Mystara's Secret Project: KMV/Ægis Quest
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- Dungeoneer
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Re:Mystara's Secret Project: KMV
Yey -- it runs on the Mac
- Mystara
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Re:Mystara's Secret Project: KMV
Damn right it does
I'll try and provide some kind of an update this weekend. If we get an area finished off then I'll demo that. If not, I'll give a nice demo of the openGL lighting system which is rather sexy.
In other news...our website is up, and content has slowly started being added. Should be available for public viewing soooon.
I'll try and provide some kind of an update this weekend. If we get an area finished off then I'll demo that. If not, I'll give a nice demo of the openGL lighting system which is rather sexy.
In other news...our website is up, and content has slowly started being added. Should be available for public viewing soooon.
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
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Another image!
As promised, another image for you...
A higher quality version of the same image can be found here:
http://alan.alwebwiz.net/lighting_hi.jpg
This shows off some nice openGL lighting effects that we have. It's still a part of our test area (new area is still being worked on sadly)
A higher quality version of the same image can be found here:
http://alan.alwebwiz.net/lighting_hi.jpg
This shows off some nice openGL lighting effects that we have. It's still a part of our test area (new area is still being worked on sadly)
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
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KMV: The website
G'day,
Just to let you know that the website for KMV has now been launched and may be found here:
http://kmv.partreal.net
It's slowly being updated, but currently contains details of the project and what it's all about
Cheers!
Just to let you know that the website for KMV has now been launched and may be found here:
http://kmv.partreal.net
It's slowly being updated, but currently contains details of the project and what it's all about
Cheers!
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- TheMightyMartin
- Level 1 Dungeoneer
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Re:Mystara's Secret Project: KMV
I've just checked out the website. The piccytures are indeed pleasant on the eye and the whole prospect of it does interest me a lot. I never got involved in the original RPG but I'd definitely be interested in checking this out, though since the progress of the teams will be recorded for online playback I sure hope I don't suck
"I love a girl with spirit. It's great fun breaking it!"
- Mystara
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Re:Mystara's Secret Project: KMV
It's there to encourage you to do your best
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
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Re:Mystara's Secret Project: KMV
There's been a site update to http://kmv.partreal.net/
Including, thanks to Forester, a screenshot of our new area under construction.
Enjoy!
Including, thanks to Forester, a screenshot of our new area under construction.
Enjoy!
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
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KMV: Looking for some puzzles
Greetings,
I'm about to start producing a simple playable prototype for KMV of about three rooms. To accomplish this, I need a concept for three different rooms - of different difficulty, to test the expressiveness of the engine as well as discover any bugs in the room building/playing process.
I thought I would offer this opportunity to anyone who might like to see a puzzle of their creation rather than outright create them myself
What I need:
A simple text description of the room and how the puzzle/challenge works. Feel free to include diagrams where appropriate.
Some key points:
1) Please don't submit excessively complex rooms. The rooms are all 3D and much as we'd love to, we simply don't have the time to create (eg.) a colossal 3D gargoyle (or even a small one). By all means, if you can provide a model and texture for anything complex, feel free to include it!
2a) Don't make puzzles too hard.
It's boring to watch people lose all the time
2b) Puzzles may have a random element - but if they do, they must not be lethal.
It's reasonable to give the players a basic combination lock without a combination and give them a time limit. But only if entering the wrong combination repeatedly doesn't kill them.
3) We don't (yet) have any NPCs
So no wall monsters, goblins, walking skeletons, etc.
Unless you want to provide the models/textures of course!
4) No sounds
The client doesn't support sound.
5) Please indicate if the group is assumed to have found some piece of knowledge before entering a room. For example, a causeway assumes that the group has found a combination (causeways are lethal if you get them wrong, so cannot have any random element to them).
So, if after all that you still have an idea - I'd love to hear it. Feel free to contact me privately. Either via the forum or via the KMV contact page
http://kmv.partreal.net/component/optio ... Itemid,35/
Finally, if anyone is interested in providing a link to the KMV website. A selection of banners and corresponding HTML code for them can be found here:
http://kmv.partreal.net/content/view/34/38/
Cheeeeerssss!
I'm about to start producing a simple playable prototype for KMV of about three rooms. To accomplish this, I need a concept for three different rooms - of different difficulty, to test the expressiveness of the engine as well as discover any bugs in the room building/playing process.
I thought I would offer this opportunity to anyone who might like to see a puzzle of their creation rather than outright create them myself
What I need:
A simple text description of the room and how the puzzle/challenge works. Feel free to include diagrams where appropriate.
Some key points:
1) Please don't submit excessively complex rooms. The rooms are all 3D and much as we'd love to, we simply don't have the time to create (eg.) a colossal 3D gargoyle (or even a small one). By all means, if you can provide a model and texture for anything complex, feel free to include it!
2a) Don't make puzzles too hard.
It's boring to watch people lose all the time
2b) Puzzles may have a random element - but if they do, they must not be lethal.
It's reasonable to give the players a basic combination lock without a combination and give them a time limit. But only if entering the wrong combination repeatedly doesn't kill them.
3) We don't (yet) have any NPCs
So no wall monsters, goblins, walking skeletons, etc.
Unless you want to provide the models/textures of course!
4) No sounds
The client doesn't support sound.
5) Please indicate if the group is assumed to have found some piece of knowledge before entering a room. For example, a causeway assumes that the group has found a combination (causeways are lethal if you get them wrong, so cannot have any random element to them).
So, if after all that you still have an idea - I'd love to hear it. Feel free to contact me privately. Either via the forum or via the KMV contact page
http://kmv.partreal.net/component/optio ... Itemid,35/
Finally, if anyone is interested in providing a link to the KMV website. A selection of banners and corresponding HTML code for them can be found here:
http://kmv.partreal.net/content/view/34/38/
Cheeeeerssss!
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
- Administrator
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Re:Mystara's Secret Project: KMV
With more thanks for Forester, the KMV site has had another small update.
This time, featuring a new screenshot of something that should be familiar to all of you
http://kmv.partreal.net/
This time, featuring a new screenshot of something that should be familiar to all of you
http://kmv.partreal.net/
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
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- Level 2 Dungeoneer
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- Joined: 12 May 2007, 09:12
Re:Mystara's Secret Project: KMV
I can't connect to the site
Will it be back up soon?
Will it be back up soon?
Malice's loyal subject
- Mystara
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Re:Mystara's Secret Project: KMV
Something was wrong with the DNS. I'm not sure what - but it seems to be fixed now.
However, it might take some time for your ISP to refresh the data. So I imagine it'll be offline for up to a few hours.
Thanks for reporting that!
However, it might take some time for your ISP to refresh the data. So I imagine it'll be offline for up to a few hours.
Thanks for reporting that!
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- Mystara
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Re:Mystara's Secret Project: KMV
Okay kay.
Lots of hidden things have been happening behind the scenes, and we've made a small update on the KMV website (http://kmv.partreal.net)
Hopefully we should be able to show you a small video soon
Enjoy!
Lots of hidden things have been happening behind the scenes, and we've made a small update on the KMV website (http://kmv.partreal.net)
Hopefully we should be able to show you a small video soon
Enjoy!
Alan Boyd
Website: https://www.twicetwice.co.uk/
Website: https://www.twicetwice.co.uk/
- JamesA
- Fright Knight
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- Location: London
Re:KMV: The website
I've put a link to the website on Knightmare's Myspace page.
James Aukett
Creator of the Knightmare: 25th Anniversary Documentary
Creator of the Knightmare: 25th Anniversary Documentary
- Mystara
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- Mystara
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