Re: The new KM episode is up!
Posted: 13 Aug 2013, 21:44
Do you mean more was filmed before the team died and cut out? Or they filmed more afterwards?
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I'm aware that Tim Child recently informed us that we'd eventually get a more extensive video containing the content that was cut from the episode. I wonder if this was always the plan, or whether the chopped material was simply such high quality that Tim decided it was too good to remain forever unseen?Mystara wrote:Bothwombstar wrote:Do you mean more was filmed before the team died and cut out? Or they filmed more afterwards?
It's most likely to be a directors cut I'm guessing. But I like your way of thinking!UnclePob wrote:I'm aware that Tim Child recently informed us that we'd eventually get a more extensive video containing the content that was cut from the episode. I wonder if this was always the plan, or whether the chopped material was simply such high quality that Tim decided it was too good to remain forever unseen?Mystara wrote:Bothwombstar wrote:Do you mean more was filmed before the team died and cut out? Or they filmed more afterwards?
If the extended video idea was decided beforehand, it would make sense - while everyone is present and the Norwich studios available - to have filmed more material than was necessary, deliberately. There will have been certain limits and restrictions posed by Google in regard to the actual episode itself, and the whole process will have meant Tim won't have had quite the same level of control over the resulting episode as he would have had with an independently created pilot. Time was certainly an issue.
I've no idea what this additional footage is, though I'm sure much of the footage we're yet to see was fully intended to be used in the episode. If certain reports are to be believed, the plan was to have the episode conclude with a stalemate, but when the team accidentally killed their dungeoneer there was an opportunity to have a dramatic ending, which was seized on at the last minute at the cost of a few earlier rooms which were cut for time.
That being the case, much of the unseen footage isn't suspicious in the least and was merely chopped out to keep to time. It's the extra footage that makes me wonder... perhaps Tim might be planning to release a Director's Cut version of the episode, with all the missing rooms and a couple of extras slotted in there to increase the length. Certainly 45-minute to 1-hour episodes are more appropriate in this day and age to the 30-minute (well, 20) episodes of old, and if everything's polished to a gleam, missing elements are added in, and the whole thing is book-ended with new opening and closing sequences - this new version could be a deliberate, and possibly brilliant pilot, where the Geek Week episode in and of itself wouldn't really have been appropriate
See, now I would have LOVED to have seen this *gets all exciticled*beveryafraid wrote:It’s not a director’s cut. Much simpler explanation.
Google YouTube didn’t want anything longer than 25 minutes. That was quite hard (well very actually) to do without the sort of butchery which would have made a complete nonsense of the sub plots and storylines. As it is they took a bit of savaging and quite a lot of excellent team interaction had to be lost together with three more dungeon chambers, and quite a bit of Lord Fear, Lissard and Theodora Snitch delivering game information which related to parts of the game we were no longer able to see.
The main purpose of the re cut is to produce an effective selling pilot for a new broadcast vehicle
Thanks for clarifying this. To be honest I figured most of this out already since it was clear that this sort of venture, contracted by a company like Google, and coupled with the unpredictability of genuine gameplay was always going to cause the episode to over-run and require editing for time. That hasn't impacted my desire to see the cut material in the least, and I look forward to seeing these cut rooms and puzzles at some point in whatever form they are presented to us.beveryafraid wrote:It’s not a director’s cut. Much simpler explanation.
Google YouTube didn’t want anything longer than 25 minutes. That was quite hard (well very actually) to do without the sort of butchery which would have made a complete nonsense of the sub plots and storylines. As it is they took a bit of savaging and quite a lot of excellent team interaction had to be lost together with three more dungeon chambers, and quite a bit of Lord Fear, Lissard and Theodora Snitch delivering game information which related to parts of the game we were no longer able to see.
I can't believe, that just for once in my life I've actually over-thought a situation and seem to have gotten it right, concerning the proper pilotbeveryafraid wrote:The main purpose of the re cut is to produce an effective selling pilot for a new broadcast vehicle
I actually got my son in to look at that, just to make sure I wasn't misreading it in a mad rush of over-optimism!beveryafraid wrote:It’s not a director’s cut. Much simpler explanation.
The main purpose of the re cut is to produce an effective selling pilot for a new broadcast vehicle
It took me a couple of reads as well. I've grown so accustomed to seeing things that aren't there when I really really want them to be there, especially with things that are almost too good to be true. This doesn't appear to be the case here.fluttermoth wrote:I actually got my son in to look at that, just to make sure I wasn't misreading it in a mad rush of over-optimism!beveryafraid wrote:It’s not a director’s cut. Much simpler explanation.
The main purpose of the re cut is to produce an effective selling pilot for a new broadcast vehicle
I've not heard any explanation for why these changes were made. Perhaps Alan or Tim might step in and clarify exactly what was going on there.Peter wrote:I honestly cannot wait for that, thank you so much Tim.
Apologies for my ignorance if this has already been explained, but was there any reasons offered for the sound effects revap, ie. Door entering, goblin horn, spell casting, opening theme, life force, atmospheric background ensembles?
Was it budget issues, copyright issues, creative decision/new direction?