Series 4 (1990). Treguard prepares the first dungeoneer for gameplay in the antechamber.

Series 4: Teams

By Keith McDonald

Series 4 featured 8 teams across 16 episodes, with one winning quest.


Knightmare Series 4 Team 1. Helen, the dungeoneer.
Team 1: Helen

Team 1: Helen, James, Rachel and Craig from Sunderland

Knightmare Series 4 Quest 2. Alistair, the dungeoneer.
Team 2: Alistair

Team 2: Alistair, Harry, Martin and James from Woodbridge

Knightmare Series 4 Quest 3. Nikki, the dungeoneer.
Team 3: Nikki

Team 3: Nikki, Corrina, Emma and Katharine from St. Albans

Knightmare Series 4 Quest 4. Simon, the dungeoneer.
Team 4: Simon

Team 4: Simon, Andrew, Richard and Andrew from Swansea

Knightmare Series 4 Quest 5. Vicky, the dungeoneer.
Team 5: Vicky

Team 5: Vicky, Sarah, Susanna and Katrina from Wymondham

Knightmare Series 4 Quest 6. Dickon, the dungeoneer.
Team 6: Dickon

Team 6: Dickon, Dominic, Tim and Praveen from Torquay

Knightmare Series 4 Quest 7. Jeremy, the dungeoneer.
Team 7: Jeremy

Team 7: Jeremy, Alexander, Amanda and Anthony from London

Knightmare Series 4 Quest 8. Giles, the dungeoneer.
Team 8: Giles

Team 8: Giles, Robin, Andrew and Brett from New Forest, Hampshire

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Series 4: Winners

Series 4, Winners. Dickon's FIRE spell strikes Malice.

There was one winning team in Series 4. Team 6 retrieved the Crown, completing their quest in 54 minutes.

Block and Tackle

The Block and Tackle room (Series 4).

With its unstable flooring and walls, the Block and Tackle was a tricky obstacle in the fourth series.

The Behemoth

Series 3, Quest 5. James is confronted by the Behemoth in Level 1.

The Behemoth was an armoured warrior described as less than human. It seems to be an origin point for the frightknights, Lord Fear's mindless guards.

See Also