<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[First new Knightmare VR Test pic]]></title><description><![CDATA[<p dir="auto"><img src="http://www.knightmare.com/knews/knightmare_vr/kmvr1.jpg" alt="" class=" img-fluid img-markdown" /></p>
<p dir="auto">This is the first VR test encounter scene for the new Knightmare format as provided by Tim Child.</p>
<p dir="auto">It is in development and no decisions have been made about the dungeoneer's appearance, but they will probabably not show any hair.</p>
]]></description><link>https://www.knightmare.com/forum/topic/64/first-new-knightmare-vr-test-pic</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 05:15:28 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/64.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 11 Dec 2002 21:14:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Sat, 08 Feb 2003 19:47:55 GMT]]></title><description><![CDATA[<p dir="auto">Well, interesting ideas all around.</p>
<p dir="auto">There are only three pictures on the Televirtual site though, do they only like you to be able to see three at a time?  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f61b.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--stuck_out_tongue" style="height:23px;width:auto;vertical-align:middle" title=":P" alt="😛" /></p>
]]></description><link>https://www.knightmare.com/forum/post/3425</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3425</guid><dc:creator><![CDATA[Jericho6]]></dc:creator><pubDate>Sat, 08 Feb 2003 19:47:55 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Sat, 08 Feb 2003 18:58:00 GMT]]></title><description><![CDATA[<p dir="auto">Perhaps you're right.</p>
]]></description><link>https://www.knightmare.com/forum/post/3420</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3420</guid><dc:creator><![CDATA[DavidNewton]]></dc:creator><pubDate>Sat, 08 Feb 2003 18:58:00 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Sat, 08 Feb 2003 18:10:24 GMT]]></title><description><![CDATA[<p dir="auto">You won't be saying that when a duff team is playing and you're given the option of voting in a bomb room!  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
]]></description><link>https://www.knightmare.com/forum/post/3415</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3415</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Sat, 08 Feb 2003 18:10:24 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Fri, 07 Feb 2003 23:30:52 GMT]]></title><description><![CDATA[<p dir="auto">I'm not denying that it looks fantastic (and I use that word carefully), but is it really necessary to include "audience polling decisions"? It just makes it seem too trendy if you ask me.</p>
<p dir="auto">Picky, I know.</p>
]]></description><link>https://www.knightmare.com/forum/post/3368</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3368</guid><dc:creator><![CDATA[DavidNewton]]></dc:creator><pubDate>Fri, 07 Feb 2003 23:30:52 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Tue, 04 Feb 2003 14:33:43 GMT]]></title><description><![CDATA[<p dir="auto">It is really starting to look fabulous. In all the pictures so far, the lighting has been just fantastic- very realistic and atmospheric.</p>
]]></description><link>https://www.knightmare.com/forum/post/3237</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3237</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Tue, 04 Feb 2003 14:33:43 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Tue, 04 Feb 2003 12:10:24 GMT]]></title><description><![CDATA[<p dir="auto">Excellent! Thanks for that. This is getting quite exciting!</p>
<p dir="auto">Will this new series play out like series 1/2/3? I always think that those series had the most tension because of the constant feeling that the dungeoneer was only JUST surviving.</p>
<p dir="auto">Do you have plans to reintroduce nasties like Catacombites, Skeletrons etc? With this brilliant new technology they could be fully animated and dynamic, as opposed to a filmed sequence. Just imagine: the dungeoneer trying to solve a puzzle on the wall (say, a Tower of Hanoi lock) to open a door, with a Catacombite slowly clunking towards them.</p>
]]></description><link>https://www.knightmare.com/forum/post/3228</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3228</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Tue, 04 Feb 2003 12:10:24 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Mon, 03 Feb 2003 20:22:25 GMT]]></title><description><![CDATA[<p dir="auto">Just wanna ask if the 'Televirtual' series will have the floating skulls in, and the other floating phantasms...</p>
<p dir="auto">It'd be a shame to see them not included, as they were such a tension-inducing set piece and really added to an already-exciting series.</p>
<p dir="auto">So, any chance of that? {Crosses, uhh, eyesockets.  ;D }</p>
<p dir="auto">{BTW - This is lookin' SO damned funky-good it's scary!!! }</p>
]]></description><link>https://www.knightmare.com/forum/post/3204</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3204</guid><dc:creator><![CDATA[WhiteFloatingSkull]]></dc:creator><pubDate>Mon, 03 Feb 2003 20:22:25 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Mon, 03 Feb 2003 19:56:00 GMT]]></title><description><![CDATA[<p dir="auto">First isometric viewpoint and new encounter posted to <a href="http://www.televirtual.com" target="_blank" rel="noopener noreferrer nofollow ugc">www.televirtual.com</a></p>
