<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Series 1 Episode 4]]></title><description><![CDATA[<p dir="auto">Discuss.</p>
]]></description><link>https://www.knightmare.com/forum/topic/1159/series-1-episode-4</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 09:59:10 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/1159.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 10 Jun 2004 18:22:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Series 1 Episode 4 on Tue, 07 Jun 2022 20:14:00 GMT]]></title><description><![CDATA[<p dir="auto">I thought the televisual presentation of the death scene was a bit limp.</p>
<p dir="auto">The producers wouldn't have foreseen or prepped for the advisors' amusingly bizarre decision to turn out the light. But couldn't they have got Gibbet to improvise a line or two in the dark, to the effect he was still going to kill the dungeoneer anyway, with a snippet of threatening music, before cutting to the "life force zero" sequence and bongs?</p>
]]></description><link>https://www.knightmare.com/forum/post/52593</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/52593</guid><dc:creator><![CDATA[Kristi]]></dc:creator><pubDate>Tue, 07 Jun 2022 20:14:00 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Wed, 20 May 2020 19:01:43 GMT]]></title><description><![CDATA[<p dir="auto">Team 3 were doing so well, and then, inexplicably, they shot themselves in the foot.</p>
<p dir="auto">They had the spell needed to get them past Gibbet, but as the advisor began spell casting, his team-mate interrupted and told him to dispel LANTERN instead. <strong>Why?</strong> How would this save him from Gibbet and how would they find the well in the dark? (Especially as there is a large obstacle in the centre of the room.)</p>
<p dir="auto">He initially said, "Spell-casting: A.. " rather than, "Dispel: A..", so he was clearly gonna do the correct thing and cast ANVIL. What a pity.</p>
<p dir="auto">Team 4 have started well, got thru level 1 comfortably and their directional instruction is better than most.</p>
<p dir="auto">Just as well he didn't put all that salt in the knapsack tho....</p>
]]></description><link>https://www.knightmare.com/forum/post/51455</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/51455</guid><dc:creator><![CDATA[Morghanna]]></dc:creator><pubDate>Wed, 20 May 2020 19:01:43 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 14 Jun 2013 21:49:19 GMT]]></title><description><![CDATA[<p dir="auto">Still good! I think series 2 will have higher figures as it began to find it's feet.</p>
]]></description><link>https://www.knightmare.com/forum/post/44329</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44329</guid><dc:creator><![CDATA[pjmlfc05]]></dc:creator><pubDate>Fri, 14 Jun 2013 21:49:19 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 14 Jun 2013 20:53:21 GMT]]></title><description><![CDATA[<p dir="auto">Episode 4 was the 8th most watched programme on Challenge that week, with an audience of 88,000:</p>
<p dir="auto">1 TNA IMPACT (SUN 2101) 184,000</p>
<p dir="auto">2 CLASSIC WHO WANTS TO BE A MILLIONAIRE S1 (FRI 2100) 166,000</p>
<p dir="auto">3 CLASSIC WHO WANTS TO BE A MILLIONAIRE S1 (TUE 2101) 145,000</p>
<p dir="auto">4 CLASSIC WHO WANTS TO BE A MILLIONAIRE S1 (WED 2100) 135,000</p>
<p dir="auto">5 FUN HOUSE (FRI 2200) 130,000</p>
<p dir="auto">6 FAMILY FORTUNES (FRI 2000) 94,000</p>
<p dir="auto">7 BULLSEYE (WED 2200) 93,000</p>
<p dir="auto">8 KNIGHTMARE (FRI 2230) 88,000</p>
<p dir="auto">9 BULLSEYE (WED 2230) 85,000</p>
<p dir="auto">10 BULLSEYE (SUN 2030) 85,000</p>
]]></description><link>https://www.knightmare.com/forum/post/44328</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44328</guid><dc:creator><![CDATA[Canadanne]]></dc:creator><pubDate>Fri, 14 Jun 2013 20:53:21 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Mon, 03 Jun 2013 09:51:06 GMT]]></title><description><![CDATA[<p dir="auto">i never notice the wall monster burpin before aftner all these years now i would had done the dispell i bet you all would even the ex contestene</p>
]]></description><link>https://www.knightmare.com/forum/post/44252</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44252</guid><dc:creator><![CDATA[phillwin]]></dc:creator><pubDate>Mon, 03 Jun 2013 09:51:06 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sun, 02 Jun 2013 19:07:41 GMT]]></title><description><![CDATA[<p dir="auto">Drassel wrote</p>
<p dir="auto">When Jonathan first says "Spellcasting: A, N" it's hard to know whether he was responding to the suggestion to cast ANVIL or to the suggestion to "turn the light off", since he begins the 'successful' dispelling of LANTERN with "A, N". Had Alec Westwood been more prepared to ad lib, I wonder if it would have affected the advisors' decision.</p>
<p dir="auto">I know 1 of the lads said 'cast Anvil' but then someone said dis spell. So this probably confused the spellcaster! Still a good death though!</p>
]]></description><link>https://www.knightmare.com/forum/post/44251</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44251</guid><dc:creator><![CDATA[pjmlfc05]]></dc:creator><pubDate>Sun, 02 Jun 2013 19:07:41 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 23:10:05 GMT]]></title><description><![CDATA[<p dir="auto">To answer people's questions:</p>
