Re:Sounds of Knightmare
Posted: 23 May 2004, 12:03
I understand your comments Stormy, but i think a compromise can be met! hehe - I always thought that riddles should have been included in later quests, so as dungeoneers had to work out the items needed from clue rooms - have for example, food, gold, silver, lantern, etc - about 5 options after food. One item would be relatively straightforward, with a bit of a hint, but the important one based on a riddle, and make them really think - have two connected in one way, but one is right? Also, the music was excellently done in the lower levels later on, but i admit, when you KNEW they would survive it got annoying, like with Sofia/Elita/Skarkill. Also, items became too obvious because of the spyglasses.