<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Least favourite!]]></title><description><![CDATA[<p dir="auto">Is there any part(s) of Knightmare that are your least favourites or and that you can't bear to watch. If so what is it/are they? One of mine is definately Martin's (S3) death.</p>
]]></description><link>https://www.knightmare.com/forum/topic/501/least-favourite</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 07:53:44 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/501.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 26 Jul 2003 03:36:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Least favourite! on Fri, 01 Aug 2003 17:13:42 GMT]]></title><description><![CDATA[<p dir="auto">Just having a think, trying to remember back in the day (when fumbling Dungeoneers annoyed me rather than be my favourite as they are now) for gripes and I recalled this one that seems odd now.</p>
<p dir="auto">I never used to like how when they picked up some food with the life force face displayed, it used to reset but before disappearing offscreen would start going down again.  Usually just those 'helmet eye brow protectors' or whatever they were  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /> coming off - It was as if you could never quite have full energy.</p>
<p dir="auto">Sounds stupid I know but I do recall that bugging me back then, obviously I see now that the whole energy thing was just something to hurry you along - as I mentioned on another thread, Tregars 'Bad TV Warning!'</p>
]]></description><link>https://www.knightmare.com/forum/post/10231</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10231</guid><dc:creator><![CDATA[alexhighnumber]]></dc:creator><pubDate>Fri, 01 Aug 2003 17:13:42 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 17:52:29 GMT]]></title><description><![CDATA[<p dir="auto">Lol, he was good at describing the rooms and surrounding areas well though, so I'll let him off  ;D</p>
<p dir="auto">A team that <strong>definately</strong> annoyed me was Vicky's team in Series 4 (the quest before Dickon).  They were too flustered and their screaming annoyed me!  ::)</p>
]]></description><link>https://www.knightmare.com/forum/post/10108</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10108</guid><dc:creator><![CDATA[Velda]]></dc:creator><pubDate>Wed, 30 Jul 2003 17:52:29 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 16:58:55 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">Something that annoyed me was when the advisers described rooms - they always started it off with "You're in a room".  So obvious!  I reckon they could have said something like "The room you're in..." and then given a description of the room.</p>
</blockquote>
<p dir="auto">I'm sure I've commented before on how much this annoys me, especially the whole, 'you're in a room with a door/exit' What were they thinking of? Putting a room with an exit in the dungeon?! Silly silly people hehe  ;D</p>
<blockquote>
<p dir="auto">Ben's quest in Series 6 is one of my favourite quests, but something that I got tired of was when one of the advisors kept saying "You're in a room, you're not gonna fall off anything" Lol, he didn't need to do that all the time!</p>
</blockquote>
<p dir="auto">Bless that lil advisor, I bet he's a safety inspector now  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://www.knightmare.com/forum/post/10105</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10105</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Wed, 30 Jul 2003 16:58:55 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 16:03:58 GMT]]></title><description><![CDATA[<p dir="auto">Something that annoyed me was when the advisers described rooms - they always started it off with "You're in a room".  So obvious!  I reckon they could have said something like "The room you're in..." and then given a description of the room.</p>
<p dir="auto">Ben's quest in Series 6 is one of my favourite quests, but something that I got tired of was when one of the advisors kept saying "You're in a room, you're not gonna fall off anything" Lol, he didn't need to do that all the time!</p>
]]></description><link>https://www.knightmare.com/forum/post/10098</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10098</guid><dc:creator><![CDATA[Velda]]></dc:creator><pubDate>Wed, 30 Jul 2003 16:03:58 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 15:39:00 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">What always made me laugh is when the dungeoneer would walk into a room where there is a limited time for them to get out (such as a bomb room) and they would ask "where am I?"  Then the advisors would spend ages explaining the room and its layout, ignoring the obvious immediate danger. <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
