<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Life Force]]></title><description><![CDATA[<p dir="auto">Have you noticed that when the Life Force I clock is going critical, it makes a strange heartbeat sound...</p>
<p dir="auto">When the dungeoneer is dying!</p>
]]></description><link>https://www.knightmare.com/forum/topic/830/life-force</link><generator>RSS for Node</generator><lastBuildDate>Wed, 16 Sep 2026 11:02:22 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/830.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 13 Jan 2004 10:54:49 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Life Force on Tue, 27 Jan 2004 13:12:49 GMT]]></title><description><![CDATA[<p dir="auto">It's good to read some positive posts about Life Force II clock....it frightened the heck out of me.</p>
<p dir="auto">It was a shame the face one sort of outstayed its welcome. In S5 it hardly did anything except for building up tension for team 4 in the end.</p>
]]></description><link>https://www.knightmare.com/forum/post/18518</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/18518</guid><dc:creator><![CDATA[FrightKnight]]></dc:creator><pubDate>Tue, 27 Jan 2004 13:12:49 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 27 Jan 2004 13:02:43 GMT]]></title><description><![CDATA[<p dir="auto">Life Force II rocks...  ;D</p>
]]></description><link>https://www.knightmare.com/forum/post/18513</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/18513</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Tue, 27 Jan 2004 13:02:43 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 27 Jan 2004 12:51:33 GMT]]></title><description><![CDATA[<p dir="auto">that cake or pie or watever it was was just ridiuculous! not going to mention it</p>
<p dir="auto">my favourite life force bit was life forcwe damage there were quite a few in series 3 wiuth the introduction of those skulls and ghouls that apprared quite frequently!</p>
<p dir="auto">life force damgae arrrgh</p>
<p dir="auto">if you look at julies team in series 3 treguard sdays life force damage beofre its even had any damage?? thats a bit strange!! but that was one of my favourites!!</p>
]]></description><link>https://www.knightmare.com/forum/post/18509</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/18509</guid><dc:creator><![CDATA[knightmaredave]]></dc:creator><pubDate>Tue, 27 Jan 2004 12:51:33 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 19:15:39 GMT]]></title><description><![CDATA[<p dir="auto">Life force was a great idea. Very spooky and most of the time you were unable to tell it was added in afterwards.</p>
]]></description><link>https://www.knightmare.com/forum/post/17277</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17277</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Tue, 13 Jan 2004 19:15:39 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 18:03:00 GMT]]></title><description><![CDATA[<p dir="auto">Well, I guess I'm not unusual in preferring the face to the walking man, and the man to the *<em>rolls eyes</em> *Quiche. And yes, it is a Quiche.</p>
<p dir="auto">I think what scared me with the original was partly, as someone else pointed out, the eyes rolling toward you. It kinda lulls you into a false sense of security, because at the start it doesn't look scary at all, but then the grinning skull is completely and utterly frightening.</p>
<p dir="auto">*<em>waits for Malefact to notice this thread and mention his idea for a life force face for the new KM based on the Dungeoneer's own face</em> *</p>
]]></description><link>https://www.knightmare.com/forum/post/17249</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17249</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Tue, 13 Jan 2004 18:03:00 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 17:45:46 GMT]]></title><description><![CDATA[<p dir="auto">The LF in series 6 &amp; 7 was cool and it was very tense.</p>
]]></description><link>https://www.knightmare.com/forum/post/17246</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17246</guid><dc:creator><![CDATA[King_Gazz]]></dc:creator><pubDate>Tue, 13 Jan 2004 17:45:46 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 16:04:59 GMT]]></title><description><![CDATA[<p dir="auto">Another Good example of LF II is as follows</p>
<p dir="auto">Go to CLIPS in the website</p>
<p dir="auto">Go to Series 6</p>
<p dir="auto">And then Team 2 Death</p>
<p dir="auto">It fetures Sumaya comeing to a sticky end at the hands of Dreadnought.</p>
]]></description><link>https://www.knightmare.com/forum/post/17216</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17216</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 16:04:59 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 16:01:08 GMT]]></title><description><![CDATA[<p dir="auto">That is one of the most scarest scenes from S7.</p>
<p dir="auto">The Goblins chaseing Nicola through the Dwarf Tunnals. Agine the music is a top notch spine-tingely huanting meloady.</p>
<p dir="auto">I think that this was the one time that Raptor was scarey or threataning.</p>
]]></description><link>https://www.knightmare.com/forum/post/17215</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17215</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 16:01:08 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 14:11:49 GMT]]></title><description><![CDATA[<p dir="auto">Go to <strong>CLIPS</strong> in the website</p>
<p dir="auto">Go to <strong>Series 7</strong></p>
<p dir="auto">And then <strong>Team 2 Dwarf Tunnel</strong></p>
<p dir="auto">Life Force II is on it!!!</p>
