/http://www.knightmare.com/forum/viewforum.php?f=1;action=display;threadid=2098" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.knightmare.com/forum/http://www.knightmare.com/forum/viewforum.php?f=1;action=display;threadid=2098</a></p>
<p dir="auto">...and this...</p>
<p dir="auto"><a href="http://www.knightmare.com/forum/http://www.knightmare.com/forum/viewforum.php?f=1;action=display;threadid=2019;start=240" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.knightmare.com/forum/http://www.knightmare.com/forum/viewforum.php?f=1;action=display;threadid=2019;start=240</a></p>
]]></description><link>https://www.knightmare.com/forum/post/37607</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37607</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Sat, 03 Jan 2009 01:55:50 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sat, 03 Jan 2009 00:12:55 GMT]]></title><description><![CDATA[<p dir="auto">thanks for all the info, another thing, where can i buy dvds for knightmare?</p>
]]></description><link>https://www.knightmare.com/forum/post/37606</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37606</guid><dc:creator><![CDATA[patrick_bateman]]></dc:creator><pubDate>Sat, 03 Jan 2009 00:12:55 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 02 Jan 2009 19:16:34 GMT]]></title><description><![CDATA[<p dir="auto">With a name like patrick_bateman, I suppose you would be interested in death.  Here are some quotations from Knightmare contestants on the subject:</p>
<blockquote>
<p dir="auto">when i died they just said stop ur dead, unsurprisingly i didnt suddenly turn 2D, fold up and flutter down the hole like a piece of paper as the death scene would have u belive</p>
</blockquote>
<blockquote>
<p dir="auto">We were just figuring out where to go next from the sword, and the screen went blank. We didn't actually know what had happened. They put on the hexagon falling with Jenna afterwards.</p>
</blockquote>
<blockquote>
<p dir="auto"><em>Quote from Andrea on another forum:</em></p>
<blockquote>
<p dir="auto">(Remember, I thought Sword was a defensive symbol...) What they actually did at that point was cut the screen black (as soon as we went wrong) then started clapping. Later they filmed my sister in the blue room - she had to drop to the ground and fling her arms up in the air. Then they spliced the two bits together so she falls and spins...</p>
</blockquote>
</blockquote>
<blockquote>
<p dir="auto">For my death, I stood in the blue room, someone said one, two, three, and I just had to put both arms in the air and lean to one side! Very exciting!</p>
</blockquote>
<blockquote>
<p dir="auto">I could hear everything through my ear piece, so I heard the Dreadnort/Dreadnaught's (pre-recorded)voice.  When it was over they cut the sound to my microphone so anything I said couldn't be transmitted, well I had just died of course.  I remember just before it happened one of my advisors shouted, 'Run Sumayya!  Run!'  Lol!  I wish it'd been that simple!</p>
</blockquote>
<blockquote>
<p dir="auto">I dimly recall seeing a clip or a photo of what looked like the someone in the production crew showing a dungeoneer what to do for what looked like a fall (the dungeoneer was standing on a blue box).</p>
</blockquote>
<p dir="auto">Is <a href="http://knightmare.com/behind/slowhand/index.htm" target="_blank" rel="noopener noreferrer nofollow ugc">this</a> what you were recalling?</p>
<blockquote>
<p dir="auto">It mades me wonder if "Sidestep to the left" was possibly not quite as bad as it looked.</p>
</blockquote>
<p dir="auto">I rate that as a possibility too...</p>
<blockquote>
<p dir="auto">We see Simon in the Block &amp; Tackle when the floor falls away, then his advisors and the infamous command, then it cuts back to Simon for the sidestep: <a href="http://img.photobucket.com/albums/v132/aristophains/simon.jpg" target="_blank" rel="noopener noreferrer nofollow ugc">Click here</a> to play Spot The Difference...</p>
</blockquote>
]]></description><link>https://www.knightmare.com/forum/post/37604</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37604</guid><dc:creator><![CDATA[Drassil]]></dc:creator><pubDate>Fri, 02 Jan 2009 19:16:34 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 02 Jan 2009 13:21:37 GMT]]></title><description><![CDATA[<p dir="auto">When our team falls through the trap door, our dungeoneer is quite clearly seen "falling" in to the next room.</p>
<p dir="auto">This was done by having our dungeoneer jump from a small (one or two foot high) block of blue wood which was placed on the floor of the blue room.</p>
<p dir="auto">It was rehearsed for a full half hour before the room was used. However, that may simply have been because they had to do the room in one take</p>
<p dir="auto">My suspicion is that it was added afterwards, if there was time, if the team hadn't stormed off in a sulk and if it was appropriate for the player death.</p>
<p dir="auto">The ongoing team usually had so much prep (briefings, makeup and so on) there should have been enough time to film any such 'extras'</p>
]]></description><link>https://www.knightmare.com/forum/post/37603</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37603</guid><dc:creator><![CDATA[Mystara]]></dc:creator><pubDate>Fri, 02 Jan 2009 13:21:37 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 02 Jan 2009 12:38:01 GMT]]></title><description><![CDATA[<p dir="auto">I dimly recall seeing a clip or a photo of what looked like the someone in the production crew showing a dungeoneer what to do for what looked like a fall (the dungeoneer was standing on a blue box). It mades me wonder if "Sidestep to the left" was possibly not quite as bad as it looked.</p>
