<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[ps2 game]]></title><description><![CDATA[<p dir="auto">oh my god sony should make a knight mare game i dont know about you guys but id buy it</p>
]]></description><link>https://www.knightmare.com/forum/topic/150/ps2-game</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 04:36:17 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/150.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 23 Jan 2003 15:39:49 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to ps2 game on Mon, 11 Aug 2003 04:46:13 GMT]]></title><description><![CDATA[<p dir="auto">I own a Sega Dreamcast and have been very into online gaming since I first got it.  Ive played nearly all the DC online games and there is one that has Knightmare likeness.  A party game called Planet ring which hosts 4 games on its planet, one is called Dream dorobo.  In Dream dorobo there are 2 players each with a microphone.  The game is set in a maze with guards dogs and other stuff to be avioded.  The player in the maze must collect money bags and bring them back to the start point, however that player only has limited vision.  The 2nd player sees a different screen which shows where all the guards and dogs are and must guide the 1st player to the bags avioding all the obsticles.</p>
<p dir="auto">Its an hilarious game.  Hearing the advisor at the other end of the mic shouting DOG DOG DOG DOG, go back turn round no not there....... ohh sorry.</p>
<p dir="auto">If this can be done on a sega dreamcast then Im sure much more is possible on other sstems or PC's.  However I have severe doubts for an actual online release of KM.</p>
<p dir="auto">As for Planet ring and Dream dorobo its a bit of a sad story.  The games still around on Ebay and stuff but the server is down 99% for ever and the game has no offline play.</p>
]]></description><link>https://www.knightmare.com/forum/post/10704</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10704</guid><dc:creator><![CDATA[Moocowthingy]]></dc:creator><pubDate>Mon, 11 Aug 2003 04:46:13 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Mon, 11 Aug 2003 03:11:16 GMT]]></title><description><![CDATA[<p dir="auto">voice recognition over the internet...would be very difficult to work as voice recognition for typeing is hard enough.</p>
<p dir="auto">possibly if a keyboard attachment was used??</p>
]]></description><link>https://www.knightmare.com/forum/post/10694</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10694</guid><dc:creator><![CDATA[Pickle123]]></dc:creator><pubDate>Mon, 11 Aug 2003 03:11:16 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 23:48:23 GMT]]></title><description><![CDATA[<p dir="auto">Spellcasting! F-L-A-R-E! <em>draws out Marge2003</em> Heh. Spellcasting! F-R-E-E-Z-E! <em>freezes Marge2003</em> Heheh...</p>
<p dir="auto"><em>classic death skull appears</em></p>
]]></description><link>https://www.knightmare.com/forum/post/10682</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10682</guid><dc:creator><![CDATA[Zeeky]]></dc:creator><pubDate>Sun, 10 Aug 2003 23:48:23 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 21:06:45 GMT]]></title><description><![CDATA[<p dir="auto">Casts ghost spell to make me invisible! <em>goes on giant bone hunt in the mean time</em></p>
]]></description><link>https://www.knightmare.com/forum/post/10677</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10677</guid><dc:creator><![CDATA[MoanaLiza]]></dc:creator><pubDate>Sun, 10 Aug 2003 21:06:45 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:52:24 GMT]]></title><description><![CDATA[<p dir="auto">Festus'll have you for breakfast for that!</p>
]]></description><link>https://www.knightmare.com/forum/post/10676</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10676</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:52:24 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:49:16 GMT]]></title><description><![CDATA[<p dir="auto">Although you don't waffle as much as GG, but then again I don't think anyone waffles as much as GG. GG could waffle for Europe!</p>
]]></description><link>https://www.knightmare.com/forum/post/10675</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10675</guid><dc:creator><![CDATA[MoanaLiza]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:49:16 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:21:30 GMT]]></title><description><![CDATA[<p dir="auto">Hehe! Well, it isn't a rank - more of a measure of how much I waffle on.</p>
]]></description><link>https://www.knightmare.com/forum/post/10672</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10672</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:21:30 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:19:16 GMT]]></title><description><![CDATA[<p dir="auto">Heh, outsmarting a Knight rank. Must be talent. Ah well. Who else agrees with my points?</p>
]]></description><link>https://www.knightmare.com/forum/post/10671</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10671</guid><dc:creator><![CDATA[Zeeky]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:19:16 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:15:20 GMT]]></title><description><![CDATA[<p dir="auto">That's a point. It may well work, then. Add VR-goggles and it would be very close indeed to the real thing.</p>
