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Re: Knightmare VR

Posted: 18 Jul 2003, 20:39
by Emii
Hi rjlee, and welcome to the forum (notes first post) - how long have you been keeping track of all this then?
I agree with those points fully - the blindfold idea is certainly something to keep and floor puzzles also. Am noseying over to your site now.

Also, BVA - thanks very much for the update!

Re: Knightmare VR

Posted: 19 Jul 2003, 02:33
by Pickle123
discount anything this girl says as she is most obviously evil :o

*points at post count*

Re: Knightmare VR

Posted: 23 Jul 2003, 16:33
by rjlee
(Sorry if this is off-topic, but I was asked...)
Well, I'd like to say that I've been here since the beginning, but unfortunately I missed the first season of Knightmare because I didn't know it existed... Anyway, watched most of it the first time around and loved it to pieces.
Then a few years ago, I stumbled onto Knightmare.com (then knightmare.clara.net) and read great wadges of it with interest, and I just really came back to it last week just to see what had changed...

Re: Knightmare VR

Posted: 24 Jul 2003, 04:13
by Pickle123
welcome back :)

much new?

if nothing else is then the DVD petition definetly is so click on my sig and sign it my good man.

*claps rj on the back*

Re: Knightmare VR

Posted: 24 Jul 2003, 15:21
by rjlee
You're too late; I've already signed...
Plus I've notified my local university's science-fiction society (I know there are some KM fans among them)...

Re: Knightmare VR

Posted: 24 Jul 2003, 16:16
by Pickle123
good on you my man! :D

*hugs*

Re: Knightmare VR

Posted: 27 Jul 2003, 23:58
by Prophet_Tenebrae
Am I the only one - slightly weary of the sound of the new format?

Surely if - as the report suggests - it's just one person, it won't be anywhere near as fun as when there was the mumbling advisors to send the dungeoneer to their death?

Re: Knightmare VR

Posted: 28 Jul 2003, 00:02
by Malefact
Oh, I'm positive there will be some kind of team - that would encourage discussion of course of action etc. that would allow the audience to know what they were thinking. It would involve the watchers a lot more.

Re: Knightmare VR

Posted: 28 Jul 2003, 00:04
by MoanaLiza
What like 'Si-mon! side step to the left!' ;D

Re: Knightmare VR

Posted: 14 Aug 2003, 20:55
by Galgarach
I must say i'll miss the old helmet. The one thing
gets me though: Seen as the person can now see
where they are going, will they no longer need a
team?

Re: Knightmare VR

Posted: 14 Aug 2003, 20:56
by Galgarach
Ill also miss the dodgy flashing skull  :P

Re: Knightmare VR

Posted: 14 Aug 2003, 20:57
by Galgarach
:-[ Fail three times and I feed on you

Re: Knightmare VR

Posted: 14 Aug 2003, 21:00
by Galgarach
Does timothy Child even read these? He could
get some good hints from them
KEEP THE HELMET
KEEP THE TEAMS
OR ME AND MY CANTS ENTER!!!!!!!!!!!
>:(

Re: Knightmare VR

Posted: 14 Aug 2003, 21:01
by Galgarach
me and my mates  ;)

Re: Knightmare VR

Posted: 14 Aug 2003, 21:02
by Galgarach
Did any one find Lee MacMurray's
room descriptions tedious (team 10, series 2, i think)
Your standing in what appears to be a    long    green     room.      Theres   a     table  in front of you. Love the accents though  :)