</blockquote>
<p dir="auto">Yeah, they should've just said 'Shuttup and sidestep left, we haven't got time for inane ramblings, we've gotta get outta here!'</p>
]]></description><link>https://www.knightmare.com/forum/post/10093</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10093</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Wed, 30 Jul 2003 15:39:00 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 15:33:58 GMT]]></title><description><![CDATA[<p dir="auto">What always made me laugh is when the dungeoneer would walk into a room where there is a limited time for them to get out (such as a bomb room) and they would ask "where am I?"  Then the advisors would spend ages explaining the room and its layout, ignoring the obvious immediate danger. <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
]]></description><link>https://www.knightmare.com/forum/post/10091</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10091</guid><dc:creator><![CDATA[CautionTeam]]></dc:creator><pubDate>Wed, 30 Jul 2003 15:33:58 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 15:27:57 GMT]]></title><description><![CDATA[<p dir="auto">Ooh, thanx for the pic Velda, they were bloomin scary weren't they, and not exactly stormy either, but I would've hated them as a little kid.</p>
<p dir="auto">And I think the spell would have been...</p>
<p dir="auto">'S.H.A.D.D.U.P.A.N.D.R.O.L.L.T.H.E.B.L.O.O.M.I.N.D.I.C.E'</p>
<p dir="auto">Kawaii</p>
]]></description><link>https://www.knightmare.com/forum/post/10089</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10089</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Wed, 30 Jul 2003 15:27:57 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 14:11:51 GMT]]></title><description><![CDATA[<p dir="auto">The episode a couple of days ago, with that team in the dice room.</p>
<p dir="auto">Treguard: "You may have to take a gamble..."</p>
<p dir="auto">Advisor: "So, what do you think...(etc)"</p>
<p dir="auto">Treguard: "You gamble on a dice..."</p>
<p dir="auto">Advisor: "Aim for a six?"</p>
<p dir="auto">Treguard: "Just have a go!"</p>
<p dir="auto">I think Treguard would've spellcast E-X-P-L-O-D-E on them if they had continued.</p>
]]></description><link>https://www.knightmare.com/forum/post/10079</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10079</guid><dc:creator><![CDATA[Kawaii_Catgirl]]></dc:creator><pubDate>Wed, 30 Jul 2003 14:11:51 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 13:49:56 GMT]]></title><description><![CDATA[<p dir="auto">Here's a picture of one:</p>
<p dir="auto"><img src="http://knightmare.v21hosting.co.uk/series/6/178.jpg" alt="" class=" img-fluid img-markdown" /></p>
<p dir="auto">Eesh, I don't like them! 'Geist' is German for ghost, but I don't know why they're called 'Storm Geists'.</p>
]]></description><link>https://www.knightmare.com/forum/post/10075</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10075</guid><dc:creator><![CDATA[Velda]]></dc:creator><pubDate>Wed, 30 Jul 2003 13:49:56 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 13:24:03 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">The series 6 Stormgeists looked like large skulls with eyes and were accompanied by a high-pitched whistling sound.</p>
</blockquote>
<p dir="auto">Thanx maley, is there pictures of them anywhere?</p>
<p dir="auto">and why were they called stormgeists? Why not, the scary floating skulls of doom? What's all that about?</p>
]]></description><link>https://www.knightmare.com/forum/post/10071</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10071</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Wed, 30 Jul 2003 13:24:03 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Wed, 30 Jul 2003 05:50:18 GMT]]></title><description><![CDATA[<p dir="auto">I think its in series 3 that a team dies in level 3 due to one wrong question.  They are asked by a Goem a question about stone circles to which the answer is Avebury.  Later in level 3 they get a one in 4 or 5 chance to continue by choosing a path.  Had they got the question right they would have known which path to take.  What I dont like is this team did very well previously on all the questions they had.  I definatly think the Golem should have asked more questions.</p>
<p dir="auto">Im also not keen on Lord fear, he just seemed no where near as evil as the earlier opposition.</p>
]]></description><link>https://www.knightmare.com/forum/post/10062</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10062</guid><dc:creator><![CDATA[Moocowthingy]]></dc:creator><pubDate>Wed, 30 Jul 2003 05:50:18 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 22:06:29 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">What do storm geists look like again?</p>
<p dir="auto">In my old age I've forgotten</p>
