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				(Another) Knightmare Game
				Posted: 25 Mar 2006, 11:02
				by TuragaNuju
				
I also have been working on a KM game in RMK2000
And as I hjave a brand spanking new website, folow the link below and head to the RPG section!
www.r3dmm.com
Its only a Life-Force tester, but its a thing of whats to come
 
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 27 Mar 2006, 18:54
				by Ironlord
				Is that supposed to be downloadable? Only there's red text, but no link.
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 27 Mar 2006, 23:18
				by dontyoulikemypie
				I've downloaded it ok. Will give it a looksee!
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 27 Mar 2006, 23:20
				by dontyoulikemypie
				Oh, it won't run! What am I doing wrong? 

 
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 28 Mar 2006, 06:46
				by KFan
				Ironlord wrote:
Is that supposed to be downloadable? Only there's red text, but no link.
Use IE.
 
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 28 Mar 2006, 09:31
				by djoska
				Argh!!!
Competition!!!
I better finish mine off quick!!
 

 
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 29 Mar 2006, 00:04
				by Ironlord
				KM Fan wrote:
Use IE.
*twitch*
 
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 29 Mar 2006, 00:10
				by Ironlord
				Tried it in Opera and it didn't work either. Then resorted to the M$ filth that will give my computer electronic STDs. And examined the page source. It was different from the code that appeared on Firefox. For a start, it had an A HREF link where the red text was...
It looks like all this bizarre formatting has been done with CSS - surely that can't change the bare HTML? It just can't.
Anyway, for those of you who use a proper browser, the link is: (the URL mentioned above)/KMtest.zip - I'm not putting up a direct link.
Now... Ad-Aware, where are you?
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 29 Mar 2006, 00:26
				by Ironlord
				There must be more lifeforce images out there somewhere. It's a bit disconcerting the way it goes straight from a full helmet to amber, then takes ages to go through red...
That AVI mock-up of the lifeforce clock - will that do it? It's a bit blurred, but it's going to get shrunk...
			 
			
					
				Re:(Another) Knightmare Game
				Posted: 29 Mar 2006, 09:17
				by djoska
				my life force is pretty basic.
It has 10 frames and decreases with time!