
Confusion.
Re: Could 'in-game' characters hear the advisors?

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- Fright Knight
- Posts: 1993
- Joined: 17 Nov 2002, 23:02
- Location: Level 1 Wellway Room
Re: Could 'in-game' characters hear the advisors?
Yes, I do think it'd be a good question to ask TC.
And yes, that Hordriss scene is one of my favourites too.
And yes, that Hordriss scene is one of my favourites too.

"Sometimes of the Grey, but always of the Green, dearie. Shurrup Brollachan! Have you seen Festus, my dear? I need to take him back to Cornwall. " [cackle]
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- Fright Knight
- Posts: 1028
- Joined: 19 Nov 2002, 02:54
- Location: Blackpool
Re: Could 'in-game' characters hear the advisors?
Question noted
It was earlier but I don't get on the forums often enough *grumbles*
I happen to think they could, as on a few occasions the characters did comment on the advisors mumblings.

I happen to think they could, as on a few occasions the characters did comment on the advisors mumblings.
'He's NOT a Dungeoneer, he's a VERY naughty boy!'
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- Dungeoneer
- Posts: 29
- Joined: 17 Jan 2004, 21:23
Re: Could 'in-game' characters hear the advisors?
I missed the dog schene, but it sounds great!
I just remembered one thing, didint Lilith say: "I can hear you spies" ?
I just remembered one thing, didint Lilith say: "I can hear you spies" ?
Re: Could 'in-game' characters hear the advisors?
I think they could but that is just a guess.
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