<blockquote>
<p dir="auto">Was Treguard's opening spiel exactly the same recording as last week?<br />
Yes, both the opening &amp; closing words are the same recording every week in Series 1.</p>
</blockquote>
<blockquote>
<p dir="auto">Surprised they didn't take the key, if they had im sure there would have been no 'serpent stomach' room.<br />
The wall monster gave them a clue not to take the key.</p>
</blockquote>
<blockquote>
<p dir="auto">What was the point of the chalice in the corridor?<br />
It's a symbol to indicate the correct door, like the talisman in previous quests.</p>
</blockquote>
]]></description><link>https://www.knightmare.com/forum/post/44249</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44249</guid><dc:creator><![CDATA[Canadanne]]></dc:creator><pubDate>Sat, 01 Jun 2013 23:10:05 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 16:59:12 GMT]]></title><description><![CDATA[<p dir="auto">It's possible we're not watching them in the order they were filmed.</p>
<p dir="auto">For all we know this team might have been filmed last and had seen the other quests.  Just because the viewer sees them as the 4th team doesn't mean they were.</p>
<p dir="auto">The produces are going to air them in the order they think is best for the viewer, which is why team 3 got to level 3, by then they needed to show off the dungeon a bit more.</p>
]]></description><link>https://www.knightmare.com/forum/post/44248</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44248</guid><dc:creator><![CDATA[wombstar]]></dc:creator><pubDate>Sat, 01 Jun 2013 16:59:12 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 16:28:53 GMT]]></title><description><![CDATA[<p dir="auto">Drassil wrote:</p>
<blockquote>
<p dir="auto">I was surprised to hear Nigel say, "Danny, you're in a bomb room" as if it were a familiar term. It makes me wonder whether they'd encountered one in rehearsals, or whether the smaller bomb room had featured earlier in the quest but had been edited out.</p>
<p dir="auto">Had Danny not been stopped from rushing out of the cavern by Lillith - something that, two series later, McGrew didn't succeed in doing with Cliff - and been given the ITCH spell, we might have had two scenes in one episode of a wellway guard killing a dungeoneer on his first appearance.</p>
</blockquote>
<p dir="auto">Does the very fact that Lillith made them so nervous suggest that they'd already seen evidence of her murderous inclinations? The more I think about this, the more I think that Treguard's line about previous quests was because of some exposure Danny's team had to previous adventures prior to starting their own.</p>
<p dir="auto">Perhaps by this stage of the recording the first couple of quests had been edited together and, seeing how the first couple of teams had struggled, the producers showed later teams some footage to give them an idea of what the show was all about...?</p>
]]></description><link>https://www.knightmare.com/forum/post/44247</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44247</guid><dc:creator><![CDATA[HobGoblin]]></dc:creator><pubDate>Sat, 01 Jun 2013 16:28:53 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 12:25:45 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">It's somewhat wonderful to watch this series having no idea about the fate of any of the quests - it's been so long since I watched the show, and particularly this series that it's like I'm seeing them for the first time. So much so that Team 3's death genuinely came as a shock</p>
</blockquote>
<p dir="auto">That surprises me, given that you once wrote a Lexicon entry on Gibbet!</p>
<blockquote>
<p dir="auto">As previously mentioned in a earlier post, the spellcaster was about to do the correct spell until he got over ruled.</p>
</blockquote>
<p dir="auto">When Jonathan first says "Spellcasting: A, N" it's hard to know whether he was responding to the suggestion to cast ANVIL or to the suggestion to "turn the light off", since he begins the 'successful' dispelling of LANTERN with "A, N". Had Alec Westwood been more prepared to ad lib, I wonder if it would have affected the advisors' decision.</p>
<p dir="auto">So far this series, every team number has been reflected in the episode number. I don't know how often this happened in later years, though obviously it would have been at least once per series.</p>
<blockquote>
<p dir="auto">That all said, this new team does seem a little more turned on - both re. directions (lots of side-stepping!) and an almost complete lack of panic (easiest ever passage through a bomb room?). Could they have seen some of the previous team's quest?</p>
</blockquote>
<p dir="auto">I was surprised to hear Nigel say, "Danny, you're in a bomb room" as if it were a familiar term. It makes me wonder whether they'd encountered one in rehearsals, or whether the smaller bomb room had featured earlier in the quest but had been edited out.</p>
<p dir="auto">Had Danny not been stopped from rushing out of the cavern by Lillith - something that, two series later, McGrew didn't succeed in doing with Cliff - and been given the ITCH spell, we might have had two scenes in one episode of a wellway guard killing a dungeoneer on his first appearance. As it was, this was possibly the only episode in which we saw both wellways. It was also the first episode in which a password was asked for.</p>
