The exit from the descending device, used for three seasons between 1991 and 1993.

Descender

By Keith McDonald

The descending device was an elevator that transferred dungeoneers between levels.


The descender was introduced alongside Smirkenorff as a new means of travelling between levels from Series 5 to Series 7.

A basic version also appeared in the 2013 Geek Week episode.

The device was often voice activated. Teams might have to prompt it to move or instruct it to stop after descending a set number of levels.

The start scene of the Descender, as seen in Series 5 of Knightmare (1991).

It might even be the view out of the windows that determined when teams ordered the contraption to stop.

When the device did stop, dungeoneers would encounter a single exit or a choice of exits, at least one of which contained a frightknight symbol.

Mixed access

Access to the descender was achieved in a number of ways.

Teams might have to find 'the gate' and contend with its guardians, such as the Gatemaster in Series 5 or the Dreadnort in Series 6.

Occasionally, teams required magic to access the device or to open the door to the level below.

In Series 7, the descender was found at the end of Level 2 and had to be revealed by Hordriss.

Blowed if you're going to get me travelling in one of these things, team.

Pickle

You Might Also Like...

Treguard, the Dungeon Master

Treguard the Dungeon Master, in Series 1 (1987). Played by Hugo Myatt.

Treguard the Dungeon Master was the host of Knightmare. He presided over the gameplay from an antechamber in Knightmare Castle.

Series 5 Quest 7

Series 5, Quest 7. Brother Mace goes to attack a goblin before realising it is dungeonner Christopher.

Team 7: Christopher, Paul, Keith and Ciaran from London.

How Knightmare inspired Spy School

Promotional shot of Spy School: Agent J (Jack Finch) and Agent L (Bessy Naidu)

TV producer Ben Spiteri tells us how Knightmare inspired his interactive gameshow for youngsters, Spy School.

See Also