<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[KnightMare Invaders]]></title><description><![CDATA[<p dir="auto">hiya guys,</p>
<p dir="auto">the main point of this post is to try and get a general idea of what people in the Knightmare community want...</p>
<p dir="auto">I am a budding C++ programmer, learning at a slow but steady pace, and i have decided i need a project to develop my skills on. I came up with the idea of recreating the timeless classic "Space Invaders" with a new twist. (NOTE: I sometimes build websites then give up after a few months, lets hope this isnt the case with this  ;D)</p>
<p dir="auto">So far i have come up with the following ideas:</p>
<ol>
<li>
<p dir="auto">When you first run the game you hear the Knightmare opening music with four menu items: New Game, Options, Help, Quit.</p>
</li>
<li>
<p dir="auto">When you start the game you take the place of Smirkenoff, the dragon, and try to blow enemies out of the sky. (if anyone has an idea as to what these enemies should be i would much appreciate it  ;))</p>
</li>
</ol>
<p dir="auto">Well, thats the only stuff i can come up with right now, any comments would be welcomed</p>
<p dir="auto">WhiteDevil</p>
]]></description><link>https://www.knightmare.com/forum/topic/139/knightmare-invaders</link><generator>RSS for Node</generator><lastBuildDate>Mon, 14 Sep 2026 02:10:30 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/139.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 20 Jan 2003 19:13:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to KnightMare Invaders on Thu, 23 Jan 2003 15:33:00 GMT]]></title><description><![CDATA[<p dir="auto">yo adam its me john  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f60e.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--sunglasses" style="height:23px;width:auto;vertical-align:middle" title="8)" alt="😎" /></p>
<p dir="auto">i realy like your idea of knightmare invaders and wouldnt mind getting involved in the production of the game you know how to contact me (at School ) speek to ya soon</p>
]]></description><link>https://www.knightmare.com/forum/post/2732</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2732</guid><dc:creator><![CDATA[spunge_bob]]></dc:creator><pubDate>Thu, 23 Jan 2003 15:33:00 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 19:07:51 GMT]]></title><description><![CDATA[<p dir="auto">ok, i have managed to get 4 really good suggestion from people that i like, (not gonna say which because i dont want to hurt people  :)) - ive saved them into a TODO list. most of the complecated stuff will come in later versions, remember im a rookie at this</p>
]]></description><link>https://www.knightmare.com/forum/post/2679</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2679</guid><dc:creator><![CDATA[WhiteDevil]]></dc:creator><pubDate>Wed, 22 Jan 2003 19:07:51 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 18:56:25 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">It was a pie dammit!</p>
</blockquote>
<p dir="auto">I can't believe you people are still arguing about this! Especially after I proved categorically it's a Quiche! Quiche, Quiche, Quiche, I tell you! And the red thing on top that you all thought may or may not be a cherry is actually a miniature Dutch Cheese. End of Story.</p>
]]></description><link>https://www.knightmare.com/forum/post/2677</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2677</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Wed, 22 Jan 2003 18:56:25 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 18:52:37 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">Maybe throw some of the skeletron's in there on the ground so you have to shoot from the sides, as well...</p>
</blockquote>
<p dir="auto">Yes! You could have lots of horrors walking along the ground to shoot! Skeletrons, Miremen, Goblins, Hobgoblins, Cavernwights, Brother Strange, Marta.</p>
]]></description><link>https://www.knightmare.com/forum/post/2676</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2676</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Wed, 22 Jan 2003 18:52:37 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 03:32:41 GMT]]></title><description><![CDATA[<p dir="auto">I appologise, it was a pie used in S8 ... mental block .</p>
<p dir="auto">The S6/7 lifeforce meter would be easier for a computer programmer to use that's for sure.</p>
]]></description><link>https://www.knightmare.com/forum/post/2648</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2648</guid><dc:creator><![CDATA[Whiteknight]]></dc:creator><pubDate>Wed, 22 Jan 2003 03:32:41 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 03:07:22 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">The idea of food sounds good.  Play the lifeforce from series 1-5 (or some other incarnation if worried about being able to program it / copyright etc; just don't use that appalling 'cake' from series 8 though ) in the corner of the screen at varying speeds as the levels increase.  If an enemy hits you, you suffer damage to your lifeforce.  If you get some food, the lifeforce improves.  Should it ever reach the end, the character dies just like in the real thing.</p>
</blockquote>
<p dir="auto">It was a pie dammit!</p>
<p dir="auto">This is an interesting idea, have the lifeforce set to a proper counter.  If they get no damage eg it can last 4 level one rooms and likewise for other levels.</p>
<p dir="auto">One in S5 had no sound, and was hardly used sadly</p>
<p dir="auto">Certainly use the original, or S6/7 one, OR a new one based on both of those versions</p>
]]></description><link>https://www.knightmare.com/forum/post/2645</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2645</guid><dc:creator><![CDATA[Kieran]]></dc:creator><pubDate>Wed, 22 Jan 2003 03:07:22 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Wed, 22 Jan 2003 02:49:43 GMT]]></title><description><![CDATA[<p dir="auto">The idea of food sounds good.  Play the lifeforce from series 1-5 (or some other incarnation if worried about being able to program it / copyright etc; just don't use that appalling 'cake' from series 8 though ) in the corner of the screen at varying speeds as the levels increase.  If an enemy hits you, you suffer damage to your lifeforce.  If you get some food, the lifeforce improves.  Should it ever reach the end, the character dies just like in the real thing.</p>