]]></description><link>https://www.knightmare.com/forum/post/44246</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44246</guid><dc:creator><![CDATA[Drassil]]></dc:creator><pubDate>Sat, 01 Jun 2013 12:25:45 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 12:05:10 GMT]]></title><description><![CDATA[<p dir="auto">Only in Knightmare can 'Remember the druids, team!' be a useful clue to a question</p>
<p dir="auto">It's somewhat wonderful to watch this series having no idea about the fate of any of the quests - it's been so long since I watched the show, and particularly this series that it's like I'm seeing them for the first time. So much so that Team 3's death genuinely came as a shock, and a huge shame - they'd done so well and they end up bloody dispelling LANTERN instead of the obvious ANVIL spell! Saying that, had they done it right and gone on to win the thing, having only the third team in the history of the show beat the dungeon might make it look a bit easy...</p>
]]></description><link>https://www.knightmare.com/forum/post/44245</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44245</guid><dc:creator><![CDATA[Billy]]></dc:creator><pubDate>Sat, 01 Jun 2013 12:05:10 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 08:40:28 GMT]]></title><description><![CDATA[<p dir="auto">Best death of the series for me. I loved the way Treguard was hovering in his chair wondering whether to get up or not while Simon's team dithered over which spell to use! As previously mentioned in a earlier post, the spellcaster was about to do the correct spell until he got over ruled.</p>
<p dir="auto">It was good to see Folly, but I have to admit after a while his laugh did get annoying. I did prefer Motley as he was funnier and interacted more with the dungeoneers. Folly still some good moments though.</p>
]]></description><link>https://www.knightmare.com/forum/post/44243</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44243</guid><dc:creator><![CDATA[pjmlfc05]]></dc:creator><pubDate>Sat, 01 Jun 2013 08:40:28 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Sat, 01 Jun 2013 00:54:47 GMT]]></title><description><![CDATA[<p dir="auto">It was a good death, can't believe they stuffed that up.  But  they had an easy run. Even that spike room was no threat, the spikes stopped soon as they started walking.</p>
<p dir="auto">Next team seem much more aware, even if their dungeoneer looks and sounds terrified.   Surprised they didn't take the key, if they had im sure there would have been no 'serpent stomach' room.</p>
<p dir="auto">What was the point of the chalice in the corridor?</p>
<p dir="auto">And YES... Folly!!!! best jester they ever had, that other chap was truly awful. We should make the most of him as he didn't last past season 2.</p>
]]></description><link>https://www.knightmare.com/forum/post/44242</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44242</guid><dc:creator><![CDATA[wombstar]]></dc:creator><pubDate>Sat, 01 Jun 2013 00:54:47 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 31 May 2013 22:19:05 GMT]]></title><description><![CDATA[<p dir="auto">It's that time of the week!</p>
<p dir="auto">Was Treguard's opening spiel exactly the same recording as last week?</p>
<p dir="auto">Bet there were a few arguments about that spell debacle in the car on the way home! The producers got better at editing deaths as the show went on - this one required a little explanation!</p>
<p dir="auto">And am I being cynical or was Treguard's line about knowledge of previous quests being little use aimed mostly at the viewers - keep watching, it'll be different!?</p>
<p dir="auto">Repetition is series one's real weakness but the bizarre wall monster burping is an attempt to mix things up which falls a little flat IMO.</p>
<p dir="auto">That all said, this new team does seem a little more turned on - both re. directions (lots of side-stepping!) and an almost complete lack of panic (easiest ever passage through a bomb room?). Could they have seen some of the previous team's quest?</p>
]]></description><link>https://www.knightmare.com/forum/post/44241</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/44241</guid><dc:creator><![CDATA[HobGoblin]]></dc:creator><pubDate>Fri, 31 May 2013 22:19:05 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 25 Jun 2004 11:52:26 GMT]]></title><description><![CDATA[<p dir="auto">Bearing in mind, they may have thought that Gibbet would thank them if they turned the light off. It is just like the McGrew situation when he was dancing, they didn't know he would help if the dispelled it.</p>
]]></description><link>https://www.knightmare.com/forum/post/26907</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/26907</guid><dc:creator><![CDATA[Raven]]></dc:creator><pubDate>Fri, 25 Jun 2004 11:52:26 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 25 Jun 2004 09:18:38 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">What was it exactly that killed Simon; the Darkness or Gibbet?</p>
</blockquote>
<p dir="auto">It was making the wrong decision.  They should've spellcast ANVIL (which indeed the spellcaster started to do, but was overruled) but instead dis-spelled LANTERN, which wouldn't have stopped Gibbet clonking him on the head.</p>
