The serpent's tongue forms a bridge to cross. From Knightmare Series 3.

Series 3: Level 1

By Keith McDonald

The Series 3 dungeon combined exciting handpainted rooms with new computer generated environments.


Dwarf Tunnels

The CGI dwarf tunnels, as seen in Series 3 of Knightmare (1989).

More about Dwarf Tunnels (CGI)

Dice Room

The Dice Room, as seen in Series 3 of Knightmare (1989).

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Lair of Kaa

The Lair of Kaa (Level 1 version), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Ledge Crossing

The cliff edge, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Option Room

A variant of the 'Door Option Room', based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Level 1 Clue Room

A variant of the Level 1 clue room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Snake/Scorpion Room

A variant of the Snake / Scorpion Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Bomb Rooms

A short variant of a bomb room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Lion's Head

The Lion's Head (ledge challenge), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Serpent's Tongue

The Serpent's Tongue, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Stomach Room

A CGI-generated stomach tunnel, as shown on Series 3 of Knightmare (1989).

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Vale of Banburn

The Vale of Banburn, from a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Water Room

The Water Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Corridor of the Catacombs

The Corridor of the Catacombs, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Kitchen

The kitchen, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Scarab Room

A variant of the Scarab Room, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Cauldron Room

The Cauldron Room or Crone Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Level 1 Wellway

The Level 1 wellway room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

More about Wellway Rooms

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Cauldron Room

Series 2, Quest 1. Martin from Sunderland is almost tricked into Mildred's cauldron.

This ramshackle room with slanted wooden beams was usually occupied by Mildread. It sometimes doubled as a wellway to Level 2.

Corridor of the Catacombs

Series 2, Quest 9. Jamie from Leeds navigates the Corridor of the Catacombs as the floor disintegrates.

These sinister corridors appeared in the early series of Knightmare. They were riddled with hazards, from moving walls to disintegrating floors.

The Behemoth

Series 3, Quest 5. James is confronted by the Behemoth in Level 1.

The Behemoth was an armoured warrior described as less than human. It seems to be an origin point for the frightknights, Lord Fear's mindless guards.

See Also