]]></description><link>https://www.knightmare.com/forum/post/10670</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10670</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:15:20 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 20:08:26 GMT]]></title><description><![CDATA[<p dir="auto">Ah, but if the helmet design was like in series 1 to 6, then the dungeoneer will be allowed to see the floor, and look at what's on tables. So including the Sight spell shindig, it might be effective.</p>
]]></description><link>https://www.knightmare.com/forum/post/10669</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10669</guid><dc:creator><![CDATA[Zeeky]]></dc:creator><pubDate>Sun, 10 Aug 2003 20:08:26 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 19:55:31 GMT]]></title><description><![CDATA[<p dir="auto">Hi!</p>
<p dir="auto">It's an interesting idea and I'm sure it could be done. Mind you, if it's played exactly like the tv show, the Dungeoneer wouldn't be able to see (save for a couple of occasions in which, as you say, a spell is used). In other words, they'd have a blank screen, more or less. With the graphics capabilities of the PS2 sitting there, it might not go down too well.</p>
]]></description><link>https://www.knightmare.com/forum/post/10666</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10666</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sun, 10 Aug 2003 19:55:31 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 10 Aug 2003 19:45:22 GMT]]></title><description><![CDATA[<p dir="auto">In my opinion, I think Knightmare on the PS2 could work. You can use the microphone that you get with that Socom army game, plus the internet broadband connection. This might allow you to be the dungeoneer, and have three advisors. Like say, you encounter a wall monster. Your team mates discuss for a while, then tell you the answer. You say the answer, and the wall monster listens. If you get what I'm saying that is. Also, during series 7 and upwards of Knightmare, the helmet did change for the Visor. So like, when trying to look at a character or hazard, you can see through the Visor using a spell or some sort. What do you think?</p>
]]></description><link>https://www.knightmare.com/forum/post/10665</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10665</guid><dc:creator><![CDATA[Zeeky]]></dc:creator><pubDate>Sun, 10 Aug 2003 19:45:22 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sat, 07 Jun 2003 19:38:21 GMT]]></title><description><![CDATA[<p dir="auto">it's actually a very knice idea angel has, do really go check it out</p>
]]></description><link>https://www.knightmare.com/forum/post/6496</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6496</guid><dc:creator><![CDATA[Pickle123]]></dc:creator><pubDate>Sat, 07 Jun 2003 19:38:21 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sat, 07 Jun 2003 19:28:29 GMT]]></title><description><![CDATA[<p dir="auto">Dammit...I posted a similar topic on the General board. Have a look if you wish.</p>
]]></description><link>https://www.knightmare.com/forum/post/6492</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6492</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Sat, 07 Jun 2003 19:28:29 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Fri, 16 May 2003 14:27:47 GMT]]></title><description><![CDATA[<p dir="auto">They certainly did. I've got them all except two and I still read them. Occasionally, the board game is taken out of the cupboard but it is impossible to finish if everyone plays reasonably well.</p>
]]></description><link>https://www.knightmare.com/forum/post/5846</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/5846</guid><dc:creator><![CDATA[Trial_by_Spikes]]></dc:creator><pubDate>Fri, 16 May 2003 14:27:47 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Thu, 15 May 2003 17:54:28 GMT]]></title><description><![CDATA[<p dir="auto">I think Knightmare would be good. You would'nt have to follow a dungeoneer, you could go along the book roue of seeing the dungeon through treguards eyes.  It could be something like final fantasey or something like that.  After all the books kicked some serious butt</p>
]]></description><link>https://www.knightmare.com/forum/post/5840</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/5840</guid><dc:creator><![CDATA[Inquisitor]]></dc:creator><pubDate>Thu, 15 May 2003 17:54:28 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Tue, 01 Apr 2003 22:13:11 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">But I think even hopes for a new TV series is still quite a long-shot.</p>
</blockquote>
<p dir="auto">I guess it's fair to say the prospect isn't as certain as some people would have you believe. But I'd also assume that <em>Televirtual</em> wouldn't be putting a lot of resources into its development if they didn't think there was a realistic chance of it happening.</p>