</blockquote>
<p dir="auto">The series 6 Stormgeists looked like large skulls with eyes and were accompanied by a high-pitched whistling sound.</p>
<p dir="auto">Prophet_Tenebre: Do you mean when the series 4 winning team picked up the crown and Treguard summoned Merlin? Those were the days before a team also had to redeem their quest object as well as find it.</p>
]]></description><link>https://www.knightmare.com/forum/post/10031</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10031</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Tue, 29 Jul 2003 22:06:29 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 22:02:52 GMT]]></title><description><![CDATA[<p dir="auto">Prophet_Tenebrae</p>
<p dir="auto">when did merlin apear of out nowhere to allow the team to win during seaon 4?</p>
]]></description><link>https://www.knightmare.com/forum/post/10030</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10030</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Tue, 29 Jul 2003 22:02:52 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 19:37:18 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">Yeah, sometimes this can be funny, but sometimes like in Kellys Series 3 Quest (I think) it can be very frustrating and painful to watch. Their door was clearly marked with their Quest Object but they went through the wrong door....Still it can be humourous to see an incapable team get rather far into their quest.</p>
</blockquote>
<p dir="auto">Yeah I agree - Kelly's team seemed completely inept - and even before they went through the wrong door, one of her advisors told her to go through the door striaght in front of her when she was standing behind the dice-table - she can't <em>see</em> it, you idiot! That's the <em>point</em>, you have to <em>guide</em> her!  Does anyone else find themselves talking/yelling at the TV while watching Knightmare? I do so hope it's not just me...</p>
]]></description><link>https://www.knightmare.com/forum/post/10021</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10021</guid><dc:creator><![CDATA[Melisandrinoff]]></dc:creator><pubDate>Tue, 29 Jul 2003 19:37:18 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 12:43:14 GMT]]></title><description><![CDATA[<p dir="auto">In Series 6, there are some darn spooky moments.  These are:</p>
<ol>
<li>
<p dir="auto"> The Causeways with the Frightknight on them.  When the sword was moving it was, like, "Eek! Get a move on!".  I hated it when teams died on them, for example Team 1 - they were too slow.  The incidental music used here was spooky too!</p>
</li>
<li>
<p dir="auto">Storm Geists.  Horrible, ghastly things.  Get them away from me!  Pookas were a bit disturbing too (though not as scary an appearance as the S4 ones), especially with the added burbling noise they made.</p>
</li>
<li>
<p dir="auto">Dark Dwarf Tunnels - dark, spooky...I'm a dungeoneer-get-me-outta-here!</p>
</li>
<li>
<p dir="auto">Lord Fear putting his hand into the adventure.</p>
</li>
<li>
<p dir="auto">Dreadnort.  Even when I see it now, it gives me chills! <em>shudders</em></p>
</li>
</ol>
<p dir="auto">I don't hate any of these, they're my least favourite moments purely because they're scary as hell!  :-[</p>
]]></description><link>https://www.knightmare.com/forum/post/10013</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10013</guid><dc:creator><![CDATA[Velda]]></dc:creator><pubDate>Tue, 29 Jul 2003 12:43:14 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 10:16:14 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">Surely part of the fun is the idiocy of both parts of the team? The inept and fumblign dungeoneer, guided by his dull witted cohorts who can't get Treguards heavy handed hints...</p>
</blockquote>
<p dir="auto">Yeah, sometimes this can be funny, but sometimes like in Kellys Series 3 Quest (I think) it can be very frustrating and painful to watch. Their door was clearly marked with their Quest Object but they went through the wrong door....Still it can be humourous to see an incapable team get rather far into their quest.</p>
<p dir="auto">I also have to agree on Floating White Skulls-&gt;StormGeists</p>
]]></description><link>https://www.knightmare.com/forum/post/10006</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10006</guid><dc:creator><![CDATA[Brangwen]]></dc:creator><pubDate>Tue, 29 Jul 2003 10:16:14 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Tue, 29 Jul 2003 03:48:09 GMT]]></title><description><![CDATA[<p dir="auto">Surely part of the fun is the idiocy of both parts of the team? The inept and fumblign dungeoneer, guided by his dull witted cohorts who can't get Treguards heavy handed hints...</p>
<p dir="auto">I think my least favourite bits were when teams were obviously just allowed to win for no real reason than to actually have some winners. Series 4 when Merlin runs out of nowhere to save a team who have completed their quest springs to mind.</p>
