<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Anyone ever written a Knightmare play before?]]></title><description><![CDATA[<p dir="auto">It might generate some new interest for the show if someone did. Imagine: A stage with decent costumes and lighting, following a quest made up of some of the best bits of Knightmare.</p>
<p dir="auto">Example of intro scene (parody of Series 8 intro):</p>
<p dir="auto">(Lord Fear and the bunch are shouting at each other)</p>
<p dir="auto">LF: Right! Quiet! Quiet you bunch of dolts! QUIET!!!!</p>
<p dir="auto">(All goes quiet)</p>
<p dir="auto">LF: Thank you. You should always be quiet when we've got company. (turns to audience) I've been listening to these dolts since 1994. 1994! Can you imagine the headache I've got?</p>
<p dir="auto">(goes on...)</p>
]]></description><link>https://www.knightmare.com/forum/topic/335/anyone-ever-written-a-knightmare-play-before</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 10:31:32 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/335.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 22 May 2003 14:25:52 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 15 Jun 2003 20:36:54 GMT]]></title><description><![CDATA[<p dir="auto">Yes, I know what a necrophiliac is.</p>
<p dir="auto"><em>looks up in dictionary</em></p>
<p dir="auto">*1 - Obsessive fascination with death and corpses.</p>
<p dir="auto">2 - Erotic attraction to or sexual contact with corpses. *</p>
<p dir="auto">THE FIRST!!! I DEFINITELY meant the first one....and anyone that says otherwise gets infected with lycanthropy.</p>
]]></description><link>https://www.knightmare.com/forum/post/7318</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7318</guid><dc:creator><![CDATA[Werewolf]]></dc:creator><pubDate>Sun, 15 Jun 2003 20:36:54 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 15 Jun 2003 02:08:47 GMT]]></title><description><![CDATA[<p dir="auto">Mogdread  was much more evil then Mr fear.. Problem was Mogdread didn't have a story line and we never saw his all to offten, Fear had his moments but wasnt as strong.</p>
]]></description><link>https://www.knightmare.com/forum/post/7279</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7279</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Sun, 15 Jun 2003 02:08:47 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 15 Jun 2003 01:03:53 GMT]]></title><description><![CDATA[<p dir="auto">lol, and a better question, could we ever shake hands with is person without expecting flakes of skin to come flying through the air at us</p>
]]></description><link>https://www.knightmare.com/forum/post/7264</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7264</guid><dc:creator><![CDATA[Pickle123]]></dc:creator><pubDate>Sun, 15 Jun 2003 01:03:53 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 14 Jun 2003 22:48:58 GMT]]></title><description><![CDATA[<p dir="auto">I think you've misdefined necrophiliac lol</p>
<p dir="auto">That's a little too personal, never mind morbid. Was the original life force based on anyone in particular?</p>
]]></description><link>https://www.knightmare.com/forum/post/7248</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7248</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Sat, 14 Jun 2003 22:48:58 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 14 Jun 2003 21:12:41 GMT]]></title><description><![CDATA[<p dir="auto">Maybe the new life force clock can be a picture of the controller who took Knightmare off the air...then we could all cheer as the flesh fell away from his/her face...</p>
<p dir="auto">Wait, thats too morbid. Is this necrophiliacs anonymous, or am I in the wrong forum?</p>
]]></description><link>https://www.knightmare.com/forum/post/7231</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7231</guid><dc:creator><![CDATA[Werewolf]]></dc:creator><pubDate>Sat, 14 Jun 2003 21:12:41 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 14 Jun 2003 18:39:43 GMT]]></title><description><![CDATA[<p dir="auto">then the heart is actually shown beating to the actual beat itself then that starts to break apart then the DONG!!!</p>
]]></description><link>https://www.knightmare.com/forum/post/7220</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7220</guid><dc:creator><![CDATA[Suicidal_Steve]]></dc:creator><pubDate>Sat, 14 Jun 2003 18:39:43 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 14 Jun 2003 18:35:38 GMT]]></title><description><![CDATA[<p dir="auto">Urgh. **** no!</p>
]]></description><link>https://www.knightmare.com/forum/post/7218</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7218</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Sat, 14 Jun 2003 18:35:38 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 14 Jun 2003 10:50:33 GMT]]></title><description><![CDATA[<p dir="auto">Sounds OK.  however, I'd rather see Lord Fear still as the main baddie, with Mogdread and Morghana brought back as the two deputy's.  </p>
<p dir="auto">I think a totally brand new version of the life force should be re-worked, still incorporating this heart-beat notion, but perhaps a full human being knight losing his flesh and bones, rather than just a head.</p>