]]></description><link>https://www.knightmare.com/forum/post/5072</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/5072</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Tue, 01 Apr 2003 22:13:11 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Tue, 01 Apr 2003 19:08:06 GMT]]></title><description><![CDATA[<p dir="auto">Knightmare game = great idea - but on the GameCube not the PS2 or xbox.</p>
<p dir="auto">Nintendo has so much history, you can't beat nintendo consoles - I only ever buy them and I only ever have; because they really know how to make a console.</p>
<p dir="auto">But I think even hopes for a new TV series is still quite a long-shot.</p>
]]></description><link>https://www.knightmare.com/forum/post/5067</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/5067</guid><dc:creator><![CDATA[beamrider2600]]></dc:creator><pubDate>Tue, 01 Apr 2003 19:08:06 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 16 Mar 2003 12:48:24 GMT]]></title><description><![CDATA[<p dir="auto">Danbo: Welcome to the board. It's amazing that with your first post, you've come up with the best idea on this thread yet.</p>
<p dir="auto">Start as you mean to go on!</p>
]]></description><link>https://www.knightmare.com/forum/post/4729</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4729</guid><dc:creator><![CDATA[DavidNewton]]></dc:creator><pubDate>Sun, 16 Mar 2003 12:48:24 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 16 Mar 2003 01:03:38 GMT]]></title><description><![CDATA[<p dir="auto">Yeah!</p>
<p dir="auto">Actually, I believe (I could be wrong) that some of the characters in TimeGate will be driven by Artificial Intelligence programs, as opposed to real people.</p>
]]></description><link>https://www.knightmare.com/forum/post/4715</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4715</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sun, 16 Mar 2003 01:03:38 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sat, 15 Mar 2003 18:58:21 GMT]]></title><description><![CDATA[<p dir="auto">You could have an online game, with people voluteering to be advisors or dungeoneers. Yes, put it on PC, due to the bonus of microphones and built-in Internet access. I would buy it, in fact I'm SURE such a game exists already... <em>nudgenudgewinkwink</em> Why play with AI when you can play with like-minded people!</p>
]]></description><link>https://www.knightmare.com/forum/post/4704</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4704</guid><dc:creator><![CDATA[Danbo_Daxter]]></dc:creator><pubDate>Sat, 15 Mar 2003 18:58:21 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Tue, 11 Mar 2003 10:49:02 GMT]]></title><description><![CDATA[<p dir="auto">Yeah! You've got the right idea... I mentioned a computer evaluated version of KNIGHTMARE in the "General Knightmare Discussion" under "Knightmare Games" That would be cooler still on a console, but the downside would be the control layout, I mean, it was hard enough playing "Broken Sword" on Playstation</p>
]]></description><link>https://www.knightmare.com/forum/post/4528</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4528</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Tue, 11 Mar 2003 10:49:02 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Sun, 09 Mar 2003 20:22:53 GMT]]></title><description><![CDATA[<p dir="auto">Lets not forget that Tim Chuld was actually going to bring out a Knightmare game back in 1995/6, and would have done if only the series had continued.  The thought has been there before, so it is more than possible i the future, and with all the new technology, and a seeming large market for KM, what games producers would pass it by?</p>
]]></description><link>https://www.knightmare.com/forum/post/4504</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4504</guid><dc:creator><![CDATA[Kieran]]></dc:creator><pubDate>Sun, 09 Mar 2003 20:22:53 GMT</pubDate></item><item><title><![CDATA[Reply to ps2 game on Wed, 26 Feb 2003 13:18:56 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">ps2 isnt good, i think maybe the best way would put it on for PC. With Microphones compatible to the pc it is possible to use the mic to direct a AI dungeoneer (even though it would be hard to program). I thought that before you start for controls you say a certain word such as sidestep left and that is store, so when playing the game if you say 'sidestep left' then the AI will sidestep left. It sounds complex but its the only real way to experience how Knightmare felt for the lucky people who actually got to go into the dungeon.</p>
</blockquote>
<p dir="auto">The Microphone won't work, many times they have tried to make gmaes with microphones, and they don't work.</p>
<p dir="auto">The game usually has problems understanding different accents, Like the Yorkshire, West Welsh, Brummie. Also people with speech problems won't be able to enjoy the game.</p>
<p dir="auto">I would imgine the game being like you are an advisor controling then dungeonere with the buttons you press, myself, kinda like a 3rd person or RPG veiw point.</p>
]]></description><link>https://www.knightmare.com/forum/post/4135</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/4135</guid><dc:creator><![CDATA[Gerz]]></dc:creator><pubDate>Wed, 26 Feb 2003 13:18:56 GMT</pubDate></item></channel></rss>