]]></description><link>https://www.knightmare.com/forum/post/2643</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2643</guid><dc:creator><![CDATA[Whiteknight]]></dc:creator><pubDate>Wed, 22 Jan 2003 02:49:43 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 19:57:17 GMT]]></title><description><![CDATA[<p dir="auto">And instead of the shelters that you can hide behind until the enemies blast through them, you could have gigantic Eyeshields!</p>
<p dir="auto">...</p>
<p dir="auto">What? Not everyone hated the Eyeshield, even if it was overused!</p>
]]></description><link>https://www.knightmare.com/forum/post/2627</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2627</guid><dc:creator><![CDATA[Ark]]></dc:creator><pubDate>Tue, 21 Jan 2003 19:57:17 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 19:35:41 GMT]]></title><description><![CDATA[<p dir="auto">And see if you can get it to have a 'Green skull bonus' which plays the spooky skull music froem Series 1-3.</p>
<p dir="auto">Maybe throw some of the skeletron's in there on the ground so you have to shoot from the sides, as well...</p>
]]></description><link>https://www.knightmare.com/forum/post/2624</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2624</guid><dc:creator><![CDATA[WhiteFloatingSkull]]></dc:creator><pubDate>Tue, 21 Jan 2003 19:35:41 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 18:42:31 GMT]]></title><description><![CDATA[<p dir="auto">In fairness, the Brol. wasn't <em>created</em> to kill Smirky. Lord Fear just transported it through time and space to achieve his evil ends. It does sound great as an end of Level thing tho.</p>
<p dir="auto">You could have pies and things flying from the sky that you have to catch to replenish energy. Perhaps you could have characters' faces coming out of the sky too. Shoot all the goblins, Sly Hands and Co., but you lose a lot of points if you accidentally hit Treguard. And make a big bonus for killing Brother Strange! Muhahahaha.</p>
<p dir="auto">I'll shut up now.</p>
]]></description><link>https://www.knightmare.com/forum/post/2613</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2613</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Tue, 21 Jan 2003 18:42:31 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 18:26:41 GMT]]></title><description><![CDATA[<p dir="auto">You could use the Brolochan as an enemy; afterall it was created to kill 'Smerky'.  Make it the end of level guardian.</p>
]]></description><link>https://www.knightmare.com/forum/post/2611</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2611</guid><dc:creator><![CDATA[Whiteknight]]></dc:creator><pubDate>Tue, 21 Jan 2003 18:26:41 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 12:21:19 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">if anyone has an idea as to what these enemies should be i would much appreciate it  ;))</p>
</blockquote>
<p dir="auto">How about the annoying contestants that everyne hated? Ill leave you to decide which ones</p>
<p dir="auto">Or blonde bimbos (no offense meant)</p>
]]></description><link>https://www.knightmare.com/forum/post/2582</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2582</guid><dc:creator><![CDATA[Rhea]]></dc:creator><pubDate>Tue, 21 Jan 2003 12:21:19 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Tue, 21 Jan 2003 02:57:40 GMT]]></title><description><![CDATA[<p dir="auto">That's okay! I hope it goes well. If you managed it, it would be fantastic! <em>imagines fireballing all the Pookas</em></p>
<p dir="auto">No offense meant, of course, Pooka.</p>
]]></description><link>https://www.knightmare.com/forum/post/2574</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2574</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Tue, 21 Jan 2003 02:57:40 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Mon, 20 Jan 2003 22:12:21 GMT]]></title><description><![CDATA[<p dir="auto">sorry to disapoint but i cant program combine 'arvesters -  thanks for the positive suggestion Grimaldine  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
]]></description><link>https://www.knightmare.com/forum/post/2560</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2560</guid><dc:creator><![CDATA[WhiteDevil]]></dc:creator><pubDate>Mon, 20 Jan 2003 22:12:21 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Mon, 20 Jan 2003 21:28:01 GMT]]></title><description><![CDATA[<p dir="auto">i want a brand new combine 'arvester ooarrrrrrrr what a beauty!:o preferably a massey ferguson if you wouldnt mind.</p>
<p dir="auto">I love my massey fergie, she's better than a davie broon.</p>
<p dir="auto">Whin it comes tae plooin parks she's the best in a the toon,</p>
<p dir="auto">And on show days she niver lets ma doon.</p>
<p dir="auto">I love ma massey fergie, shes better thin Jock's auld Broon.</p>
<p dir="auto">And the coos may moo and the sheep may baa,</p>
<p dir="auto">Bit my massey fergie will aywiz be braw!  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
]]></description><link>https://www.knightmare.com/forum/post/2557</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2557</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Mon, 20 Jan 2003 21:28:01 GMT</pubDate></item><item><title><![CDATA[Reply to KnightMare Invaders on Mon, 20 Jan 2003 20:50:11 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">(if anyone has an idea as to what these enemies should be i would much appreciate it  ;))WhiteDevil</p>
</blockquote>
<p dir="auto">It sounds a cool idea, if you have the time and inclination.</p>
<p dir="auto">Things that might be flying-</p>
<p dir="auto">Pookas, Stormguists, Skulls, Ghosts, Bats, Red Dragons, Witches (Heggatty, Peggatty and co). Fireballs thrown by Lord Fear? Hmm, that's all I can think of for now. I suppose you might stretch the list to include magic swords and axes.</p>
]]></description><link>https://www.knightmare.com/forum/post/2556</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2556</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Mon, 20 Jan 2003 20:50:11 GMT</pubDate></item></channel></rss>