The Arches, which appeared on several occasions during Series 7 (1993).

Dungeon

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An overview of the Knightmare dungeon and how it changed over the years.


Over its eight series, the Knightmare dungeon changed. Starting with hand-painted dungeon rooms by David Rowe, the dungeon started to use real-life locations such as dungeons and forests in series 4 and finally moved to fully CGI generated environments in series 8.

In This Section

CGI

Series 8 opening sequence from episode 1

CGI elements were integral to Knightmare, even during its early years. The creators would eventually revert to a full CGI dungeon for the final series.

Handpainted

Series 2. The fire cave in Level 1.

The hand-painted dungeon rooms were created by artist David Rowe, who is well known in the computer game industry for his cover artwork.

Locations

The town of Wolfenden, which appeared in Series 5 and Series 6.

The middle series of Knightmare used real-life locations as backgrounds to the dungeon.