Series 3, McGrew, played by David Verrey.

McGrew

By Keith McDonald

McGrew was a Celt equipped with a sword. His infrequent appearances were critical to teams' fortunes in Level 2.


The burly McGrew made two appearances during the third series. He wore a full-length kilt and had a Scottish accent, which made him quite distinctive.

In both cases, he threatened dungeoneers - either for spoils or because he is seeking a rival 'Campbell' clan.

Bold, black McGrew will be helping himself to your valuables...

McGrew

McGrew, a barbarian played by David Verrey in Series 3 of Knightmare (1989).

One team uses magic to subdue McGrew but guides the dungeoneer through a nearby exit before McGrew can negotiate a release.

Another dungeoneer convinces McGrew that he is not from the rival 'Campbell' clan. McGrew atones for this by assisting him through the rest of the level.

During an action-packed trip, the Celt manages to insult Mogdred, fight off a magic sword, and push the dungeoneer down the mine cart track to Level 3.

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The original study of Merlin the Magician, seen in Series 1 and 2 of Knightmare.

Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.

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Merlin the magician

The magician of legend. Merlin was eccentric and excitable, and his magic was essential to most of the winning quests in the early years of Knightmare.

Minecart Tunnel

The CGI minecart track used in Series 3 of Knightmare (1989).

To reach Level 3 in the third series, dungeoneers had to travel down the minecart tunnel.

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