Team 2 made good progress.
Daniel wisely decided to select the "Fearsome" potion. Don't think he paid much attention to his directions leaving the room tho.
Great scene in the sewers where Daniel takes the potion and turns into LF, confusing Sly Hands.
![LOL ;D](./images/smilies/cheesy.gif)
Nice work by Daniel to insist on using it, against his advisors ideas.
Made steady progress across the moving floor, then used the funny-bone to distract Raptor.
Used their wand to free Maldame and did a deal with her. Maldame seems a little reminiscent of Malice, a dangerous sorceress, but willing to do a deal with teams if there is mutual benefit.
Descended stairs to level 3.
In the level 3 clue-room they took the "SIGHT" potion and a key. Given the hurry-up on the way out, but reacted well.
Met "Honesty" Bartram and eventually decided to trade their potion for a "SHADE" spell. Possibly a mistake.
![Undecided :-/](./images/smilies/undecided.gif)
Think they should have tried to press him into accepting the key instead. He said keys were of some interest....
Used their spell to pass the miremen. Think they could have passed them anyway with reasonable timing.
Found a spyglass and learned the password.
![Exclaim :exclaim:](./images/smilies/icon_exclaim.gif)
That spyglass scene lasted over
three minutes, which seems way too long....