Oakley, the Tree Troll. Voiced by Clifford Norgate.

Oakley, the Tree Troll

By Keith McDonald

This suspicious tree troll in the Forest of Dun kept predators at bay and helped dungeoneers who were knowledgeable about the natural world.


This suspicious tree troll was a kind of Ent - a guardian of the forest.

It occupied a large oak tree in the Forest of Dun where the Level 1 clues were found.

Dungeoneers or other characters would wake him up when they entered his glen.

Those who walk the path must understand the path they walk.

Oakley

Oakley the Tree Troll, voiced by Clifford Norgate, as seen in Series 4 of Knightmare (1990).
Oakley in Series 4 (1990)

Telling tree friend from foe

Oakley had little time for trespassers. He wards off goblins, assassins and Fatilla the Hun by growling and shouting at them.

He was equally suspicious of humans. He interrogated dungeoneers until they proved themselves 'tree friend' rather than 'tree foe'.

This normally asking involved three questions with some sort of ecology theme to test the players' knowledge of the natural world.

Oakley's Glen, as seen in Series 5 of Knightmare (1991).
Oakley in Series 5 (1991)

Like other guardians, Oakley offered advice once he was satisfied with the teams' responses. The team would have enough information to choose the correct objects to survive the level.

Oakley made a single appearance in Series 5. His glen was found in Level 2 on this occasion. He provides a password to bypass the Blocker.

You Might Also Like...

Skeleton Room

The Skeleton Room was often used at the entrance to Level 3. This variation is from Series 1 of Knightmare.

This room was a dark and sinister introduction to the third level during the early seasons of Knightmare.

Catacombite

The catacombite challenge from the first three series of Knightmare.

A giant ghoulish creature made of bones was a menacing threat. Dungeoneers had to subdue it or avoid it to escape.

Door Option Room

The door option room, often the first room of the dungeon in Series 1 of Knightmare.

A room with four doors, often used towards the beginning of a quest in the early seasons of Knightmare.

See Also