A lot of the new computer generated stuff is great. New camera angles and the ability to make the dungeon surroundings feel bigger more epic works well.
Here are the things I don't think work quite as well BUT please if the VR people are reading, take this as suggestions rather than complaints as I have no idea how the VR will finally be presented and how much more work you are doing on the VR system:
People will always be better than VR - there's just something about the way people interact with each other (especially the dungeoneer and the dungeon actors) and I think that's what made KM special. The computer graphics just made it possible.
Please use the wonderful engine you have created to make better dungeons and wonderful scenery - that is where I believe the computer progress should be evident and also in the improvments in the Chroma-key process.
However, if you avatar the human parts out of KM. You have an audience watching kids play KM the computer game. Have you ever watched over someone's shoulder while they played a RP game on the computer? It's not that exciting.
Is it possible to have the VR inside the helmet so that the dungeoneer can see the dungeon from his perspective ? I'm sure you could hide antennae in a helmet that big
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