]]></description><link>https://www.knightmare.com/forum/post/17208</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17208</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Tue, 13 Jan 2004 14:11:49 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 14:03:14 GMT]]></title><description><![CDATA[<p dir="auto">Well I suppose after two terrifying LF sequences then they had to make something more amusing.</p>
]]></description><link>https://www.knightmare.com/forum/post/17207</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17207</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Tue, 13 Jan 2004 14:03:14 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:51:30 GMT]]></title><description><![CDATA[<p dir="auto">It wasn't worth the bother of makeing in the first place.</p>
<p dir="auto">I Mean which dunderhead dreamt that Idear up. Can You just imagin the conversation were it was devised.</p>
<p dir="auto">It might have sounded like this.</p>
<p dir="auto">"<strong>Ok We need A New Life Force Clock For Knightmare Series 8. Now this show is a computer generated VR inviroment Kids game that's set in a dungon. So what would be the best possibale design...... Hmmmm I know A CAKE</strong>."</p>
<p dir="auto">God above.</p>
<p dir="auto">Who ever came up with the Idear should be introduced to Snapper-Jack because I think they are definatly a Fool.</p>
]]></description><link>https://www.knightmare.com/forum/post/17203</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17203</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:51:30 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:45:25 GMT]]></title><description><![CDATA[<p dir="auto">LF III isn't worth the bother of mentioning. I'm almost ashamed to waste a post on refuting it.</p>
]]></description><link>https://www.knightmare.com/forum/post/17196</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17196</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:45:25 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:43:58 GMT]]></title><description><![CDATA[<p dir="auto">I never noticed it was being slowed down at all until somebody pointed it out to me.</p>
<p dir="auto">I see no body's mentioned the infomus Life Force Clock III The Quiche (Because That Is A Quiche never in a month of Sundays is it a Cake.)</p>
]]></description><link>https://www.knightmare.com/forum/post/17195</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17195</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:43:58 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:38:28 GMT]]></title><description><![CDATA[<p dir="auto">They introduced Life Force II so that they could keep using the same bit of animation constantly, and make it less obvious when they're "slowing the clock down" to give the dungeoneer a chance to get food.</p>
]]></description><link>https://www.knightmare.com/forum/post/17188</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17188</guid><dc:creator><![CDATA[HStorm]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:38:28 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:37:52 GMT]]></title><description><![CDATA[<p dir="auto">Yeah that's true, so spooky when you think about it.</p>
]]></description><link>https://www.knightmare.com/forum/post/17187</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17187</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:37:52 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:33:13 GMT]]></title><description><![CDATA[<p dir="auto">I Think that I'd put The Life Force II Clocks scareness down to the noice it made when the armour fell off. The Hollow <em>Clunk</em></p>
<p dir="auto">Also It was a wierd colour (Light Green I Think) so it didn't even look human.</p>
<p dir="auto">And when the dungeoneer died and the Skeletan just coalapesd in a heap that also was a bit un-nerveing.</p>
]]></description><link>https://www.knightmare.com/forum/post/17186</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17186</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:33:13 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:29:40 GMT]]></title><description><![CDATA[<p dir="auto">When I was five the walking knight (Life Force II) scared my pits out  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://www.knightmare.com/forum/post/17185</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17185</guid><dc:creator><![CDATA[Fidjit]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:29:40 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 13:28:08 GMT]]></title><description><![CDATA[<p dir="auto">What scared me was when the Eye Balls rolled to wards the screen when thge dungoneer had died.</p>
<p dir="auto">Thw walking Skeliton in S6-7 also un-nerved me a bit.</p>
]]></description><link>https://www.knightmare.com/forum/post/17184</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17184</guid><dc:creator><![CDATA[Skarkill]]></dc:creator><pubDate>Tue, 13 Jan 2004 13:28:08 GMT</pubDate></item><item><title><![CDATA[Reply to Life Force on Tue, 13 Jan 2004 10:57:39 GMT]]></title><description><![CDATA[<p dir="auto">Of course I noticed! That's one of the thinks that scared the hell out of me as a kid!  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62e.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--open_mouth" style="height:23px;width:auto;vertical-align:middle" title=":o" alt="😮" /></p>
]]></description><link>https://www.knightmare.com/forum/post/17145</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/17145</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Tue, 13 Jan 2004 10:57:39 GMT</pubDate></item></channel></rss>