The misty rift valley formed the threshold to Level 2 in Series 7 of Knightmare.
- Series | 7
- Level | 2
The Rift of Angar was a mountain valley that formed the beginning of Level 2 in the seventh season.
Throughout Series 5-6, the methods of travelling between levels and the venues that formed these journeys varied from quest to quest. In Series 7, these transitions were standardised.
Every dungeoneer travelled to Level 2 via the dragon, Smirkenorff. His path always merged from a real-life seascape into a misty CGI environment known as the Rift of Angar.
The mountainous valley was often used for clues or for spyglasses but was regularly guarded by trolls. Teams might encounter a hibernating troll in the valley and need to flee as it awoke.
It was also the scene for a 'test match' between rival sorcerers Hordriss and Grimaldine, who hurled fireballs at each other across the rift.
A most depressing environment, here.