]]></description><link>https://www.knightmare.com/forum/post/37602</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37602</guid><dc:creator><![CDATA[Helvellyn]]></dc:creator><pubDate>Fri, 02 Jan 2009 12:38:01 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 02 Jan 2009 11:28:04 GMT]]></title><description><![CDATA[<p dir="auto">Welcome aboard.</p>
<p dir="auto">In the first few seasons they clearly didn't do anything very much at all with falls. The image of the dungeoneer would just be frozen on the spot and it would then 'fall' off the bottom of the screen, which all looked very static and unconvincing.</p>
<p dir="auto">In later seasons they seemed to add in a flailing arm or two, which I suspect was done in a re-take, but I can't say for sure.</p>
]]></description><link>https://www.knightmare.com/forum/post/37601</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37601</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Fri, 02 Jan 2009 11:28:04 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 02 Jan 2009 02:31:20 GMT]]></title><description><![CDATA[<p dir="auto">hiya folks, big knightmare fan and thought id join, i have one question.</p>
<p dir="auto">when a dungeoneer dies do they re-do the scene?  im asking as obviously the dungeoneer is in a type of blue or green screen floor space with no pits or holes etc etc but when they fall down a chasm they do a thing with arms and body to replicate the motion of falling.</p>
<p dir="auto">did a floor manager or producer give them a cue when to do the fall movement etc, its the only logical thing i can think of.</p>
]]></description><link>https://www.knightmare.com/forum/post/37600</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/37600</guid><dc:creator><![CDATA[patrick_bateman]]></dc:creator><pubDate>Fri, 02 Jan 2009 02:31:20 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Mon, 26 Apr 2004 12:34:34 GMT]]></title><description><![CDATA[<p dir="auto">Check the 'Slowhand' clip and the <a href="http://KM.com" target="_blank" rel="noopener noreferrer nofollow ugc">KM.com</a> page that goes with it. That may help explain what went on.</p>
<p dir="auto">In fairness, I used to think that they ACTUALLY dropped dungeoneers through the floor as well. Perhaps using a raised blue-screen stage with trapdoors or similar. Sadly, it isn't the case.</p>
]]></description><link>https://www.knightmare.com/forum/post/21898</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21898</guid><dc:creator><![CDATA[Snowcat]]></dc:creator><pubDate>Mon, 26 Apr 2004 12:34:34 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sat, 24 Apr 2004 02:47:47 GMT]]></title><description><![CDATA[<p dir="auto">Most falls from earlier seasons were simply snap shots of a static dungeoneer, as time passed, technology did, so we had proper dungeoneers.</p>
]]></description><link>https://www.knightmare.com/forum/post/21772</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21772</guid><dc:creator><![CDATA[Kieran]]></dc:creator><pubDate>Sat, 24 Apr 2004 02:47:47 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sat, 24 Apr 2004 01:46:15 GMT]]></title><description><![CDATA[<p dir="auto">Well, in the fatal falls in Series 3, most notably Teams 5 and 6, it looks like they simply took a freeze-frame of the Dungeoneer as he stepped off, and 'dropped' that. (there's prolly a better technical description, but hell if I know what it is) So there wasn't an actual fall at all.</p>
]]></description><link>https://www.knightmare.com/forum/post/21769</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21769</guid><dc:creator><![CDATA[Elita]]></dc:creator><pubDate>Sat, 24 Apr 2004 01:46:15 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Sat, 24 Apr 2004 01:21:21 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">Apologies if this has been covered before, but how did the programme makers get dungeoneers to look like they were falling when they stepped off a ledge etc. to their death? Obviously, they weren't falling but do you think somebody standing slightly out of shot would tell them if they had died and to start flailing their aims about to make it look more convincing???</p>
</blockquote>
<p dir="auto">makes you think i always thought they may have been stood on say a floor which is rotable &amp; a small drop onto some netting or something.</p>
]]></description><link>https://www.knightmare.com/forum/post/21763</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21763</guid><dc:creator><![CDATA[Fear]]></dc:creator><pubDate>Sat, 24 Apr 2004 01:21:21 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 23 Apr 2004 21:42:07 GMT]]></title><description><![CDATA[<p dir="auto">of course the really fell off and died..  it was a real dungeon you know</p>
]]></description><link>https://www.knightmare.com/forum/post/21748</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21748</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Fri, 23 Apr 2004 21:42:07 GMT</pubDate></item><item><title><![CDATA[Reply to Dungeoneers falling to their death on Fri, 23 Apr 2004 16:43:52 GMT]]></title><description><![CDATA[<p dir="auto">My friend was an advisor on Team 3 of Series 7. When their dungeoneer died on Play Your Cards Right, a member of the production crew shouted 'Jump!' at him, and he had to jump off the stage he was standing on.</p>
]]></description><link>https://www.knightmare.com/forum/post/21724</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/21724</guid><dc:creator><![CDATA[Drassil]]></dc:creator><pubDate>Fri, 23 Apr 2004 16:43:52 GMT</pubDate></item></channel></rss>