<p dir="auto">BVA</p>
]]></description><link>https://www.knightmare.com/forum/post/3200</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/3200</guid><dc:creator><![CDATA[beveryafraid]]></dc:creator><pubDate>Mon, 03 Feb 2003 19:56:00 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Sun, 19 Jan 2003 19:15:19 GMT]]></title><description><![CDATA[<p dir="auto">I like the Dwarf Tunnel look! Wonder if the red colour means it's a Level 2 Tunnel, a la Series 3...</p>
]]></description><link>https://www.knightmare.com/forum/post/2464</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2464</guid><dc:creator><![CDATA[Ark]]></dc:creator><pubDate>Sun, 19 Jan 2003 19:15:19 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Sat, 18 Jan 2003 00:12:39 GMT]]></title><description><![CDATA[<p dir="auto">I got an annimated face sent to me by Tim Child.  The face was Tims and it looked like it could hold many expressions.  Thats the only moving image I have seen so far of series 9</p>
]]></description><link>https://www.knightmare.com/forum/post/2417</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2417</guid><dc:creator><![CDATA[Kieran]]></dc:creator><pubDate>Sat, 18 Jan 2003 00:12:39 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Fri, 17 Jan 2003 14:05:26 GMT]]></title><description><![CDATA[<p dir="auto">I can't wait to see an animated scenario.</p>
]]></description><link>https://www.knightmare.com/forum/post/2387</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2387</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Fri, 17 Jan 2003 14:05:26 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 16 Jan 2003 23:00:52 GMT]]></title><description><![CDATA[<p dir="auto">The one with the knight in it? Very good looking  ;D , and very f***ing scary  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /> <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /> <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /> <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
]]></description><link>https://www.knightmare.com/forum/post/2353</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2353</guid><dc:creator><![CDATA[JamesA]]></dc:creator><pubDate>Thu, 16 Jan 2003 23:00:52 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 16 Jan 2003 15:57:43 GMT]]></title><description><![CDATA[<p dir="auto">Great minds think alike, GG  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
<p dir="auto">All this brilliant new technology will allow fully animated nasties, as opposed to superimposed film sequences which will make things very interesting indeed!</p>
<p dir="auto">I always find the life force clock functions much the same as the incidental music. On the first episode of series 2, when Mildread throws the team out of the room, the clock appears and starts to decay as she does so. It's like a kind of warning - Something's Gonna Happen And It Ain't Pleasant!</p>
]]></description><link>https://www.knightmare.com/forum/post/2342</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2342</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Thu, 16 Jan 2003 15:57:43 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 16 Jan 2003 15:44:53 GMT]]></title><description><![CDATA[<p dir="auto">Malefact and I always seem to try to write Ariadne into things! Imagine Treguard (or whoever) warning the team (sic.) that she's built her lair <em>somewhere</em> in the set of tunnels they're traversing. The tension would be wonderful for both players and watchers as they quietly edge forward desperately hoping not to find her. And in tunnels there's always the chance of getting lost. They've taken a wrong turning, they know Ariadne is somewhere around the place, and life force is starting to run low...</p>
]]></description><link>https://www.knightmare.com/forum/post/2341</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2341</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Thu, 16 Jan 2003 15:44:53 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 16 Jan 2003 14:25:23 GMT]]></title><description><![CDATA[<p dir="auto">Oh, wow! I like that!</p>
<p dir="auto">I think having tunnels does help the game. Perhaps the new format can have two types of tunnel - series 3 style ones for pursuits and series 6/7 style ones for getting clues and dodging nasties.</p>
<p dir="auto">Maybe if Ariadne came back her lair can be a series of connected tunnels.</p>
<p dir="auto">If the dungeoneer has sight, it might be all to easy to start panicking and running around doing things with no explanation. The viewers might not feel so involved. By having tunnels it would give both players and audience time to gather their thoughts.</p>
]]></description><link>https://www.knightmare.com/forum/post/2336</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2336</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Thu, 16 Jan 2003 14:25:23 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 15 Jan 2003 19:06:01 GMT]]></title><description><![CDATA[<p dir="auto">Also, the room in the background looks a lot like original-style (series 1-3) Knightmare.</p>
