<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Combat Chess]]></title><description><![CDATA[<p dir="auto">Could someone please explain how combat chess worked? I've read the description under the Series section but I still don't get it. If they stepped diagonally to the bishop did they lose life force at an extended rate, or just die? Well, obviously not the latter since no-one is recorded as dying from it so...</p>
<p dir="auto">And what's that "tree" thing in the picture?</p>
]]></description><link>https://www.knightmare.com/forum/topic/422/combat-chess</link><generator>RSS for Node</generator><lastBuildDate>Mon, 14 Sep 2026 14:11:11 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/422.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 21 Jun 2003 18:24:31 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Combat Chess on Sun, 11 Jul 2004 20:08:51 GMT]]></title><description><![CDATA[<p dir="auto">no it was combat chess</p>
<p dir="auto">I'm sure i read it that the team got locked in as the door was blocked...   i must have imagined it..</p>
]]></description><link>https://www.knightmare.com/forum/post/27614</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/27614</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Sun, 11 Jul 2004 20:08:51 GMT</pubDate></item><item><title><![CDATA[Reply to Combat Chess on Sun, 11 Jul 2004 17:29:32 GMT]]></title><description><![CDATA[<p dir="auto">I think you may be confusing this with the Trial-By-Spikes in S7. Several teams were killed on that, and it looks like a chessboard as well.</p>
]]></description><link>https://www.knightmare.com/forum/post/27598</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/27598</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Sun, 11 Jul 2004 17:29:32 GMT</pubDate></item><item><title><![CDATA[Reply to Combat Chess on Sun, 11 Jul 2004 16:43:16 GMT]]></title><description><![CDATA[<p dir="auto">Nope, the site doesn't say anywhere that a team died in Combat Chess...because none did!</p>
]]></description><link>https://www.knightmare.com/forum/post/27593</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/27593</guid><dc:creator><![CDATA[Billy]]></dc:creator><pubDate>Sun, 11 Jul 2004 16:43:16 GMT</pubDate></item><item><title><![CDATA[Reply to Combat Chess on Sun, 11 Jul 2004 16:28:17 GMT]]></title><description><![CDATA[<p dir="auto">No team died in series 2, unless their quest was refilmed.</p>
]]></description><link>https://www.knightmare.com/forum/post/27592</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/27592</guid><dc:creator><![CDATA[TheBrollachan]]></dc:creator><pubDate>Sun, 11 Jul 2004 16:28:17 GMT</pubDate></item><item><title><![CDATA[Reply to Combat Chess on Sun, 11 Jul 2004 15:49:36 GMT]]></title><description><![CDATA[<p dir="auto">i don't know why but I'm sure i read on this site a team died in combat chees...  am i imagining this?</p>
<p dir="auto">The chess game was only used in s2,</p>
<p dir="auto">I'm sure i read it somewhere</p>
]]></description><link>https://www.knightmare.com/forum/post/27591</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/27591</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Sun, 11 Jul 2004 15:49:36 GMT</pubDate></item><item><title><![CDATA[Reply to Combat Chess on Sat, 21 Jun 2003 21:18:40 GMT]]></title><description><![CDATA[<p dir="auto">Ah, good old Combat Chess. That was a great puzzle.</p>
<p dir="auto">Basically you had to get from your starting position to the square next to the door at the other end. The dungeoneer could only move the way the Knight did in a game of chess, while the Bishop could only move, yes you guessed it, in the way the Bishop did in a game of chess. It reminded me somehow of the Vortex in 'The Adventure Game' considering the way you had to try and predict where the Bishop would move next while getting to the exit hopefully in the quickest way possible. No team ever directed the dungeoneer to land on the Bishop's square, so we don't know what would have happened.</p>
<p dir="auto">Oh, and the tree thing is a sprite of energy. A few seconds after the screen grab the team directed dungeoneer Neil to it and life force was restored back to condition green. So now you know!</p>
]]></description><link>https://www.knightmare.com/forum/post/8042</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/8042</guid><dc:creator><![CDATA[Billy]]></dc:creator><pubDate>Sat, 21 Jun 2003 21:18:40 GMT</pubDate></item></channel></rss>