]]></description><link>https://www.knightmare.com/forum/post/7172</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7172</guid><dc:creator><![CDATA[NouCamp]]></dc:creator><pubDate>Sat, 14 Jun 2003 10:50:33 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Fri, 13 Jun 2003 20:02:02 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">no, i dont think the life force should. depending on the speed of dungeoneers it may kill them and no team i remember ever REALLY died from lack of food...just stupidity in not getting some. i mean, sure if they have to "opposite" a poisen or somthing then have the clock there to show the danger but the whole life force clock only takes about two minutes (the download of it) and pieces do come off very fast on knightmare itself...etc</p>
</blockquote>
<p dir="auto">That's why it would show occasionally. On Knightmare (series 3 and 4 anyway) it seems the Life Force clock is a little slow as the show goes, and only really goes at any speed when the skull's jaw starts to break off.</p>
<p dir="auto">In addition, I'd be using all THREE LFS's if I can get them, to illustrate the time differences in the story line.</p>
<p dir="auto">Treguard: Listen, team. Now that the dungeon has completed it's last phase before entering a new dimension (to audience) and leaving you behind, don't worry, (to team) the life force sequence has again changed. In this area, which we call level 3, your life force is depicted by an energy sprite.</p>
<p dir="auto">(lights dim, ear shattering heart beat sound effect, life force in condition green appears on projection screen)</p>
<p dir="auto">Listen for the heartbeat, for when it gets fast, it'll soon tire itself out unless you feed it with food. And now, onwards....</p>
]]></description><link>https://www.knightmare.com/forum/post/7137</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7137</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Fri, 13 Jun 2003 20:02:02 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Fri, 13 Jun 2003 14:20:36 GMT]]></title><description><![CDATA[<p dir="auto">Instead of having Dungeoneer-actors, why not get people to apply to part of the show as the dungeoneers, and have them briefed on such things as Show mechanics, the concept, and other related areas.</p>
<p dir="auto">The great thing about Knightmare originally was that the dungeoneer's were just average kids - unscripted, and mainly clueless about their dungeon habitat.</p>
<p dir="auto">If you can find a way to replicate that, then it'd be a winner, for sure...</p>
]]></description><link>https://www.knightmare.com/forum/post/7099</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7099</guid><dc:creator><![CDATA[WhiteFloatingSkull]]></dc:creator><pubDate>Fri, 13 Jun 2003 14:20:36 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Fri, 13 Jun 2003 01:16:03 GMT]]></title><description><![CDATA[<p dir="auto">no, i dont think the life force should. depending on the speed of dungeoneers it may kill them and no team i remember ever REALLY died from lack of food...just stupidity in not getting some. i mean, sure if they have to "opposite" a poisen or somthing then have the clock there to show the danger but the whole life force clock only takes about two minutes (the download of it) and pieces do come off very fast on knightmare itself...etc</p>
]]></description><link>https://www.knightmare.com/forum/post/7062</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7062</guid><dc:creator><![CDATA[Pickle123]]></dc:creator><pubDate>Fri, 13 Jun 2003 01:16:03 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Fri, 13 Jun 2003 00:08:27 GMT]]></title><description><![CDATA[<p dir="auto">Sounds quite cool.</p>
]]></description><link>https://www.knightmare.com/forum/post/7048</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7048</guid><dc:creator><![CDATA[Emii]]></dc:creator><pubDate>Fri, 13 Jun 2003 00:08:27 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Thu, 12 Jun 2003 21:55:04 GMT]]></title><description><![CDATA[<p dir="auto">the Life Force should be on screen all the time,</p>
]]></description><link>https://www.knightmare.com/forum/post/7011</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7011</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Thu, 12 Jun 2003 21:55:04 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Thu, 12 Jun 2003 20:09:05 GMT]]></title><description><![CDATA[<p dir="auto">Nuts! Forgot to mention that last spell is chosen by the audience in a vote, and the Life Force is projected onto a screen from time to time.</p>
]]></description><link>https://www.knightmare.com/forum/post/7003</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7003</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Thu, 12 Jun 2003 20:09:05 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Thu, 12 Jun 2003 20:07:41 GMT]]></title><description><![CDATA[<p dir="auto">(I wrote a topic about this in the BBK forum)</p>
<p dir="auto">Basic Story:</p>
<p dir="auto">The dungeon went absolutely barmy after the end of series 8 because the short cut through level 2 compromised it's foundations. As such, it's now trapped in a self contained reverse time bubble which relocates itself every time it returns to the start.</p>
<p dir="auto">The impression given to the audience is that they are the first humans they have seen in ages and only they can help the dungeon reform, by grabbing the one quest object which has never been achieved: the Cup That Heals, so it can heal the dungeon.</p>
<p dir="auto">However, the repeating time means Lord Fear can have as many dungeoneers as he wants to slaughter, and so he's trying to stop the dungeoneers reaching the cup.</p>
