Series 6 Quest 4 - Lord Fear's ring of phobia.

Series 6 Quest 4

By Keith McDonald

Team 4: January, Sarah, Sarah and Sian from Shrewsbury.

The fourth quest of Series 6 was for the Crown and lasted 35 minutes.

Knightmare Series 6 Team 4. January, the dungeoneer.

Knightmare Series 6 Team 4. The advisors: Sarah, Sarah and Sian.


Lord Fear appears in the viewing screen to gloat over the death of the previous dungeoneer.

Knightmare Series 6 Team 4. Lord Fear mocks the new dungeoneer.

Treguard predicts that he will 'shrink before the next challenger', but January doesn't look particularly threatening. He tells Fear to clear off.

Lord Fear: "Bye bye, January. Be seeing you"

Level 1

January chooses the Crown and enters a dwarf tunnel.

Knightmare Series 6 Team 4. January finds a miniature Motley in a forest clearing.

January arrives in a forest clearing, where she finds a miniature Motley!

He tells a tale of unrequited love. Sidriss has shrunk him to the size of a mouse, so he must hide in a box to avoid her 'familiar', which is a cat.

Knightmare Series 6 Team 4. Motley gets inside the box.

January offers to take him to Sidriss so she can return him to normal size. It gives her a dilemma when they reach the clue objects in the next clearing.

The clues are: a bar of gold, a green gem, and some 'defrost' powder. The scroll reads: "Sprinkle to defrost. Remember to be odd."

Knightmare Series 6 Team 4. A Level 1 scroll reads, 'Sprinkle to defrost. Remember to be odd'.

Motley manages to convince them that he is worth keeping as one of their two objects. They also take the powder (mispronounced 'deforest' by January!).

Spyglass: Lord Fear and Hordriss are having an almighty row. Sidriss has been captured and held to ransom.

Knightmare Series 6 Team 4. A view of an agitated Hordriss in Lord Fear's pool.

January almost goes astray on the causeway, as her team are deceived by the pattern of odd numbers. The clock goes noticeably slower to allow them time to recover.

Knightmare Series 6 Team 4. January throws a powder to release Sidriss.

They find someone frozen in a blue room. Motley confirms it is Sidriss. He tells January how to release her using the powder, just as the goblins arrive to collect her.

Sidriss struggles to get them all free. They run straight into the goblins in the dwarf tunnels!

Knightmare Series 6 Team 4. Sidriss rows January across the lake.

Eventually, she gets everyone into a boat and crosses the lake.

Once returned to his normal size, Motley gives January the password.

Knightmare Series 6 Team 4. Motley is returned to his normal size by Sidriss.

She bypasses the Dreadnort and uses the descender to reach Level 2.

Level 2

Ridolfo is in the stocks following an indiscretion with Count Brinkatore, a friend of Lord Fear.

Knightmare Series 6 Team 4. January finds Ridolfo locked in the pillory.

Once January releases him, he accompanies her to the undercroft cavern and offers clues about Witch Haven and the causeway.

Level 2 clues: a ring, a bag of silver, and a firestone.

Knightmare Series 6 Team 4. The Level 2 clues include silver and a ring.

Spyglass: Lord Fear's ring of power has been stolen. He tells Count Brinkatore and Sylvester Hands to get looking for it.

Lord Fear: "I've got a dirty job needs doing, and you're the dirtiest person I've ever met."

Hands asks what happens if someone tries to use it. Fear says the ring impersonates him, but that he can track it once it is worn.

The team take the ring and the firestone. January is chased by a geist.

Knightmare Series 6 Team 4. January is chased from the undercroft by a stormgeist.

Next, a castle courtyard, where January is approached by Julius Scaramonger.

He wants the ring for his mother's birthday, but the team persuade him to take the firestone instead.

Knightmare Series 6 Team 4. January trades with Julius Scaramonger in a castle courtyard.

However, they hesitate over what they want in return. He glosses over the witch-amber he is carrying, and instead gives them what is assumed to be a spell scroll.

The outskirts of Witch Haven. Sylvester Hands appears. He tells her to wait while he blows his horn.


Knightmare Series 6 Team 4. January is captured by Sylvester Hands.

January shows him the ring. Hands chases her, ties her up, and takes her away.

Watch the poor girl retreat! Terrifying.

Treguard: "Ooh, nasty. The ring wasn't for selling, girls. It was for using!"

Did you know?

January was meant to be one of the advisors for this team - not the dungeoneer.

But she ended up standing in for Sarah Halsall, who suffered an unfortunate accident shortly before their quest began. Sarah explains:

I took the huge splint off for the cameras, and just left the bandage on. The funniest thing was that I was going to be the dungeoneer until it happened, but January had to do at the last minute because I couldn't really walk!

Sarah Halsall

See the full story in The Quest:

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