what would be amazingly good for the knew knightmare is this.
if we say for example the three level system is kept.
the dungeoneer with advisors get through 1&2 and then at the very start of level three a "blind" spell is put upon the dungeoneer and SUDDENLY we're back to original knightmare in the hardest level! that would be one of the greatest nods to the past possible
well all the ones said are probs the best but there are a few others. I always liked the room used in season 4.. not sure its name but takes them to level 3 with the big knight in the left side of the screen.
also any time the life force is about the die.. that moment in season 4 with the wining team is a good example.
My life is an endless purgatory interruped by profound moments of misery
:-* Mine has got to be either the Play Your Cards Right or The Block and Tackle, because you have to be not only quick but very smart. Mwa Ha Ha Ha Ha!
If the only way is onward how would you get home for tea??
My name say's it all, the Corridor of Blades has got to be the most tense room, but block and tackle has been know to push me to the edge of my seat also.
i think the block and tackle also has that extra randomness which makes it harder. i mean, you never know when the sideways blocks are gonna start moving. corridor of blades is nasty alright but at least you "see whats coming"
i think the block and tackle also has that extra randomness which makes it harder. i mean, you never know when the sideways blocks are gonna start moving. corridor of blades is nasty alright but at least you "see whats coming"
The block and tackle's got to be the best, some teams got so tense in that room they made their dungeoneers sidestep left, hehe
Problem with the block and tackle it was so fast.. they where killed almost straight away or ran across and got past.. so for me i don't think etnse was the right word it was over before it started
My life is an endless purgatory interruped by profound moments of misery
IMO EACH SEIES HAS ITS OWN TENSE ROOM
SERIES 2: mogdreds room
3: morganas room or stained glass
4: none really maybe mogdred or malices chaseor corridor of blades
series 5: causeways
6:lord fear encounter or level 3 in general!! great causeway!
7: card game
8:rune locks and the threat of goblins or mire trogd in the level or snapper jack his hard questionss
I'm not actually sure that I found that many rooms actually 'tense'. For me it was more the frustration of the advisors not getting a move on and telling their dungeoneer what to do.
Did anyone else not find it really frustrating that the first few words as the dungeoneer enterd every single room was...
'Where am I?'
'You're in a room...'
I'm suprised one of the dungeoneers didn't go...
'REALLY?, what? A ROOM! Goodness, I was expecting to be outside in the middle of a storm wearing a lightning conductor on my head...'
Last edited by RoxxAatherton on 23 Jun 2003, 22:05, edited 1 time in total.