]]></description><link>https://www.knightmare.com/forum/post/26900</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/26900</guid><dc:creator><![CDATA[Dan]]></dc:creator><pubDate>Fri, 25 Jun 2004 09:18:38 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Thu, 24 Jun 2004 13:43:06 GMT]]></title><description><![CDATA[<p dir="auto">Probably both... Darkness causes life force to deplete rather rapidly.</p>
<p dir="auto">But Gibbet is a tough guard and he might of gave them a second helping</p>
]]></description><link>https://www.knightmare.com/forum/post/26838</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/26838</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Thu, 24 Jun 2004 13:43:06 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Thu, 24 Jun 2004 13:40:12 GMT]]></title><description><![CDATA[<p dir="auto">What was it exactly that killed Simon; the Darkness or Gibbet?</p>
]]></description><link>https://www.knightmare.com/forum/post/26836</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/26836</guid><dc:creator><![CDATA[Wolfshead]]></dc:creator><pubDate>Thu, 24 Jun 2004 13:40:12 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 16:20:35 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">i suppose thats coz the dungon is small so they have to fill the time some how hmmmmooooo the mystories</p>
</blockquote>
<p dir="auto">If they needed to fill the time up they'd just have brought in another team at the end of the season. They weren't filling the time up, they just needed to let the audience (and the teams for that matter) know what was going on because back in '87 nobody had ever seen it before.</p>
]]></description><link>https://www.knightmare.com/forum/post/25689</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25689</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Fri, 11 Jun 2004 16:20:35 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 14:24:05 GMT]]></title><description><![CDATA[<p dir="auto">Also because viewers &amp; teams haven't seen it before it is necessary to explain some of the basic things such as spell-casting etc.</p>
]]></description><link>https://www.knightmare.com/forum/post/25684</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25684</guid><dc:creator><![CDATA[TheBrollachan]]></dc:creator><pubDate>Fri, 11 Jun 2004 14:24:05 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 13:48:21 GMT]]></title><description><![CDATA[<p dir="auto">one thing i dont like about the 1st serise is that treyguard talks to much,  theirs not much venturing but more talking, i suppose thats coz the dungon is small so they have to fill the time some how hmmmmooooo the mystories</p>
]]></description><link>https://www.knightmare.com/forum/post/25683</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25683</guid><dc:creator><![CDATA[Ben5067]]></dc:creator><pubDate>Fri, 11 Jun 2004 13:48:21 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 13:06:01 GMT]]></title><description><![CDATA[<p dir="auto">I didn't see it, damn!</p>
]]></description><link>https://www.knightmare.com/forum/post/25682</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25682</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Fri, 11 Jun 2004 13:06:01 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 10:44:47 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">First time we heard a 'gong' of sorts for a death, I think, although it wasn't the usual sound...</p>
</blockquote>
<p dir="auto">Actually, the gong made its debut in the second episode when team two lost. It was also in the familiar pitch. The pitch of the team three gong was lower. (Hmm, highly significant, eh? )</p>
<p dir="auto">I think the characters are being especially nice to the current Dungeoneer because he looked rather nervous. The series has most definitely now found its feet and settled into a groove, imo.</p>
]]></description><link>https://www.knightmare.com/forum/post/25673</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25673</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Fri, 11 Jun 2004 10:44:47 GMT</pubDate></item><item><title><![CDATA[Reply to Series 1 Episode 4 on Fri, 11 Jun 2004 09:35:24 GMT]]></title><description><![CDATA[<blockquote>
<blockquote>
<p dir="auto">I have always wondered what Treguard has done to make Lilith so cross....Some sort of a background story would be interesting between these two.</p>
</blockquote>
<p dir="auto">I think they're feuding brothers and sisters.</p>
</blockquote>
<p dir="auto">Either that or Treguard once had a relationship with Lilith, but Lilith ended the relationship.  That could expain why "she rejects me".</p>
<p dir="auto">I think the only character we haven't seen this series so far is Merlin's alto-ego Mogdred, will we ever see him?  I suspect as he is only in level 3 it explains his lack of appearances.  Which is probably why next season he also appears in level 2 in order to be used more.</p>
]]></description><link>https://www.knightmare.com/forum/post/25668</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/25668</guid><dc:creator><![CDATA[TheBrollachan]]></dc:creator><pubDate>Fri, 11 Jun 2004 09:35:24 GMT</pubDate></item></channel></rss>