Notmare Castle exterior from credits

Notmare Series 1

By Alan Boyd

What happens when the staff of Knightmare.com get hold of a studio and have a weekend to spare? Answer: Notmare.


"Notmare" is a new television show from the cable channel BRONZE, which is on channel 1015 in the UK and features a number of original TV shows. Notmare is on at 20:00am on the sixth Friday of every month. You can see clips of the show on our YouTube channel.

If you like these, you should hasten to buy the team a coffee.

1: Welcome witnesses

Brave newcomer Alex from Falmouth takes on the dungeon on a daring quest for the spoon.

2: Elf tunnels

Gerkin calls out Trebake on what he thinks is a mistake - but he might not have read the script.

3: The team that will not die. Part 1

Unhappy that someone might win, the production team change the rules.

4: Working 9-5

Gerkin is less than amused to be filming a lengthy scene so late in the day. What can he do to speed things along?

5: Battle Chess

The team must face a deadly game of chess where more is at stake than just a game.

Take up the Notmare Challenge

Are you brave enough to take up the Notmare challenge? Get in touch!

6: Clue Room

A series of riddles await the team in this clip.

7: Blue Room

The team encounter some technical glitches when encountering Ditzy the maid.

8: The Mailbag

Trebake and Gerkin answer your letters!

9: Wellway

The team have to face a wellway - but a late clue from the dungeon might help them out.

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Combat Room

The 'Combat Room', found in Level 2 during the first and second seasons of Knightmare.

This room is styled as the scene of a battle, complete with battle axes and bloodied floor. It often hosted an encounter with a guard.

The Guillotine

The guillotine was the end of the dungeon during the early years of Knightmare - seen only in Series 2.

The end of the dungeon in the early series was a long platform with a guillotine. It leads to an arrow where the quest is redeemed.

Bomb Rooms

Series 1 Quest 2 arrive at a Bomb Room.

Bomb rooms were an immediate threat in the early years of Knightmare. Teams had to exit fast or face elimination.

See Also