The Joys of Knightmare
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- Level 2 Dungeoneer
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The Joys of Knightmare
I suggest you choose wisely, one of these may lead to certain death...
The Raven's Labyrinth - Where danger lurks around every corner...
Re:The Joys of Knightmare
The graphics in the 80's were rubbish. Thats pretty much the reason why i prefer S4-8 (1990-94)
I still enjoyed watching KM though even in the earlier seasons
I still enjoyed watching KM though even in the earlier seasons
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- Level 2 Dungeoneer
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Re:The Joys of Knightmare
More votes please
The Raven's Labyrinth - Where danger lurks around every corner...
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- Fright Knight
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Re:The Joys of Knightmare
Well you have to admit the graphics were pretty good considering computer graphics weren't the top of things in the late 80'sSuperspurs wrote: The graphics in the 80's were rubbish. Thats pretty much the reason why i prefer S4-8 (1990-94)
I still enjoyed watching KM though even in the earlier seasons
If the only way is onward how would you get home for tea?? 

- HStorm
- Fright Knight
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Re:The Joys of Knightmare
Yes, by modern standards the graphics look pretty weak (I wouldn't say rubbish), but the early seasons were made during the era when 8-bit imaging was considered pretty nifty, so by those standards they were incredibly good.
Also, strictly speaking they weren't graphics, they were hand-paintings, and as paintings go they were remarkable. I mean, is the Mona Lisa rubbish just because it doesn't look as convincing as a photograph? Should we burn Hanz Holbein's masterpieces simply because the style he used has been outmoded by photography and CGI?
The hand-paintings don't look ideal for the purpose for which they were devloped, it's true, but even they had a strength the photographic images of S4-7 lacked, which is they could look like anything the artist could picture in his mind. Photographing reality, by contrast, is restrictive. That made the paintings seem more fantastical and magical than the environments of the photo era, and given the supernatural nature of KM, that was very valuable.
Also, strictly speaking they weren't graphics, they were hand-paintings, and as paintings go they were remarkable. I mean, is the Mona Lisa rubbish just because it doesn't look as convincing as a photograph? Should we burn Hanz Holbein's masterpieces simply because the style he used has been outmoded by photography and CGI?
The hand-paintings don't look ideal for the purpose for which they were devloped, it's true, but even they had a strength the photographic images of S4-7 lacked, which is they could look like anything the artist could picture in his mind. Photographing reality, by contrast, is restrictive. That made the paintings seem more fantastical and magical than the environments of the photo era, and given the supernatural nature of KM, that was very valuable.
Last edited by HStorm on 18 Jun 2004, 15:38, edited 1 time in total.
Knightmare Audio Plays from The Dunshelm Players.
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- Level 2 Dungeoneer
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Re:The Joys of Knightmare
Good point, well made. I can't bring myself to tick just one of Casper's boxes though.
I like my telly scary, and very dungeonish.
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- Fright Knight
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Re:The Joys of Knightmare
I'm going to have to be a bit of a heretic and go for my own option and say that it was tension that made Km.
Subject to change.
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- Fright Knight
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Re:The Joys of Knightmare
I'd probably be inclined to agree and also it was the cliff hangers that was one reason why people tuned in each week and the excitement of thinking on the way home from school "Ooh Knightmare's on tonight, I wonder what's going to happen. Is such and such going to win?" and so on...
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