Re:Brollachan
Posted: 08 Mar 2006, 10:03
I was programming the brollachan in my Knightmare PC game last night.
He only asks one question (an easy one, of course)
I took lots of speech frames and placed only the animated face onto his 'base', recreated seperately so that it fits the perspective I've used.
It looks impressive- and as shiny as the real thing!
If anyone is interested in this game production, keep looking on here and on the knightmare site.
It's not too far from being finished as a version 1.0 if you like.
For more information, please email me at djoska@lycos.co.uk
He only asks one question (an easy one, of course)
I took lots of speech frames and placed only the animated face onto his 'base', recreated seperately so that it fits the perspective I've used.
It looks impressive- and as shiny as the real thing!
If anyone is interested in this game production, keep looking on here and on the knightmare site.
It's not too far from being finished as a version 1.0 if you like.
For more information, please email me at djoska@lycos.co.uk