]]></description><link>https://www.knightmare.com/forum/post/10004</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/10004</guid><dc:creator><![CDATA[Prophet_Tenebrae]]></dc:creator><pubDate>Tue, 29 Jul 2003 03:48:09 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 18:16:32 GMT]]></title><description><![CDATA[<p dir="auto">What do storm geists look like again?</p>
<p dir="auto">In my old age I've forgotten</p>
]]></description><link>https://www.knightmare.com/forum/post/9990</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9990</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Mon, 28 Jul 2003 18:16:32 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 17:57:18 GMT]]></title><description><![CDATA[<p dir="auto">Nothing would frustrate me more than having to see a perfectly good 'skull' moment go to waste. They would just sit there, looking sinister, but actually do nothing to follow the threatening presence up.</p>
<p dir="auto">I also didn't like the skull's being replaced with Storm-gheists. They looked dorky, and nowhere NEAR as evil looking as the originals...</p>
]]></description><link>https://www.knightmare.com/forum/post/9989</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9989</guid><dc:creator><![CDATA[WhiteFloatingSkull]]></dc:creator><pubDate>Mon, 28 Jul 2003 17:57:18 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 12:46:58 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">I also dislike it when the team is telling the dungeoneer to do something and he does it slowly, or they're dithering. I know they're only kids but still!</p>
</blockquote>
<p dir="auto">Nothing would frustrate me more as an advisor (it frustrates me as a viewer too) than saying to your dungeoneer 'hurry up' and they keep wondering along at the same pace, it's gotta be so frustrating!</p>
]]></description><link>https://www.knightmare.com/forum/post/9985</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9985</guid><dc:creator><![CDATA[RoxxAatherton]]></dc:creator><pubDate>Mon, 28 Jul 2003 12:46:58 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 03:11:38 GMT]]></title><description><![CDATA[<p dir="auto">I also dislike it when the team is telling the dungeoneer to do something and he does it slowly, or they're dithering. I know they're only kids but still!</p>
]]></description><link>https://www.knightmare.com/forum/post/9977</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9977</guid><dc:creator><![CDATA[Jebstar]]></dc:creator><pubDate>Mon, 28 Jul 2003 03:11:38 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 00:32:29 GMT]]></title><description><![CDATA[<p dir="auto">There was a team the other day who irritated me - the dungeoneer was standing at the end of the table in the kitchen after having spoken to Mrs Grimwold, and Treguard warned them that life force was critical, or something, and they tried to take some of Festus' bones (that was funny  ;D) and then the dungeoneer said that he could see a cake - at the other end of the kitchen, on the sideboard! And then proceeded to cross almost the entire length of the kitchen to get it.  Isn't the point of Knightmare that your friends <em>guide</em> you?! You're not supposed to be able to see that much - I was hoping that Mrs Grimwold would come back in and pull his helmet down a bit, hehe  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
]]></description><link>https://www.knightmare.com/forum/post/9973</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9973</guid><dc:creator><![CDATA[Melisandrinoff]]></dc:creator><pubDate>Mon, 28 Jul 2003 00:32:29 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 00:11:11 GMT]]></title><description><![CDATA[<p dir="auto">Some of the kids, bless 'em, thought (or seemed to think) that the Eye Shield sequences were actually happening for real and were actively guiding the dungeoneer! Oh, the embarrasement!</p>
<p dir="auto">Mogdred's playpen scene really scared me when I saw it back in '88. I was only 6 years old.</p>
]]></description><link>https://www.knightmare.com/forum/post/9972</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9972</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Mon, 28 Jul 2003 00:11:11 GMT</pubDate></item><item><title><![CDATA[Reply to Least favourite! on Mon, 28 Jul 2003 00:05:54 GMT]]></title><description><![CDATA[<p dir="auto">i never liked it when they would ask 'can u see the path way' or door bridge. They always reply no.</p>
]]></description><link>https://www.knightmare.com/forum/post/9971</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/9971</guid><dc:creator><![CDATA[Purgatory]]></dc:creator><pubDate>Mon, 28 Jul 2003 00:05:54 GMT</pubDate></item></channel></rss>