<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Dance Stage mix/Knightmare Hybrid]]></title><description><![CDATA[<p dir="auto">Got a crazy idea see what you think.</p>
<p dir="auto">How about an arcade machine version of knightmare. Basically what you need is one of those dancing stage mega mix thingy dancing machine pads (The ones for the ps2 and arcade machine), as you know those pads are controlled by feet. Hence my idea  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /> , to move around just use the pad to act just like the TV show. The beauty of this is that it could look and have the same games exactly like the TV show?  ;D</p>
<p dir="auto">E.G side step to the left on screen by simply pressing the left foot pad button. One step forward by pressing the front pad once.</p>
<p dir="auto">Could even be first person based  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
<p dir="auto">What ya think? Unless someone has suggested it before  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f615.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--confused" style="height:23px;width:auto;vertical-align:middle" title=":-/" alt="😕" /></p>
]]></description><link>https://www.knightmare.com/forum/topic/917/dance-stage-mix-knightmare-hybrid</link><generator>RSS for Node</generator><lastBuildDate>Tue, 15 Sep 2026 05:30:13 GMT</lastBuildDate><atom:link href="https://www.knightmare.com/forum/topic/917.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 17 Mar 2004 20:04:42 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Dance Stage mix/Knightmare Hybrid on Thu, 18 Mar 2004 15:42:05 GMT]]></title><description><![CDATA[<p dir="auto">Yes, these ideas are always very cool. Sadly they usually stay as just ideas, without people with the time and skills and resources to turn them into reality. Still nice to imagine tho.</p>
]]></description><link>https://www.knightmare.com/forum/post/20147</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/20147</guid><dc:creator><![CDATA[GrimaldineGrimwold]]></dc:creator><pubDate>Thu, 18 Mar 2004 15:42:05 GMT</pubDate></item><item><title><![CDATA[Reply to Dance Stage mix/Knightmare Hybrid on Thu, 18 Mar 2004 15:14:58 GMT]]></title><description><![CDATA[<p dir="auto">An Unreal mod sounds pretty cool! Love to kick some goblin ass with Hordris  <img src="https://www.knightmare.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=cbb8c768457" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
<p dir="auto">Anyone know of any Mods for the original Unreal Tournament or 2003? As news of a mod would make my day.</p>
]]></description><link>https://www.knightmare.com/forum/post/20143</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/20143</guid><dc:creator><![CDATA[[[global:guest]]]]></dc:creator><pubDate>Thu, 18 Mar 2004 15:14:58 GMT</pubDate></item><item><title><![CDATA[Reply to Dance Stage mix/Knightmare Hybrid on Wed, 17 Mar 2004 20:15:56 GMT]]></title><description><![CDATA[<p dir="auto">yeah, sounds good!</p>
<p dir="auto">Someone tried to make an Unreal mod once. Wonder what happened to it...</p>
]]></description><link>https://www.knightmare.com/forum/post/20074</link><guid isPermaLink="true">https://www.knightmare.com/forum/post/20074</guid><dc:creator><![CDATA[Snowcat]]></dc:creator><pubDate>Wed, 17 Mar 2004 20:15:56 GMT</pubDate></item></channel></rss>