Header from C+VG article on Knightmare in 1987.

C+VG

By Keith McDonald

C+VG Magazine's Deputy Editor, Paul Boughton, discovered Tim Child's gaming pedigree in an article on Knightmare in 1987.


Paul Boughton went behind the scenes at Anglia as the final team of Knightmare Series 1 navigated the perils of the Knightmare dungeon.

He explains how the game works, including how the special effects are added by Robert Harris's Spaceward Supernovas.

"A dream come true for games players," he says. "It's a pity that everybody can't have a go."

A full-page spread on Knightmare's Series 5 characters in the 14/09/1991 issue of Look In Magazine (p.13).
The C+VG article

There is also an interview with Tim Child, who explains why Knightmare represents a unique challenge for adventure game players.

"A lot of adventure games are based on mapping and solving a dungeon," says Child. "Once a good team worked out the correct route they would have cracked most of the puzzles. Contestants won't escape from the Knightmare dungeon that easily."

Child also speaks of his admiration for games programmers, rating Steve Turner's RanaRama as a standout.

My son reckons I'm the only over-40s arcade champ going.

Tim Child

DownloadSee full article (1.86MB)

Credit

Thanks to freelance writer and artist Zoe Robinson who recalled this article during a Twitter discussion with friends and made the scans available.

You Might Also Like...

TimeGate Promo Trailer

Screenshots from TimeGate

TimeGate was a new TV adventure game show pilot in 2002 from Televirtual, the successor to Tim Child's company, Broadsword. Watch the trailer.

Series 3 Quest 1

Series 3, Quest 1. Gavin must cross the serpent's tongue.

Team 1: Gavin, Tom, Craig and Brian from Uddingston, South Lanarkshire.

Block and Tackle

The Block and Tackle room (Series 4).

With its unstable flooring and walls, the Block and Tackle was a tricky obstacle in the fourth series.

See Also