Level 2

It's the Black Tower of Goth! Level 3 of the previous series has now become Level 2.

Treguard: "I've heard the rumours but this confirms it. Lord Fear never played by the rules but now he's got worse - the old levels have gone and Level 3 becomes Level 2.

"I'm afraid to have to tell you that the toughest task in the dungeon dimension has just got tougher!"

Snapper-Jack appears. Treguard describes him as a 'fool-taker'.

Snapper-Jack: "Three questions I gives you. Two good answers you gives me. And if you don't, I 'naps ye."

They pass the test by answering at least two riddles correctly. (We rarely got a definitive answer as to whether two or three were scored.)

The Level 2 clue room. The scroll reads: "Humorous or what? That's funny. Get the joke?"

The clue objects are: a green gem, a bone, a casket, and a Fearsome Potion.

Spyglass: Lord Fear argues with the sorceress, Maldame.

Lissard: "A redoubtable woman, Lordness. They call her the iron maiden."

Maldame demands the word key to Linghorm, one of Lord Fear’s two towers. Fear loses his temper and turns her to stone.

Lord Fear: "There you are, Lissard. Now you can call her the concrete lady."

Lissard asks about the word key, which is revealed to be 'Phoenix'.

The team take the bone and the potion, as a Skeletron approaches.

In the ensuing panic, Daniel sprints the length of the room and to Gideon's dismay goes through the left-hand door.

Treguard: "Skeletrons are sort of reconstituted warriors. You might call them undead - though I'm not convinced they ever lived."

They don't like water, apparently, so the Sewers of Goth are finally good for something…

The Sewers of Goth and a meeting with Sylvester Hands. Sly wonders off briefly, knowing that Daniel has nowhere to go.

Daniel convinces the team that he should take the Fearsome potion. He turns into Lord Fear! When Hands returns, he is ordered to take Daniel across the sewers.

Into the moving block obstacle (similar to that from Series 7). As Daniel is halfway through the puzzle, a goblin horn sounds. Two strange creatures appear.

Treguard: "Miremen, I think. They're slow on land but deadly if they catch you."

Raptor appears with the Miremen. Daniel points the humerus bone at him, making him laugh until he staggers off.

The team guide Daniel out before the Miremen can react.

They enter a room with an image of the stone Maldame on the wall. Daniel uses the Reach Wand to release her from Lord Fear's spell.

She doesn't seem particularly grateful, and demands they make her an offer.

Maldame: "It's all a matter of personal and private enterprise. In this case, my personal enterprise."

They exchange the word key to Linghorm for their escape to Level 3.

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