The serpent's tongue forms a bridge to cross. From Knightmare Series 3.

Series 3: Level 1

By Keith McDonald

The Series 3 dungeon combined exciting handpainted rooms with new computer generated environments.


Dwarf Tunnels

The CGI dwarf tunnels, as seen in Series 3 of Knightmare (1989).

More about Dwarf Tunnels (CGI)

Dice Room

The Dice Room, as seen in Series 3 of Knightmare (1989).

More about the Dice Room

Lair of Kaa

The Lair of Kaa (Level 1 version), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

More about the Lair of Kaa

Ledge Crossing

The cliff edge, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

More about the Ledge Crossing

Option Room

A variant of the 'Door Option Room', based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Level 1 Clue Room

A variant of the Level 1 clue room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

More about Clue Rooms

Snake/Scorpion Room

A variant of the Snake / Scorpion Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Bomb Rooms

A short variant of a bomb room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Lion's Head

The Lion's Head (ledge challenge), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Serpent's Tongue

The Serpent's Tongue, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

More about the Serpent's Tongue

Stomach Room

A CGI-generated stomach tunnel, as shown on Series 3 of Knightmare (1989).

More about the Stomach

Vale of Banburn

The Vale of Banburn, from a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Water Room

The Water Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Corridor of the Catacombs

The Corridor of the Catacombs, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

More about the Corridor of the Catacombs

Kitchen

The kitchen, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

More about the Kitchen

Scarab Room

A variant of the Scarab Room, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Cauldron Room

The Cauldron Room or Crone Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Level 1 Wellway

The Level 1 wellway room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

More about Wellway Rooms

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Series 3 Quest 11

Series 3, Quest 11. Martin becomes a ghost to escape the Moving Wall.

Team 11: Martin, Darren, Lee and Jamie from York.

Vale of Mogdred

The bridge, also claimed as the Vale of Mogdred, from Series 2 and 3 of Knightmare.

This narrow bridge is set above a deep ravine. It is often guarded, and is a favourite spot for Mogdred to persecute dungeoneers.

Ledge Crossing

Series 2, Quest 12. Steven encounters a giant arachnid on a narrow ledge.

The versatile ledge crossing was used for an arachnid or a character encounter. It was expanded in the third series to a three-part set piece along a cliff.

See Also