<p dir="auto">The twist in the tale is that <em>this time</em> XD when the dungeon reaches it's older days, Modgred jumps onto the time bubble and deposes Lord Fear! LF decides to comprimise on his principles and gives the team a spell which they can use to DEFINITELY return safely, if they wish, or they can choose between two spells to defeat Modgred and retrieve the cup (Season 4, team 1 anybody?).</p>
<p dir="auto">Meanwhile, there's a side plot about Pickle losing his voice in a bet (literally) and he causes all kinds of havoc looking for it.</p>
<p dir="auto">Characters:</p>
<p dir="auto">(dungeoneers, who are actually actors)</p>
<p dir="auto">Treguard</p>
<p dir="auto">Majilda</p>
<p dir="auto">Pickle</p>
<p dir="auto">Brother Olaf and Brother Mace</p>
<p dir="auto">Folly and Motley</p>
<p dir="auto">Lord Fear</p>
<p dir="auto">Lissard</p>
<p dir="auto">Brollachan (possessed the guy who was looking for him, still dumb)</p>
<p dir="auto">Mogdred</p>
<p dir="auto">The Dreadnought</p>
<p dir="auto">Goblins and things</p>
<p dir="auto">Some wall monsters</p>
]]></description><link>https://www.knightmare.com/forum/post/7002</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/7002</guid><dc:creator><![CDATA[Arcengal]]></dc:creator><pubDate>Thu, 12 Jun 2003 20:07:41 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Wed, 11 Jun 2003 17:48:49 GMT]]></title><description><![CDATA[<p dir="auto">From outer london, Croydon.</p>
<p dir="auto">It's not really the best place to live, but I visit my friends in Bedford and Hampshire as often as I can.</p>
<p dir="auto">Croydon's only qualities is the cinema's and train links outta here!</p>
]]></description><link>https://www.knightmare.com/forum/post/6819</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6819</guid><dc:creator><![CDATA[Aranel]]></dc:creator><pubDate>Wed, 11 Jun 2003 17:48:49 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Mon, 09 Jun 2003 16:40:12 GMT]]></title><description><![CDATA[<p dir="auto">I find that Knightmare is full of HUUUGE potential for live audience participation with regards to it's story/game structure.</p>
<p dir="auto">'Knightmare: LIVE - Feel the terror, live the adventure.'</p>
<p dir="auto">Kinda sounds like a good idea, actually...</p>
]]></description><link>https://www.knightmare.com/forum/post/6565</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6565</guid><dc:creator><![CDATA[WhiteFloatingSkull]]></dc:creator><pubDate>Mon, 09 Jun 2003 16:40:12 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 08 Jun 2003 21:03:49 GMT]]></title><description><![CDATA[<p dir="auto">Nope nope you got it bang on, medear! You're fitting in just fine...where are you from, chicken?</p>
]]></description><link>https://www.knightmare.com/forum/post/6532</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6532</guid><dc:creator><![CDATA[Emii]]></dc:creator><pubDate>Sun, 08 Jun 2003 21:03:49 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 08 Jun 2003 19:53:01 GMT]]></title><description><![CDATA[<p dir="auto">I'm fine and dandy thanks, listening to my Rent Soundtrack so I'm happy.</p>
<p dir="auto">And if 'how art' wasn't meaning to ask how I was, I apologise.</p>
<p dir="auto">I have a habit of switching off when I listen to my Rent CD.</p>
]]></description><link>https://www.knightmare.com/forum/post/6523</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6523</guid><dc:creator><![CDATA[Aranel]]></dc:creator><pubDate>Sun, 08 Jun 2003 19:53:01 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sun, 08 Jun 2003 15:56:16 GMT]]></title><description><![CDATA[<p dir="auto">Hiya Aranel! How art?</p>
]]></description><link>https://www.knightmare.com/forum/post/6515</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6515</guid><dc:creator><![CDATA[Emii]]></dc:creator><pubDate>Sun, 08 Jun 2003 15:56:16 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 07 Jun 2003 22:23:31 GMT]]></title><description><![CDATA[<p dir="auto">A Knightmare musical could make it, you know, after all if Lord Of The Rings can do it.....</p>
<p dir="auto">Although a play may be more appropriate</p>
<p dir="auto">~Hi, btw!~</p>
]]></description><link>https://www.knightmare.com/forum/post/6499</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6499</guid><dc:creator><![CDATA[Aranel]]></dc:creator><pubDate>Sat, 07 Jun 2003 22:23:31 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Sat, 07 Jun 2003 22:04:40 GMT]]></title><description><![CDATA[<p dir="auto">I write Knightmare stories.</p>
]]></description><link>https://www.knightmare.com/forum/post/6498</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6498</guid><dc:creator><![CDATA[Emii]]></dc:creator><pubDate>Sat, 07 Jun 2003 22:04:40 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Mon, 26 May 2003 03:32:29 GMT]]></title><description><![CDATA[<p dir="auto">James Fenton must be crying his eyes out somewhere...</p>
]]></description><link>https://www.knightmare.com/forum/post/6032</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/6032</guid><dc:creator><![CDATA[Trial_by_Spikes]]></dc:creator><pubDate>Mon, 26 May 2003 03:32:29 GMT</pubDate></item><item><title><![CDATA[Reply to Anyone ever written a Knightmare play before? on Fri, 23 May 2003 00:56:51 GMT]]></title><description><![CDATA[<p dir="auto">hmmm,</p>
<p dir="auto">My name is Treguard! I'm dungeon master</p>
<p dir="auto">My name is Pickle, and I'm not!</p>
<p dir="auto">that sorta thing</p>
]]></description><link>https://www.knightmare.com/forum/post/5982</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/5982</guid><dc:creator><![CDATA[Pickle123]]></dc:creator><pubDate>Fri, 23 May 2003 00:56:51 GMT</pubDate></item></channel></rss>