The Dice Room from Series 3 of Knightmare

Dice Room

By Keith McDonald

The opening room of the Series 3 dungeon was plain green and dominated by a giant dice that revealed the doorways.


The opening room of the Series 3 dungeon was a long green room with a table containing a dice.

When dungeoneers rolled the dice, a large CGI version was launched into the room. It bounced around the back corners before completing its spin in the centre.

As it slowed, the sides of the dice opened up to form three doorways.

Occasionally, a quest symbol would appear or flash above one of the exits. Otherwise, teams would be expected to follow the adventurer's code and follow the right-hand path.

The Dice Room is one of very few rooms where the outlines of the bluescreen void are entirely visible.

What to do and where to go? It seems the answer isn't immediately apparent. Perhaps a throw of the dice will help you decide.

Treguard

You Might Also Like...

The Behemoth

Series 3, Quest 5. James is confronted by the Behemoth in Level 1.

The Behemoth was an armoured warrior described as less than human. It seems to be an origin point for the frightknights, Lord Fear's mindless guards.

Morghanna

Morghanna, the Sorceress. Played by Natasha Pope.

Morghanna was a ruthless sorceress who entered the dungeon via the deeper catacombs and left no survivors in her two appearances.

Treguard, the Dungeon Master

Treguard the Dungeon Master, in Series 1 (1987). Played by Hugo Myatt.

Treguard the Dungeon Master was the host of Knightmare. He presided over the gameplay from an antechamber in Knightmare Castle.

See Also