Treguard: Welcome watchers of illusion, to the Castle of Confusion. I, Treguard issue the challenge.
A girl enters.
Treguard: Who challenges the dungeon?
Girl: Crystal Flair.
Treguard: Very well Crystal, I trust you have three friends to aid you. Call in your advisors.
Crystal: Hayden! Natalie! Jasper!
Treguard: Who guides this dungeoneer?
Hayden: Hayden Ray.
Natalie: Natalie Smith.
Jasper: Jasper Friedman.
Treguard: Very well then. Now, Crystal are you ready?
Crystal: ...Yes.
Treguard: Then don the Helmet of Justice and step boldly forward.
Crystal: Where am I?
Hayden: You’re in a forest. It looks very bleak, and there’s no light.
Jasper: Which way should we go?
A creature rushes past to the left.
Treguard: Now listen team; I have no idea who that may have been but I think it’s best if you follow them.
Hayden: Crystal, turn to your left.
Jasper: Walk forward.
Natalie: It’s probably best if one of us looks for clues.
Treguard: This forest is bleak. Now hurry team; beasts may be found on this path.
Natalie: You should probably speed up.
There is a clearing to their left, of which a small gathering can just be made out. A spirit emerges from it.

: Hello, stranger. I haven’t met you before. What’s your name?
Crystal: Crystal.
Bolgrim: I am Bolgrim myself. I see you’re headed for Mogdred’s playpen. I am indeed a friend of Mogdred’s. You’d better say welcome now – I don’t think you’ll be leaving.
Bolgrim returns back into the clearing, with a very twisted sounding laugh.
Natalie: We should probably move away from the clearing.
Jasper: Crystal, take one sidestep to your right and continue forward.
The team soon approach the dungeon’s entrance. A voice is booming out.
Mogdred: Welcome, dungeoneer to Mogdred’s little playpen! I hope you’ll enjoy your stay, and all the games. Of course, you are a foolish and feeble outsider. Do you pledge allegiance to Mogdred, and join our dungeon games?
Crystal: Who am I talking to?
Natalie: You’re probably talking to Mogdred.
Hayden: Should we pledge allegiance to him?
Natalie: We probably shouldn’t.
Jasper: Crystal, say no.
Crystal: No.
Mogdred looks quite shocked.
Mogdred: A brave move. Or should I say foolish? I could kill you now, but what’s the point. I enjoy observing fear. And I shall enjoy observing yours! (laughs)
Mogdred disappears.
Crystal: Is he gone?
Mogdred returns.
Mogdred: I am never gone. I am watching all your footsteps. Look upon Mogdred and quail! Now good luck dungeoneer, not that there’s any hope for you.
Mogdred disappears.
Treguard: Hurry onward team, you’ll be needing all your courage. Mogdred has given a blow to your life force.
The dungeon entrance is a serpent’s mouth straight ahead.
Natalie: We should probably walk forward. We should probably be quick.
Jasper: Crystal, walk forward.
Hayden: STOP! You’ve gone slightly too far left. Sidestep to your right twice.
Jasper: Walk forward now.
The team enter the dungeon.
Crystal: Where am I?
Hayden: Crystal, you’re at the head of a staircase. We need to go down the stairs.
Natalie: You should probably use the banister.
Jasper: Crystal, sidestep to your left.
Natalie: It’s probably best if you reach out with your left hand for the banister.
Crystal: I’ve got it!
Hayden: Go down the stairs.
Crystal: Where am I?
Hayden: You’re in a bare room with nothing but a table. The room is rather dark.
Natalie: There’s some objects on the table, and some are probably useful.
Jasper: Crystal, turn 45 degrees left. Walk forward.
Natalie: Crystal, what’s on the table? We could probably help you.
Crystal: I can’t see the table!
Hayden: Crystal, take one sidestep to your left and walk forward.
Crystal: There’s a lantern, an apple pie, an ice pack and some beer.
Treguard: You’ll need life force energy for the coming encounter. Hurry now!
Natalie: Crystal, you should probably put the apple pie in your knapsack.
