Series 2 - Episode 10

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Morghanna
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Re: Series 2 - Episode 10

Post by Morghanna »

Another memorable episode.
Team 8 were certainly given the hurry-up by the mechanical warrior in the well room. 8-o
The first team to agree to serve Mogdred. >:-] Possibly their quest was doomed as soon as they did.
:question: Were they the only team ever to do this? I don't remember any other.

Why did they choose that silly dagger? ::) Unlike the previous team, they were not given any reason to take it.

An amusing moment with Olaf being attacked by (invisible) angry bees.

Really liked their demise, in an empty 4-exit chamber, stuck in a kind of loop-of-infinity, until life force ran out.... >:-] Presumably without the divining-rod they were in "losing status" and it wouldn't have mattered which exit they tried.
:idea: What a pity they didn't try Mogdred's "POWER" spell in their desperation. It wouldn't have done any good, but at least we would have seen what happened. >:-]
Rather like team 5, their quest was fairly low-key but had a memorable ending.

Team 9 started steadily. I think the fuse on that bomb got stuck....
Got 3/3 against Igneous, altho had some heavy hints from Treguard.
"I think it's about time you got wise to the ways of real magic. The kind that is borne on the dark side." >:D
Drassil
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Re: Series 2 - Episode 10

Post by Drassil »

Morghanna wrote: 02 Jun 2020, 14:09 Why did they choose that silly dagger? ::) Unlike the previous team, they were not given any reason to take it.

Daggers in consecutive quests. I'd never picked up on that before. There's nothing like a watch-through for noticing trends. Thanks and keep up the good the work!

This variation may be why, in the next series, dungeoneer Scott decided it was worth checking a dagger for markings. It's one of my favourite displays of dungeoneer initiative.
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Morghanna
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Re: Series 2 - Episode 10

Post by Morghanna »

Thanks, i will look out for that when i move on to series 3.
The final team in series 1 examined their level 3 clue objects extra carefully. It was impressive that they were being so thorough. On that occasion it didn't stop them from making the wrong choice, but generally attention to detail was a sign of a good team.
"I think it's about time you got wise to the ways of real magic. The kind that is borne on the dark side." >:D
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HStorm
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Re: Series 2 - Episode 10

Post by HStorm »

Morghanna wrote: 02 Jun 2020, 14:09 The first team to agree to serve Mogdred. >:-] Possibly their quest was doomed as soon as they did.

:question: Were they the only team ever to do this? I don't remember any other.
Yes, they were the only team to 'do-an-Anakin-Skywalker,' so to speak. Team 4 in season 3 were given a spell by Mogdred as well - called GLORY - but he never offered them an agreement to serve him, he just gave them the spell unsolicited, and the team were clearly set at all times not to cast it. That's the closest anyone else came to it, unless you count the 'find-and-fetch' bargains Malice would strike with dungeoneers at the start of quests in season 4. Curious how those deals were never penalised as 'arming-with-the-weapons-of-your-enemies', but then when she demanded allegiance in Level 3, it was almost certainly going to be treated the way Stuart was here. It's also interesting that Lord Fear never tried to corrupt the dungeoneers, but I suppose by the time he arrived, the production team were assuming that everyone had already realised that the dungeoneers should always decline.
Why did they choose that silly dagger?
The likeliest explanation I can think of is that they didn't seem to realise what the divining rod was supposed to be, and thought it was just an ordinary stick. They might even have assumed therefore that it counted as another weapon, and probably a less useful one than the dagger.
Knightmare Audio Plays from The Dunshelm Players.
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