<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Knightmare with Kinect on Xbox 360?]]></title><description><![CDATA[<p dir="auto">Topic.</p>
<p dir="auto">Just thought of something, with the new Kinect motion sensing technology for Xbox 360, we could have a modern day Knightmare game! With Kinect being voice command capable, we could be the "advisors" to an Avatar "Dungeoneer", telling it all the Knightmare commands such as "side step left/right" or "Spell-casting" etc.</p>
<p dir="auto">Anyone else agree?</p>
]]></description><link>https://www.knightmare.com/forum/topic/2133/knightmare-with-kinect-on-xbox-360</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 16:15:16 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/2133.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 09 Nov 2010 22:10:30 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Knightmare with Kinect on Xbox 360? on Mon, 20 Dec 2010 02:33:09 GMT]]></title><description><![CDATA[<p dir="auto">I would love to see this done! I've always wanted to see Knightmare on a console. Would buy a Kinect just for this.</p>
]]></description><link>https://www.knightmare.com/forum/post/39668</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/39668</guid><dc:creator><![CDATA[i2xi]]></dc:creator><pubDate>Mon, 20 Dec 2010 02:33:09 GMT</pubDate></item><item><title><![CDATA[Reply to Knightmare with Kinect on Xbox 360? on Tue, 16 Nov 2010 00:44:45 GMT]]></title><description><![CDATA[<p dir="auto">I propose this idea be prototyped with a Kinect remake of the classic infocom text adventure Zork. If the experience of stepping down into the remains of a long dead underground empire via a trap door in an old white house can be successfully captured via this new technology, then it will be a simple adaptation to making it work with KM.</p>
<p dir="auto">... yes, I <em>would</em> like to see oldskool text adventures getting love on modern consoles. Problem, officer?</p>
]]></description><link>https://www.knightmare.com/forum/post/39571</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/39571</guid><dc:creator><![CDATA[DarkComet]]></dc:creator><pubDate>Tue, 16 Nov 2010 00:44:45 GMT</pubDate></item><item><title><![CDATA[Reply to Knightmare with Kinect on Xbox 360? on Thu, 11 Nov 2010 10:37:06 GMT]]></title><description><![CDATA[<p dir="auto">I think it's a great idea.</p>
<p dir="auto">Would possibly take quite a lot of effort in terms of designing the layout of the dungeon and tailoring such a system to react to "dungeoneer" movements, but if someone has the money, the know-how and would be willing to make it happen, then by all means I would be all for supporting them.</p>
]]></description><link>https://www.knightmare.com/forum/post/39535</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/39535</guid><dc:creator><![CDATA[JamesA]]></dc:creator><pubDate>Thu, 11 Nov 2010 10:37:06 GMT</pubDate></item></channel></rss>