Just for fun
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Yeah Motley, you have a massive tendancy to rush in. well a jester is a fool and the old saying;
"Fools rush in"
I mean on KMBS recently you have charged into two flaming classrooms and set yourself on fire, please read rules and posts on roleplaying forum to save troubles like this from breaking out. ::)
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Shame, really. The School was quite a nice idea, in so many ways, and I did enjoy reading a lot of it. I guess, however, that the Roleplay Forum has significantly more long term potential, and I'm also pleased to see that there's a big effort to make the roleplay realistic, which really helps, and I think is a great credit to those organising it.
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Well, I've just too often seen such things degenerate into farce. If people's common sense cannot be relied upon to avoid such happening, you need rules. People might think rules would stop people joining and contributing, but in this case I think it actually has made more people join in and enjoy it because it's meant it's been much more realistic. A lot of the people I know who have looked upon some of the other KM Roleplay things as slightly farcical because people lose track of sense are really enjoying this one.
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As I've said, I definitely will if Moana will, teehee. (Sorry Moana!) I'll have to invent a character, however. I wouldn't want to transplant my identity here, especially since it wouldn't fit in the slightest.
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Nah, I think I'd go for something a little less... unusual. While I'm proud of my incarnation here and enjoy RPing it here and there, part of the fun with it is to occasionally make the RP deliberately bad, which I wouldn't want to take over to the other forum. Much better to create something new and less far-reaching, I think.
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The trouble with some magic is that it tends to escalate in power, so soon you end up with people using all sorts of awesomely powerful magic on a whim. It often tends to go hand in hand with the cartoon-type violence, which while fine in its own place, isn't always very realistic. Yes, KM is fantasy, but it was also good because there was some degree of realism to it. You got the impression that for most people, any piece of magic was a valuable commodity. Unless you were a powerful mage, you wouldn't have allsorts of spells on hand for every situation.
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We aren't trying to get rid of you, Mots. Stop jumping to conclusions. The rules on spells are generally common sense, so even though they weren't up at the time, its kind of easy to work out what you should and shouldn't use - jesters are not mages, they are entertainers!!!
Also, I'm still doubting that you have read the rules fully.
And, lastly, I can't get rid of you unless you break certain rules a certain number of times (ALSO IN THE RULES) and I don't want that to happen EVER.
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Okay Motley, cool it.
SLAPS GLENN ACROSS THE FACE A FEW TIMES TO CALM THE HYSTERICS.
What do you mean you don't understand the context?
You've got to work your way out of the room you're trapped in. Think like a dungeoneer! Have you tried SEARCHING the room. Give it a go.
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