]]></description><link>https://www.knightmare.com/forum/post/2321</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2321</guid><dc:creator><![CDATA[DavidNewton]]></dc:creator><pubDate>Wed, 15 Jan 2003 19:06:01 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 15 Jan 2003 19:01:56 GMT]]></title><description><![CDATA[<p dir="auto">It looks really good, very atmospheric. I wonder if they'll all be that colour or if there'd be a variety depending on the level or something. The shirt logo looks very good in that close shot too.</p>
]]></description><link>https://www.knightmare.com/forum/post/2320</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2320</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Wed, 15 Jan 2003 19:01:56 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 15 Jan 2003 12:46:49 GMT]]></title><description><![CDATA[<p dir="auto">First pic of new dwarf tunnel system on <a href="http://www.televirtual.com" target="_blank" rel="noopener noreferrer nofollow ugc">www.televirtual.com</a></p>
]]></description><link>https://www.knightmare.com/forum/post/2319</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2319</guid><dc:creator><![CDATA[beveryafraid]]></dc:creator><pubDate>Wed, 15 Jan 2003 12:46:49 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Mon, 13 Jan 2003 13:13:15 GMT]]></title><description><![CDATA[<p dir="auto">Oh my God!! I go on holiday and this happens!</p>
<p dir="auto">beveryafraid - if you are who I think you are then thankyou so much! I'd just about given up hope of there being a new series. Granted, it's still early days but it's marvellous that you're giving us access to its development! I think the graphic is excellent, by the way. I also believe that the extra speed achieved by giving the dungeoneer sight could really spice up the proceedings. It's a credit to you that Knightmare never ever coasted and continued to innovate throughout its run. I can't wait to see more!  ;D</p>
]]></description><link>https://www.knightmare.com/forum/post/2228</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2228</guid><dc:creator><![CDATA[Malefact]]></dc:creator><pubDate>Mon, 13 Jan 2003 13:13:15 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 02 Jan 2003 02:58:31 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">I think it is fantastic that he takes the time to listen to us lot here!</p>
<p dir="auto">How many TV producers do that??</p>
</blockquote>
<p dir="auto">Absolutely. "Fans" of many other shows are just treated with disdain. It's evident that TC not only listens to the suggestions and comments here, but considers them, thinks on them, takes them seriously. I'm not into praising people for the sake of praising them, but is really is heartening to see someone with as much acumen as him listening to the likes of us. I suppose at the end of the day we all have the interests of the show at heart, and I hope we'd do all we feasbily can to try and make the new KM work.</p>
]]></description><link>https://www.knightmare.com/forum/post/2014</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/2014</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Thu, 02 Jan 2003 02:58:31 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Thu, 02 Jan 2003 00:45:44 GMT]]></title><description><![CDATA[<p dir="auto">I think it is fantastic that he takes the time to listen to us lot here!</p>
<p dir="auto">How many TV producers do that??</p>
]]></description><link>https://www.knightmare.com/forum/post/1996</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/1996</guid><dc:creator><![CDATA[Kieran]]></dc:creator><pubDate>Thu, 02 Jan 2003 00:45:44 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 01 Jan 2003 22:34:58 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">We'll we get a recognisable theme tune! The memories and the positive adrenaline surge will probably kill me if we do! <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
</blockquote>
<p dir="auto">OH YES</p>
]]></description><link>https://www.knightmare.com/forum/post/1952</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/1952</guid><dc:creator><![CDATA[JamesA]]></dc:creator><pubDate>Wed, 01 Jan 2003 22:34:58 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 01 Jan 2003 20:34:31 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto">We'll we get a recognisable theme tune! The memories and the positive adrenaline surge will probably kill me if we do! <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
</blockquote>
<p dir="auto">I'd probably just cry, I'm such a sentimental old thing.</p>
]]></description><link>https://www.knightmare.com/forum/post/1915</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/1915</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Wed, 01 Jan 2003 20:34:31 GMT</pubDate></item><item><title><![CDATA[Reply to First new Knightmare VR Test pic on Wed, 01 Jan 2003 20:19:36 GMT]]></title><description><![CDATA[<p dir="auto">We'll we get a recognisable theme tune! The memories and the positive adrenaline surge will probably kill me if we do! <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=d0be30d29f0" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
]]></description><link>https://www.knightmare.com/forum/post/1912</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/1912</guid><dc:creator><![CDATA[Pickle_the_Elf]]></dc:creator><pubDate>Wed, 01 Jan 2003 20:19:36 GMT</pubDate></item></channel></rss>