

The latest project from Knightmare artist David Rowe gives new life to ideas and drafts that never made it to air.

Hugo Myatt and Mark Knight were reunited as Knightmare's main adversaries in this raucous finale to the comedy adaptation's 10th anniversary tour.

David Rowe, the artist behind Knightmare's famous hand painted scenes, discusses the value of human input in a technological world and how a new series might look.

Clue rooms allowed teams to choose objects that would help them survive the level. The Level 1 rooms were guarded by wall monsters.

This room was a chess board for the dungeoneer knight to face the opposition bishop. It only featured in the second series.

Jake Collins presents issues 10-19 of The Eyeshield, the Knightmare fanzine, first published in June 1996 by Paul McIntosh.
Pookas and stormgeists are among the "superficial changes" (as I call them on this episode of the podcast) that I thought "Oh, I wish they'd just kept that the same as in S4/5" when I first watched S6...
Personally, I still found the S6/7 pookas terrifying as a child, even if they're not as creepy-looking as the earlier ones!OMG, the Farthing Wood edit with the death chime. Imagine if they used that ...
Oh wow awesome! That's my Thursday night viewing sorted...
I thought Hatfilms did a really good homage as well over the course of their three episodes.Here's hoping they may do some more KM tributes in the near future....