s4t8brett wrote: ↑04 Dec 2019, 19:42
More of those re-touched Series 4 scenes would be lovely, Grandizzy!! I always thought the Dunswater scene unnecessarily grey.
Just a bit of fun, really, but I will have to do some more when I get a chance.
s4t8brett wrote: ↑04 Dec 2019, 19:42
What Series 4 does have in its favour, though, in my opinion, is a good mix of David Rowe-painted scenes, CGI animations (like the Swinging Axe chamber) and location recording.
I agree, it is a nice mix. I mean no disrespect at all to the creative team behind series 4. I really enjoyed the series. I'm just ultra-nostalgic about the first three series.
I suppose Tim Child's vision was always for Knightmare to be like a videogame, so I guess, technically, the show was merely fulfilling its original brief by moving more over to CGI.
It's just that I loved the "fantasy storybook" style of the earlier series.
s4t8brett wrote: ↑04 Dec 2019, 19:42One possible exception was the first forest trail after we obtained the Eye Shield, which always seemed pixellated and weirdly psychedelic.
LOL, yes, there is a fine line between a colourful fantasy world and, as you rightly put it, 'psychadelic'. Some of the pink and purple was a little heavy.
Hey, I've just realised you were a contestant! I will have to do some screens from team 8! LOL
May I ask a question about the filming, which I've always wondered? I presume there were lots of breaks in the shooting while the production crew prepared sets etc. I was wondering how often filming would be stopped, and roughly what was the ratio of break time to actual filming? And what happened during the breaks? Did Hugo keep silent/leave the set?