Series 1 Quest 6. Richard examines a bottle labelled Sniff in the Level 3 clue room.

Series 1: Teams

By Keith McDonald

Series 1 featured six teams across eight episodes, with no winning quests.


Knightmare Series 1 Team 1, Dungeoneer David Campbell.
Team 1: David

Team 1: David, James, Lucian and David from Bedfordshire

Knightmare Series 1 Team 2. Maeve, the Dungeoneer.
Team 2: Maeve

Team 2: Maeve, Christina, David and Lee from Lancashire

Knightmare Series 1 Team 3. Simon, the dungeoneer.
Team 3: Simon

Team 3: Simon, Simon, Jonathan and Steven from Yorkshire

Knightmare Series 1 Team 4. Danny, the dungeoneer.
Team 4: Danny

Team 4: Danny, Nigel, Tom and Mark from Portsmouth

Knightmare Series 1 Team 5. Helen, the dungeoneer.
Team 5: Helen

Team 5: Helen, Anthony, Jon-Paul and Claire from Mid-Glamorgan

Knightmare Series 1 Team 6. Richard, the dungeoneer.
Team 6: Richard

Team 6: Richard, Jonathan, Paul and Edward from West Yorkshire

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Merlin's Chamber

The original study of Merlin the Magician, seen in Series 1 and 2 of Knightmare.

Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.

Series 1 Quest 3

Series 1 Quest 3 receive help from Casper the Key at the Moving Keyhole

Team 3: Simon, Simon, Jonathan and Steven from Yorkshire.

Clue Rooms

Series 2, Quest 6. Akash and team debate what to take from the clue room.

Clue rooms allowed teams to choose objects that would help them survive the level. The Level 1 rooms were guarded by wall monsters.

See Also