Jasper: Is that?
Natalie (interrupting): There’s probably going to be something here in a minute.
Treguard: Natalie’s right, team. Manifestation occurring.
Granitas: I am Granitas of Legend! Turn and face me, or perish! I have three riddles and truth I seek. Here is my first:
Natalie: It’ll probably be really hard.
Granitas: Who meditated under the Bodhi tree?
Crystal: What should I say?
Natalie: It’s probably someone religious.
Hayden: Jesus?
Jasper: Crystal, say Jesus.
Crystal: Jesus.
Granitas: FALSEHOOD! The Buddha was the truth I sought. Here is my second: I travel at speeds beyond those of sight. You’ll never see without me, try as you might. What am I?
Natalie: It’s probably light.
Crystal: Light!
Granitas: Truth accepted! Here is my third: Many children travel upon a boat, bound for a town many miles away. Name the town.
Crystal: Do you think it’s Neverland?
Hayden: Try it.
Crystal: Neverland!
Granitas: FALSEHOOD! Morningtown was the truth I sought! One alone is the score. Your quest is for the chalice, but you may not drink from it. I scorn you! Rock I was, and rock I now become!
Treguard: Make your choice team, and exit fast.
Natalie: We probably shouldn't be drinking beer.
Hayden: Crystal, take the lantern and the ice pack.
Treguard: Hurry now team, you're only wasting life force.
Jasper: Crystal, sidestep to your left twice.
Hayden: One step forward, and turn left.
Jasper: Walk forward.
Natalie: We should probably take the right hand door.
Hayden: Crystal, walk forward until I say stop.
Natalie: You can stop now, probably.
Hayden: STOP! Turn to your right and walk forward.
Crystal: Where am I?
Natalie: You're in a dark room which can probably be lit by the lantern.
Jasper: Crystal, get the lantern out!
Crystal: I can't even see my items. Okay, I think this is the lantern.
Natalie: It's probably the ice pack as it hasn't done anything.
Jasper: Try the other item.
Crystal: Is the room lighting up?
Hayden: Yes. You're in a room with three doors. A jester is emerging from the middle one.
Treguard: Listen team, this is Folly the Jester. He is perfectly trustworthy, but he may waste your life force.
Folly: What's this I see? Is that a dungeoneer?
Natalie: Crystal, it's probably best if you say yes.
Crystal: Yes it is.
Folly: What's your name then, bold dungeoneer?
Crystal: What shall I say?
Hayden: Crystal.
Crystal: Crystal.
Folly: Pleasure to meet you, Crystal. Folly is my name, and Folly is my nature. Foolishness my character, and fun my alma mater. Now then Crystal, you had better listen to Folly. The room I emerged from, you shouldn't go in there. However, you must not take the one to my right either. Well I hope you've taken that advice. I'm sure we'll meet again, young dungeoneer. (Runs off laughing.)
Natalie: We should probably take the left door.
Hayden: I think we want right actually.
Jasper: It's definitely left, what we want. Crystal, sidestep to your left.
Hayden: Sidestep to your right-
Natalie: It's probably left!
Jasper: Left!
Hayden: Right!
Hayden and Jasper keep talking over each other.
Treguard: You're only wasting life force.
Crystal: Which way do I go?
Natalie: We'll probably go left.
Jasper: Sidestep to your left and walk forward.
Hayden: Stop. Two more sidesteps to your left.
Jasper: Crystal, walk forward.
Crystal: Where am I?
Hayden: You're in a room with a hand. It's just dropped from the ceiling.
Natalie: It's probably going for you.
Treguard: Caution team, this is the Wall Master. Search for its shadow, and move quickly.
Wall Master drops above Crystal.
Natalie: Crystal, sidestep - probably to your left!
Crystal: What?
The hand grabs Crystal and the team is out.
Treguard: Ooh, nasty! But then again, Folly told you to take the right door, not the left. Spellcasting: D-I-S-M-I-S-S.
Farewell Crystal, Hayden, Jasper and Natalie; although you didn’t make it far you still accepted the challenge.