Hugo Myatt, complete with costume was present in person and stood by the advisers with hints and tips.
Mark Knight had recorded his part in America. Other parts were played by Nick Collett, and I did a brief and not-to-be repeated guest slot as the Ogre.
Re:Knew KM VR Pictures
- HStorm
- Fright Knight
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Re:Knew KM VR Pictures
Knightmare Audio Plays from The Dunshelm Players.
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- Fright Knight
- Posts: 1932
- Joined: 06 Mar 2003, 10:27
- Location: Isle of Wight
Re:Knew KM VR Pictures
Whas your point HS? No reply!
If the only way is onward how would you get home for tea??
- HStorm
- Fright Knight
- Posts: 2838
- Joined: 30 Nov 2003, 13:12
- Location: Salford, UK
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Re:Knew KM VR Pictures
I was answering the last question on the previous page, clever dick.
Knightmare Audio Plays from The Dunshelm Players.
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- Dungeoneer
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Re:Knew KM VR Pictures
Thanks for confirming my suspicions, HStorm.
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- Knight
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Re:Knew KM VR Pictures
Wouldn't it be knice if, as a lovely reward for this dedicated forum, a few of us got to be advisors/dungeoneers? Illusin should get a go first, obviously...
If not, a bit of behind the scenes would be equally terrific. There are SOME people looking for temporary work this summer...
(He said, not subtly at all )
If not, a bit of behind the scenes would be equally terrific. There are SOME people looking for temporary work this summer...
(He said, not subtly at all )
"A rotting pie! Oh no, I'm dead!"
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- Dungeoneer
- Posts: 18
- Joined: 01 Sep 2004, 13:39
Re:Knew KM VR Pictures
I'm in the same boat as Fright Knight, actually.
I was working with 118 118 up until last wednesday when i was let go, so i'm hunting again. A temp job with KVR wouldn't go amiss on the CV of course. Ah well, life goes on.
BVA, you said about the joysticks at waist height? What if the dungeoneers had something like VR games had, which is a small hand held remote - tilt it forward for forward, back for back, etc, plus there's 3 buttons or so on each controller (Jump, Spellcast, Sidestep etc)
I was working with 118 118 up until last wednesday when i was let go, so i'm hunting again. A temp job with KVR wouldn't go amiss on the CV of course. Ah well, life goes on.
BVA, you said about the joysticks at waist height? What if the dungeoneers had something like VR games had, which is a small hand held remote - tilt it forward for forward, back for back, etc, plus there's 3 buttons or so on each controller (Jump, Spellcast, Sidestep etc)
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